Player Matchup

Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
BuffChocolate
Geb
Diamond IV
Level 166
God Stats
9W - 7L
1,659 SR
Queue Stats
90W - 81L
2,124 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Menzle
Cu Chulainn
Platinum II
Level 153
God Stats
9W - 2L
1,656 SR
Queue Stats
73W - 54L
1,840 MMR
Party 1
Pele
Pele
Platinum I
diekarotte
Pele
Platinum I
Level 104
God Stats
21W - 12L
1,731 SR
Queue Stats
66W - 54L
1,653 MMR
Party 1
Medusa
Medusa
Diamond I
我一见你就笑
Medusa
Diamond I
Level 162
God Stats
3W - 4L
1,616 SR
Queue Stats
86W - 52L
2,147 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,632 SR
1,853 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,685 SR
1,910 MMR
Bellona
Bellona
Diamond V
Domkiss
Bellona
Diamond V
Level 159
God Stats
4W - 3L
1,797 SR
Queue Stats
88W - 71L
2,114 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
Juavus
Kumbhakarna
Platinum V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 215L
1,703 MMR
Solo
Rama
Rama
Diamond IV
MentaIMan
Rama
Diamond IV
Level 158
God Stats
0W - 1L
1,497 SR
Queue Stats
121W - 109L
1,662 MMR
Solo
Bakasura
Bakasura
Platinum I
Rekiel97
Bakasura
Platinum I
Level 149
God Stats
15W - 8L
1,707 SR
Queue Stats
440W - 420L
1,971 MMR
Solo
Scylla
Scylla
Platinum I
creviceguy
Scylla
Platinum I
Level 154
God Stats
8W - 4L
1,924 SR
Queue Stats
50W - 39L
2,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 1 / 2
6,772
616
6,623
7,194
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 0 / 3
5,505
500
1,749
6,478
3,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Menzle
Cu Chulainn
13
3 / 1 / 0
7,810
710
8,842
7,129
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 8
6,186
562
3,184
7,122
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 0 / 2
7,765
706
5,796
5,423
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaThothAo KuangThanatos

VS

Bans
Bake KujiraLancelotAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Domkiss
Bellona
9
0 / 6 / 1
5,055
460
5,294
10,132
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Juavus
Kumbhakarna
9
0 / 1 / 1
5,355
487
2,923
7,938
5,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
11
1 / 0 / 0
5,924
539
4,458
4,886
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Rekiel97
Bakasura
11
1 / 4 / 0
5,762
524
2,469
11,672
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
creviceguy
Scylla
12
0 / 0 / 0
6,012
547
2,663
2,592
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
2
4
W
0
0
3
1.5
L
Bellona
Domkiss
Bellona
0
6
1
0.08
L
Kumbhakarna
Juavus
Kumbhakarna
0
1
1
0.5
L
Rama
1
0
0
1
W
Cu Chulainn
Menzle
Cu Chulainn
3
1
0
3
L
Bakasura
Rekiel97
Bakasura
1
4
0
0.25
L
Scylla
creviceguy
Scylla
0
0
0
0
W
0
0
8
4
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,194
Damage
17,807
33,346
Taken
37,220
14,697
Mitigated
19,988
10,016
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,623
3,528
0
2,250
7,194
2,351
0
1,271
5,923
0
48,207
W
1,749
168
1,796
2,156
6,478
3,110
54
962
5,516
10,452
1,098
L
Bellona
Domkiss
Bellona
5,294
2,157
0
721
10,132
5,830
0
744
9,388
0
41,749
L
Kumbhakarna
Juavus
Kumbhakarna
2,923
306
0
1,664
7,938
5,134
0
417
7,521
22,087
0
L
Rama
4,458
3,631
0
3,034
4,886
1,210
108
269
4,617
0
40,232
W
Cu Chulainn
Menzle
Cu Chulainn
8,842
1,477
0
888
7,129
4,840
0
0
6,551
10,168
58,244
L
Bakasura
Rekiel97
Bakasura
2,469
1,506
0
5,727
11,672
7,018
0
928
10,744
0
22,650
L
Scylla
creviceguy
Scylla
2,663
377
0
975
2,592
796
0
168
2,424
46,021
776
W
3,184
638
0
1,484
7,122
2,507
0
1,665
5,457
0
48,665
W
5,796
1,737
0
1,442
5,423
1,889
602
1,584
3,839
0
56,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
28,108
427
Minions Killed
365
0
Camps Cleared
0
1,166,619
Distance Traveled
1,137,123
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,772
616
94
9
0
192,504
0
W
Geb
5,505
500
13
1
0
240,962
2
L
Bellona
5,055
460
67
6
0
243,648
0
L
Kumbhakarna
5,355
487
38
3
0
231,453
1
L
Rama
5,924
539
81
7
0
198,274
0
W
Cu Chulainn
7,810
710
125
11
0
228,540
0
L
Bakasura
5,762
524
77
7
0
228,608
2
L
Scylla
6,012
547
102
9
0
235,140
0
W
Pele
6,186
562
85
8
0
275,007
0
W
Medusa
7,765
706
110
10
0
229,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role