Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Henex
Ymir
Level 158
God Stats
10W - 6L
1,547 SR
Queue Stats
894W - 886L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
MasterKush34
Kuzenbo
Level 201
God Stats
3W - 2L
1,771 SR
Queue Stats
37W - 42L
1,529 Elo+
Solo
Merlin
Merlin
XxscottigersXx
Merlin
Level 142
God Stats
4W - 2L
1,845 SR
Queue Stats
130W - 139L
1,560 Elo+
Solo
Team Averages
Level 154
1,633 SR
1,520 Elo+

VS

Team Averages
Level 124
1,663 SR
1,627 Elo+
Zeus
Zeus
BrBStickyP
Zeus
Level 147
God Stats
11W - 7L
1,561 SR
Queue Stats
706W - 730L
1,566 Elo+
Solo
Vulcan
Vulcan
FatReaqz_217
Vulcan
Level 123
God Stats
9W - 3L
1,831 SR
Queue Stats
437W - 431L
1,552 Elo+
Solo
Awilix
Awilix
SanoLeTricot
Awilix
Level 187
God Stats
1W - 0L
1,764 SR
Queue Stats
17W - 5L
1,926 Elo+
Solo
Artemis
Artemis
VincLord
Artemis
Level 122
God Stats
5W - 2L
1,639 SR
Queue Stats
220W - 211L
1,498 Elo+
Solo
Guan Yu
Guan Yu
blibz
Guan Yu
Level 41
God Stats
3W - 1L
1,522 SR
Queue Stats
91W - 91L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 4 / 0
5,680
710
1,976
9,857
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
 
Danzaburou
9
0 / 3 / 0
5,559
695
1,930
4,964
1,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Henex
Ymir
12
1 / 1 / 0
6,681
835
3,084
9,981
8,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
MasterKush34
Kuzenbo
10
0 / 1 / 1
5,877
735
6,370
8,442
9,742
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 1 / 0
7,701
963
7,921
4,531
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,142
893
7,267
3,337
1,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
14
3 / 0 / 4
7,332
917
7,240
4,923
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
2 / 1 / 4
6,756
845
7,174
8,272
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
VincLord
Artemis
12
1 / 0 / 8
6,911
864
12,765
5,885
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
blibz
Guan Yu
12
1 / 1 / 7
7,335
917
2,675
7,793
5,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
10
10
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
0
0
L
Danzaburou
 
Danzaburou
0
3
0
0
W
3
0
6
6
W
Vulcan
3
0
4
5
L
Ymir
Henex
Ymir
1
1
0
1
L
Kuzenbo
MasterKush34
Kuzenbo
0
1
1
0.5
W
Awilix
2
1
4
4
W
Artemis
VincLord
Artemis
1
0
8
5
L
0
1
0
0
W
Guan Yu
blibz
Guan Yu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
37,121
37,775
Taken
30,210
25,711
Mitigated
18,057
17,148
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,976
0
5,340
2,429
9,857
4,731
0
3,286
6,374
0
2,326
L
Danzaburou
 
Danzaburou
1,930
274
0
732
4,964
1,486
0
2,352
2,472
0
8,263
W
7,267
237
1,198
479
3,337
1,069
180
1,360
1,977
23,611
632
W
Vulcan
7,240
281
88
644
4,923
1,928
133
3,348
1,315
25,132
0
L
Ymir
Henex
Ymir
3,084
87
260
2,044
9,981
8,132
0
3,395
6,296
4,764
0
L
Kuzenbo
MasterKush34
Kuzenbo
6,370
1,911
2,338
2,504
8,442
9,742
0
3,626
4,554
8,953
0
W
Awilix
7,174
1,660
623
1,669
8,272
6,965
68
5,243
2,710
0
8,663
W
Artemis
VincLord
Artemis
12,765
2,070
999
475
5,885
2,524
371
3,714
1,944
0
21,910
L
7,921
0
914
587
4,531
1,620
0
2,063
2,426
36,780
0
W
Guan Yu
blibz
Guan Yu
2,675
136
8,660
3,720
7,793
5,571
77
2,640
4,889
564
4,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
35,476
106
Minions Killed
132
0
Camps Cleared
0
765,028
Distance Traveled
847,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,680
710
3
0
0
146,912
0
L
Danzaburou
5,559
695
15
2
0
121,048
0
W
Zeus
7,142
893
43
5
0
163,268
0
W
Vulcan
7,332
917
40
5
0
186,178
0
L
Ymir
6,681
835
5
1
0
163,433
0
L
Kuzenbo
5,877
735
8
1
0
171,133
0
W
Awilix
6,756
845
7
1
0
188,824
0
W
Artemis
6,911
864
34
4
0
167,644
0
L
Merlin
7,701
963
75
9
0
162,502
0
W
Guan Yu
7,335
917
8
1
0
141,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role