Player Matchup

Chronos
Chronos
Bermudav3
Chronos
Level 157
God Stats
1W - 2L
1,322 SR
Queue Stats
159W - 130L
1,497 Elo+
Solo
Yu Huang
Yu Huang
LukeSkyWalka-
Yu Huang
Level 156
God Stats
4W - 7L
1,349 SR
Queue Stats
268W - 234L
1,540 Elo+
Solo
Osiris
Osiris
bluevampiro
Osiris
Level 129
God Stats
29W - 32L
1,542 SR
Queue Stats
245W - 235L
1,561 Elo+
Solo
Sylvanus
Sylvanus
bulletbillmg
Sylvanus
Level 95
God Stats
9W - 6L
1,595 SR
Queue Stats
324W - 305L
1,488 Elo+
Solo
Artemis
Artemis
obi_one_Shenobi
Artemis
Level 163
God Stats
6W - 5L
1,518 SR
Queue Stats
538W - 525L
1,538 Elo+
Solo
Team Averages
Level 140
1,465 SR
1,525 Elo+

VS

Team Averages
Level 110
1,414 SR
1,526 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChEpONE12
Pele
Level 146
God Stats
2W - 3L
1,297 SR
Queue Stats
178W - 177L
1,488 Elo+
Party 1
Janus
Janus
IxPAKxMANxI
Janus
Level 156
God Stats
10W - 18L
1,325 SR
Queue Stats
280W - 273L
1,538 Elo+
Solo
Ravana
Ravana
SinOfSolo
Ravana
Level 82
God Stats
8W - 3L
1,723 SR
Queue Stats
171W - 162L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
mizaruiwazaru
Cabrakan
Level 95
God Stats
1W - 2L
1,226 SR
Queue Stats
195W - 162L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bermudav3
Chronos
13
2 / 3 / 2
6,683
514
7,382
11,171
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
LukeSkyWalka-
Yu Huang
13
3 / 3 / 1
7,054
543
7,903
8,130
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
1 / 1 / 0
5,984
460
5,995
9,936
8,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
bulletbillmg
Sylvanus
11
2 / 1 / 1
7,178
552
4,015
11,127
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 1
6,661
512
4,674
8,260
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 0 / 2
7,601
585
5,447
7,119
2,100
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
12
2 / 2 / 5
6,548
504
5,987
11,415
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 3 / 3
6,556
504
6,100
5,193
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
SinOfSolo
Ravana
14
3 / 0 / 3
7,739
595
8,429
7,652
5,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cabrakan
mizaruiwazaru
Cabrakan
11
3 / 3 / 6
7,158
551
7,843
13,029
11,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
11
11
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
2
2
L
Chronos
Bermudav3
Chronos
2
3
2
1
W
Pele
2
2
5
2.25
W
2
3
3
1.17
L
Yu Huang
LukeSkyWalka-
Yu Huang
3
3
1
1.17
W
Ravana
SinOfSolo
Ravana
3
0
3
4.5
L
Osiris
1
1
0
1
L
Sylvanus
bulletbillmg
Sylvanus
2
1
1
2.5
W
Cabrakan
mizaruiwazaru
Cabrakan
3
3
6
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
33,806
48,624
Taken
44,408
26,592
Mitigated
24,544
16,096
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,447
3,676
0
3,179
7,119
2,100
0
1,374
5,745
0
63,486
L
Chronos
Bermudav3
Chronos
7,382
2,673
0
3,977
11,171
3,702
0
3,582
7,389
55,479
1,457
W
Pele
5,987
937
0
2,279
11,415
3,722
0
5,223
6,192
0
51,309
W
6,100
197
0
1,223
5,193
1,438
0
3,780
1,413
41,909
0
L
Yu Huang
LukeSkyWalka-
Yu Huang
7,903
250
0
1,390
8,130
2,864
0
3,490
4,564
51,406
0
W
Ravana
SinOfSolo
Ravana
8,429
2,330
0
4,256
7,652
5,352
0
1,565
6,087
89
51,177
L
Osiris
5,995
1,432
0
2,674
9,936
8,263
0
829
9,075
5,935
29,805
L
Sylvanus
bulletbillmg
Sylvanus
4,015
916
945
5,026
11,127
8,807
0
4,265
6,602
20,823
4,322
W
Cabrakan
mizaruiwazaru
Cabrakan
7,843
1,291
0
2,630
13,029
11,932
0
7,868
5,161
20,196
1,129
L
4,674
1,737
0
2,084
8,260
2,956
432
728
7,510
0
51,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
35,602
387
Minions Killed
415
0
Camps Cleared
0
1,253,158
Distance Traveled
1,349,794
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,601
585
119
9
0
243,642
4
L
Chronos
6,683
514
95
7
0
283,789
0
W
Pele
6,548
504
71
5
0
308,058
0
W
Janus
6,556
504
99
8
0
291,827
2
L
Yu Huang
7,054
543
97
7
0
264,816
3
W
Ravana
7,739
595
105
8
0
250,920
0
L
Osiris
5,984
460
58
4
0
216,618
0
L
Sylvanus
7,178
552
42
3
0
254,717
4
W
Cabrakan
7,158
551
21
2
0
255,347
2
L
Artemis
6,661
512
95
7
0
233,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role