Player Matchup

Morgan Le Fay
Morgan Le Fay
Xx_ivancito9_xX
Morgan Le Fay
Level 64
God Stats
1W - 4L
1,209 SR
Queue Stats
144W - 134L
1,492 Elo+
Party 1
Neith
Neith
alamilla98
Neith
Level 63
God Stats
0W - 2L
1,296 SR
Queue Stats
187W - 172L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
jesushdz
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,598 Elo+
Solo
Team Averages
Level 82
1,335 SR
1,535 Elo+

VS

Team Averages
Level 74
1,518 SR
1,508 Elo+
Chaac
Chaac
Herensugea6913
Chaac
Level 57
God Stats
5W - 3L
1,510 SR
Queue Stats
158W - 164L
1,488 Elo+
Party 2
Anhur
Anhur
Odot
Anhur
Level 108
God Stats
7W - 3L
1,509 SR
Queue Stats
65W - 57L
1,547 Elo+
Solo
Sol
Sol
Urbeltz5767
Sol
Level 58
God Stats
21W - 19L
1,535 SR
Queue Stats
133W - 163L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Xx_ivancito9_xX
Morgan Le Fay
13
0 / 2 / 1
7,550
686
2,737
4,572
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
0 / 3 / 2
7,901
718
4,642
7,298
2,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
jesushdz
Sun Wukong
14
0 / 1 / 2
7,866
715
4,437
9,566
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,453
768
7,594
6,387
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Odot
Anhur
17
4 / 0 / 2
10,234
930
5,445
8,461
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
1 / 0 / 5
8,783
798
5,270
6,102
1,891
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
0
Kills
6
6
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Anhur
Odot
Anhur
4
0
2
5
W
1
0
5
3.5
L
Morgan Le Fay
Xx_ivancito9_xX
Morgan Le Fay
0
2
1
0.25
L
Neith
0
3
2
0.33
L
Sun Wukong
jesushdz
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,816
Damage
18,309
21,436
Taken
20,950
10,759
Mitigated
10,110
3,230
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,594
237
0
1,782
6,387
5,062
39
786
5,601
0
15,289
W
Anhur
Odot
Anhur
5,445
3,515
0
6,243
8,461
3,157
1,022
1,304
7,157
0
52,655
W
5,270
940
0
2,525
6,102
1,891
615
997
5,105
30,370
955
L
Morgan Le Fay
Xx_ivancito9_xX
Morgan Le Fay
2,737
0
0
265
4,572
1,567
0
1,223
3,137
20,652
0
L
Neith
4,642
1,281
0
2,287
7,298
2,354
0
2,298
4,652
0
23,445
L
Sun Wukong
jesushdz
Sun Wukong
4,437
471
0
678
9,566
6,838
0
1,767
7,620
0
29,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,317
Gold Earned
27,470
130
Minions Killed
166
0
Camps Cleared
0
651,392
Distance Traveled
642,889
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,453
768
16
1
0
222,521
2
W
Anhur
10,234
930
90
8
0
218,671
0
W
Sol
8,783
798
60
5
0
201,697
4
L
Morgan Le Fay
7,550
686
32
3
0
223,136
0
L
Neith
7,901
718
47
4
0
195,747
0
L
Sun Wukong
7,866
715
51
5
0
232,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role