Player Matchup

Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BWDepre
Cabrakan
Level 157
God Stats
0W - 1L
1,312 SR
Queue Stats
198W - 171L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
CarloaKillBill
Amaterasu
Level 114
God Stats
10W - 10L
1,449 SR
Queue Stats
88W - 93L
1,438 Elo+
Solo
Thanatos
Thanatos
Sir Krakenzz
Thanatos
Level 159
God Stats
3W - 2L
1,764 SR
Queue Stats
92W - 75L
1,571 Elo+
Solo
Apollo
Apollo
WarriorKOB
Apollo
Level 159
God Stats
40W - 39L
1,586 SR
Queue Stats
541W - 576L
1,401 Elo+
Solo
Team Averages
Level 146
1,522 SR
1,502 Elo+

VS

Team Averages
Level 144
1,513 SR
1,494 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Blanck 300
Yemoja
Level 159
God Stats
10W - 6L
1,637 SR
Queue Stats
471W - 493L
1,502 Elo+
Solo
Nike
Nike
cosmiconcious
Nike
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pepehands69420
Morgan Le Fay
Level 146
God Stats
7W - 13L
1,426 SR
Queue Stats
305W - 259L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 3 / 1
7,131
549
4,546
7,544
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
BWDepre
Cabrakan
13
4 / 1 / 1
7,244
557
4,247
12,049
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
CarloaKillBill
Amaterasu
14
0 / 1 / 4
8,190
630
8,000
17,558
10,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Sir Krakenzz
Thanatos
11
2 / 3 / 5
7,519
578
7,223
12,605
8,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
WarriorKOB
Apollo
13
5 / 2 / 2
8,441
649
9,238
7,473
3,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 4 / 2
6,312
486
4,952
9,363
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
 
Mercury
12
0 / 1 / 5
6,272
482
3,516
9,775
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Blanck 300
Yemoja
11
1 / 2 / 6
6,681
514
4,794
10,871
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 0
6,909
531
7,597
9,901
5,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
pepehands69420
Morgan Le Fay
14
6 / 2 / 3
7,955
612
14,839
6,090
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
11
Kills
10
10
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
W
Heimdallr
 
Heimdallr
1
4
2
0.5
W
Mercury
 
Mercury
0
1
5
2.5
L
Cabrakan
BWDepre
Cabrakan
4
1
1
4.5
W
Yemoja
Blanck 300
Yemoja
1
2
6
2
L
Amaterasu
CarloaKillBill
Amaterasu
0
1
4
2
L
Thanatos
Sir Krakenzz
Thanatos
2
3
5
1.5
L
Apollo
WarriorKOB
Apollo
5
2
2
3
W
2
2
0
1
W
Morgan Le Fay
pepehands69420
Morgan Le Fay
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,254
Damage
35,698
57,229
Taken
46,000
31,505
Mitigated
21,557
31,647
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,546
290
810
3,212
7,544
2,118
0
5,751
1,793
44,538
2,230
W
Heimdallr
 
Heimdallr
4,952
2,742
0
1,622
9,363
3,403
0
0
9,363
0
41,218
W
Mercury
 
Mercury
3,516
968
0
923
9,775
3,480
0
2,465
7,310
0
47,674
L
Cabrakan
BWDepre
Cabrakan
4,247
717
0
5,494
12,049
7,719
0
4,392
7,657
55,244
873
W
Yemoja
Blanck 300
Yemoja
4,794
1,405
1,678
2,253
10,871
7,642
0
1,834
9,037
21,731
1,309
L
Amaterasu
CarloaKillBill
Amaterasu
8,000
3,227
0
12,847
17,558
10,190
295
1,684
15,284
0
63,170
L
Thanatos
Sir Krakenzz
Thanatos
7,223
1,335
1,650
5,104
12,605
8,387
0
4,618
7,947
0
24,030
L
Apollo
WarriorKOB
Apollo
9,238
5,713
0
2,530
7,473
3,091
704
3,099
4,374
0
68,101
W
7,597
1,102
0
3,892
9,901
5,006
0
737
9,164
0
39,891
W
Morgan Le Fay
pepehands69420
Morgan Le Fay
14,839
1,758
0
2,107
6,090
2,026
0
3,336
2,754
60,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
34,129
433
Minions Killed
354
0
Camps Cleared
0
1,406,856
Distance Traveled
1,395,036
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,131
549
103
8
0
254,137
0
W
Heimdallr
6,312
486
68
5
0
258,771
0
W
Mercury
6,272
482
79
6
0
374,300
2
L
Cabrakan
7,244
557
88
7
0
342,112
0
W
Yemoja
6,681
514
24
2
0
255,053
2
L
Amaterasu
8,190
630
98
8
0
261,240
1
L
Thanatos
7,519
578
33
3
0
295,023
0
L
Apollo
8,441
649
111
9
0
254,344
3
W
Nike
6,909
531
80
6
0
230,151
0
W
Morgan Le Fay
7,955
612
103
8
0
276,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role