Player Matchup

Sun Wukong
Sun Wukong
Gold I
GenghisKox
Sun Wukong
Gold I
Level 149
God Stats
14W - 4L
1,815 SR
Queue Stats
78W - 78L
1,502 MMR
Party 1
Serqet
Serqet
Silver I
GoldenBanBoy
Serqet
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,392 MMR
Party 1
Ares
Ares
Gold II
MargaAfro
Ares
Gold II
Level 146
God Stats
27W - 22L
1,593 SR
Queue Stats
267W - 285L
1,602 MMR
Party 2
Ra
Ra
Platinum III
Quickiiii
Ra
Platinum III
Level 104
God Stats
7W - 4L
1,736 SR
Queue Stats
107W - 119L
1,763 MMR
Solo
Skadi
Skadi
Gold IV
bubba200
Skadi
Gold IV
Level 148
God Stats
179W - 166L
1,562 SR
Queue Stats
351W - 361L
1,369 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,641 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,545 SR
1,439 MMR
Ix Chel
Ix Chel
Diamond II
 
Ix Chel
Diamond II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
camcross52
Hades
Gold IV
Level 156
God Stats
1W - 3L
1,595 SR
Queue Stats
182W - 196L
1,386 MMR
Solo
Cthulhu
Cthulhu
Bronze III
mastersage69
Cthulhu
Bronze III
Level 86
God Stats
4W - 4L
1,433 SR
Queue Stats
13W - 26L
1,350 MMR
Solo
Bastet
Bastet
Gold IV
psssssh
Bastet
Gold IV
Level 93
God Stats
3W - 4L
1,697 SR
Queue Stats
190W - 185L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GenghisKox
Sun Wukong
13
2 / 0 / 2
7,095
710
6,712
7,450
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
11
8 / 2 / 2
6,851
685
5,292
6,173
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ares
10
5 / 1 / 5
6,518
652
3,843
7,495
5,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
6,401
640
2,587
6,127
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
bubba200
Skadi
11
3 / 0 / 7
6,257
626
4,848
5,397
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Maman BrigitteKing ArthurMedusa

VS

Bans
FreyaBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
5 / 5 / 0
6,484
648
6,545
6,448
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
9
2 / 3 / 0
5,397
540
4,524
5,872
1,439
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hades
10
0 / 4 / 0
5,612
561
3,967
9,908
3,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
mastersage69
Cthulhu
6
0 / 7 / 1
4,480
448
1,699
8,672
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
psssssh
Bastet
4
0 / 1 / 0
3,870
387
1,093
2,949
586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
7
7
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
5
0
1
L
Izanami
 
Izanami
2
3
0
0.67
W
Sun Wukong
GenghisKox
Sun Wukong
2
0
2
3
W
Serqet
8
2
2
4.5
W
Ares
5
1
5
7.5
W
2
4
2
0.75
W
Skadi
bubba200
Skadi
3
0
7
6.5
L
Hades
0
4
0
0
L
Cthulhu
mastersage69
Cthulhu
0
7
1
0.07
L
Bastet
psssssh
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
17,828
32,642
Taken
33,849
13,833
Mitigated
12,682
9,188
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,545
594
150
984
6,448
1,751
0
3,164
2,779
34,743
1,177
L
Izanami
 
Izanami
4,524
2,865
0
1,561
5,872
1,439
0
1,733
4,139
0
30,755
W
Sun Wukong
GenghisKox
Sun Wukong
6,712
2,277
0
3,422
7,450
2,796
0
3,967
3,483
0
54,968
W
Serqet
5,292
1,380
0
431
6,173
2,375
32
2,518
3,470
0
29,567
W
Ares
3,843
680
0
2,244
7,495
5,243
0
1,295
6,136
13,632
0
W
2,587
205
168
1,964
6,127
1,889
0
2,674
3,143
51,447
1,057
W
Skadi
bubba200
Skadi
4,848
1,474
0
959
5,397
1,530
487
1,073
4,324
0
40,188
L
Hades
3,967
203
0
5,013
9,908
3,573
0
0
9,908
39,240
0
L
Cthulhu
mastersage69
Cthulhu
1,699
233
0
580
8,672
5,333
0
1,241
7,431
14,164
0
L
Bastet
psssssh
Bastet
1,093
437
0
1,550
2,949
586
0
41
2,908
0
7,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
25,843
345
Minions Killed
238
0
Camps Cleared
0
1,039,942
Distance Traveled
819,852
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,484
648
71
7
0
190,696
0
L
Izanami
5,397
540
54
5
0
174,172
5
W
Sun Wukong
7,095
710
100
10
0
207,559
0
W
Serqet
6,851
685
55
6
0
233,647
0
W
Ares
6,518
652
20
2
0
204,091
2
W
Ra
6,401
640
100
10
0
206,740
0
W
Skadi
6,257
626
70
7
0
187,905
0
L
Hades
5,612
561
82
8
0
167,275
0
L
Cthulhu
4,480
448
16
2
0
202,230
0
L
Bastet
3,870
387
15
2
0
85,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role