Player Matchup

Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bxbrz
Cu Chulainn
Level 129
God Stats
17W - 10L
1,554 SR
Queue Stats
207W - 207L
1,534 Elo+
Solo
Medusa
Medusa
Mr_Tea1308
Medusa
Level 117
God Stats
3W - 7L
1,381 SR
Queue Stats
206W - 190L
1,465 Elo+
Solo
Ymir
Ymir
Toetergammon
Ymir
Level 249
God Stats
45W - 48L
1,467 SR
Queue Stats
152W - 186L
1,431 Elo+
Party 1
Poseidon
Poseidon
НИгретосик
Poseidon
Level 117
God Stats
2W - 1L
1,509 SR
Queue Stats
16W - 15L
1,522 Elo+
Solo
Team Averages
Level 153
1,482 SR
1,490 Elo+

VS

Team Averages
Level 108
1,440 SR
1,477 Elo+
Geb
Geb
Bolog57as
Geb
Level 128
God Stats
1W - 0L
1,491 SR
Queue Stats
155W - 151L
1,517 Elo+
Solo
Nike
Nike
Detarok
Nike
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,479 Elo+
Party 2
Rama
Rama
GhandiG335
Rama
Level 87
God Stats
15W - 25L
1,368 SR
Queue Stats
152W - 152L
1,407 Elo+
Solo
Anubis
Anubis
KebapBoss
Anubis
Level 58
God Stats
2W - 1L
1,472 SR
Queue Stats
29W - 43L
1,455 Elo+
Solo
Thanatos
Thanatos
Rvler
Thanatos
Level 132
God Stats
6W - 7L
1,367 SR
Queue Stats
102W - 68L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
6 / 1 / 3
8,914
594
6,870
9,887
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Bxbrz
Cu Chulainn
8
0 / 4 / 0
6,011
401
1,349
7,088
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Mr_Tea1308
Medusa
17
0 / 2 / 1
9,244
616
4,226
7,454
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 5
7,779
519
6,505
9,042
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
7,737
516
4,627
4,516
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,336
422
4,418
8,909
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
Detarok
Nike
14
3 / 1 / 2
8,955
597
7,347
9,392
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 1
8,917
594
1,940
7,553
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
KebapBoss
Anubis
14
0 / 4 / 4
7,998
533
2,362
6,708
2,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Rvler
Thanatos
15
7 / 2 / 1
8,881
592
7,557
11,326
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
10
Kills
11
11
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
1
3
7.5
W
0
2
2
0.5
L
Cu Chulainn
Bxbrz
Cu Chulainn
0
4
0
0
W
Nike
Detarok
Nike
3
1
2
4
W
1
2
1
0.75
W
Anubis
KebapBoss
Anubis
0
4
4
0.5
L
Medusa
Mr_Tea1308
Medusa
0
2
1
0.25
W
Thanatos
Rvler
Thanatos
7
2
1
3.75
L
3
2
5
2.75
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
23,624
37,987
Taken
43,888
13,907
Mitigated
24,970
8,649
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,870
1,616
0
4,195
9,887
3,100
0
1,933
7,684
0
53,746
W
4,418
299
0
1,723
8,909
6,638
0
4,310
4,227
14,768
545
L
Cu Chulainn
Bxbrz
Cu Chulainn
1,349
336
0
982
7,088
2,647
0
0
6,732
0
21,324
W
Nike
Detarok
Nike
7,347
893
0
1,308
9,392
8,897
36
1,011
8,125
0
58,740
W
1,940
1,374
0
2,814
7,553
2,308
560
156
7,327
0
70,549
W
Anubis
KebapBoss
Anubis
2,362
143
0
1,757
6,708
2,881
0
2,524
3,613
68,611
0
L
Medusa
Mr_Tea1308
Medusa
4,226
1,368
0
1,133
7,454
2,654
644
216
7,181
0
89,365
W
Thanatos
Rvler
Thanatos
7,557
2,165
0
9,210
11,326
4,246
0
2,378
8,660
0
61,873
L
6,505
939
0
2,122
9,042
4,419
0
3,147
5,554
42,942
991
L
4,627
273
0
217
4,516
1,087
0
797
3,562
48,731
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
41,087
479
Minions Killed
483
0
Camps Cleared
0
1,437,920
Distance Traveled
1,526,524
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,914
594
89
6
0
369,551
0
W
Geb
6,336
422
15
1
0
298,735
3
L
Cu Chulainn
6,011
401
49
3
0
139,610
2
W
Nike
8,955
597
112
7
0
292,902
3
W
Rama
8,917
594
137
9
0
275,578
5
W
Anubis
7,998
533
128
9
0
286,673
0
L
Medusa
9,244
616
158
11
0
299,423
8
W
Thanatos
8,881
592
91
6
0
372,636
0
L
Ymir
7,779
519
96
6
0
302,684
0
L
Poseidon
7,737
516
87
6
0
326,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role