Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dabotas_0907
Eset
Level 41
God Stats
0W - 2L
1,297 SR
Queue Stats
51W - 65L
1,355 Elo+
Solo
Mulan
Mulan
DrayDevils
Mulan
Level 79
God Stats
3W - 4L
1,427 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Charybdis
Charybdis
PezPz
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,222 Elo+
Party 2
Geb
Geb
R0gueDawn
Geb
Level 132
God Stats
1W - 1L
1,460 SR
Queue Stats
55W - 64L
1,453 Elo+
Solo
Team Averages
Level 80
1,437 SR
1,386 Elo+

VS

Team Averages
Level 99
1,474 SR
1,478 Elo+
Rama
Rama
Deadshott12
Rama
Level 144
God Stats
10W - 11L
1,456 SR
Queue Stats
358W - 344L
1,517 Elo+
Party 1
Hachiman
Hachiman
DylanP1
Hachiman
Level 87
God Stats
8W - 7L
1,463 SR
Queue Stats
408W - 389L
1,452 Elo+
Party 3
Ymir
Ymir
Fine5608
Ymir
Level 64
God Stats
17W - 14L
1,462 SR
Queue Stats
398W - 394L
1,438 Elo+
Party 3
Pele
Pele
TipoInquietante
Pele
Level 106
God Stats
9W - 9L
1,489 SR
Queue Stats
609W - 578L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
playalexx2002
Zhong Kui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 3 / 0
7,104
546
6,700
11,182
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,810
447
3,858
3,410
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
12
0 / 4 / 1
7,249
558
6,419
12,253
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
PezPz
Charybdis
9
0 / 5 / 2
5,570
428
5,721
9,284
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
6,115
470
4,885
13,360
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,248
634
5,990
10,069
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
DylanP1
Hachiman
13
3 / 1 / 4
7,347
565
7,773
5,832
1,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
4 / 0 / 7
7,812
601
4,406
12,799
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
5 / 0 / 3
8,067
621
5,634
10,658
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
playalexx2002
Zhong Kui
13
3 / 1 / 5
8,004
616
8,124
9,693
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
17
17
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
0
1
L
0
2
1
0.25
W
2
1
2
3
L
Mulan
0
4
1
0.13
W
Hachiman
DylanP1
Hachiman
3
1
4
5
W
Ymir
4
0
7
7.5
L
Charybdis
PezPz
Charybdis
0
5
2
0.2
L
0
3
2
0.33
W
5
0
3
6.5
W
Zhong Kui
playalexx2002
Zhong Kui
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
31,927
49,489
Taken
49,051
23,046
Mitigated
21,967
12,605
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,700
1,001
0
2,482
11,182
4,390
0
1,779
9,403
0
53,578
L
3,858
147
136
428
3,410
1,008
0
1,780
1,630
32,949
0
W
5,990
4,307
0
5,163
10,069
3,216
0
0
10,069
0
58,901
L
Mulan
6,419
1,383
0
4,193
12,253
5,827
0
0
12,253
0
53,863
W
Hachiman
DylanP1
Hachiman
7,773
3,219
0
1,371
5,832
1,766
970
1,194
4,638
0
54,939
W
Ymir
4,406
513
2,577
3,662
12,799
7,395
260
3,764
8,823
24,174
0
L
Charybdis
PezPz
Charybdis
5,721
3,762
0
1,749
9,284
2,524
0
3,404
5,880
0
25,186
L
4,885
516
0
3,617
13,360
9,297
0
5,537
7,823
24,795
0
W
5,634
627
0
3,832
10,658
3,773
227
639
9,933
0
53,145
W
Zhong Kui
playalexx2002
Zhong Kui
8,124
756
0
5,406
9,693
5,817
610
2,722
6,845
61,688
2,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
39,478
332
Minions Killed
460
0
Camps Cleared
0
1,191,523
Distance Traveled
1,293,067
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,104
546
82
6
0
283,325
0
L
Eset
5,810
447
83
6
0
164,922
0
W
Rama
8,248
634
118
9
0
224,182
3
L
Mulan
7,249
558
99
8
0
257,913
0
W
Hachiman
7,347
565
92
7
0
246,288
8
W
Ymir
7,812
601
42
3
0
246,290
4
L
Charybdis
5,570
428
44
3
0
230,267
0
L
Geb
6,115
470
24
2
0
255,096
0
W
Pele
8,067
621
89
7
0
324,426
3
W
Zhong Kui
8,004
616
119
9
0
251,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role