Player Matchup

Thanatos
Thanatos
Ghostmeester-941
Thanatos
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 72L
1,362 Elo+
Party 1
Anubis
Anubis
Miku-gaming15
Anubis
Level 15
God Stats
3W - 4L
1,452 SR
Queue Stats
16W - 59L
1,102 Elo+
Party 1
Achilles
Achilles
fabled_prime
Achilles
Level 50
God Stats
2W - 7L
1,253 SR
Queue Stats
67W - 116L
1,258 Elo+
Party 1
Team Averages
Level 31
1,402 SR
1,241 Elo+

VS

Team Averages
Level 107
1,419 SR
1,385 Elo+
Tiamat
Tiamat
Monkey287262
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 164L
1,354 Elo+
Solo
Ishtar
Ishtar
Original Sin856
Ishtar
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,333 Elo+
Solo
Hercules
Hercules
ZABUZA-0209
Hercules
Level 116
God Stats
1W - 1L
1,256 SR
Queue Stats
14W - 14L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 3
13,021
868
8,282
11,605
5,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 4
11,439
763
6,435
8,648
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
fabled_prime
Achilles
19
3 / 1 / 5
12,107
807
7,299
12,617
17,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 0 / 0
6,671
445
0
0
0
18
6 / 8 / 1
12,099
807
11,406
14,818
4,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
ZABUZA-0209
Hercules
19
2 / 1 / 3
11,059
737
7,252
11,095
10,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
8
8
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
W
1
3
4
1
L
Tiamat
0
0
0
0
L
6
8
1
0.81
L
Hercules
ZABUZA-0209
Hercules
2
1
3
3.5
W
Achilles
fabled_prime
Achilles
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
18,658
32,870
Taken
25,913
27,558
Mitigated
15,247
9,076
Healing
2,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,282
2,258
0
6,782
11,605
5,811
0
51
11,554
0
44,103
W
6,435
835
0
645
8,648
4,387
229
18
8,630
32,825
773
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
11,406
5,519
0
722
14,818
4,420
0
2,232
11,653
0
39,556
L
Hercules
ZABUZA-0209
Hercules
7,252
715
0
2,104
11,095
10,827
0
3,057
6,949
0
25,987
W
Achilles
fabled_prime
Achilles
7,299
899
0
1,649
12,617
17,360
55
44
12,573
0
32,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
29,829
183
Minions Killed
89
0
Camps Cleared
0
822,285
Distance Traveled
480,843
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,021
868
73
5
0
276,761
0
W
Anubis
11,439
763
75
5
0
229,796
0
L
Tiamat
6,671
445
0
0
0
0
0
L
Ishtar
12,099
807
65
4
0
185,749
2
L
Hercules
11,059
737
24
2
0
295,094
0
W
Achilles
12,107
807
35
2
0
315,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role