Player Matchup

Ix Chel
Ix Chel
AirLiteOne
Ix Chel
Level 41
God Stats
4W - 2L
1,292 SR
Queue Stats
62W - 66L
1,492 Elo+
Solo
Chang'e
Chang'e
Apexios
Chang'e
Level 61
God Stats
7W - 7L
1,538 SR
Queue Stats
398W - 390L
1,369 Elo+
Party 1
Loki
Loki
Spottabledrip19
Loki
Level 125
God Stats
2W - 0L
1,723 SR
Queue Stats
8W - 13L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
bluelabel01
Ao Kuang
Level 62
God Stats
7W - 7L
1,541 SR
Queue Stats
53W - 47L
1,476 Elo+
Solo
Cernunnos
Cernunnos
xDonDmGx
Cernunnos
Level 143
God Stats
71W - 62L
1,493 SR
Queue Stats
616W - 618L
1,417 Elo+
Party 1
Team Averages
Level 86
1,517 SR
1,432 Elo+

VS

Team Averages
Level 114
1,560 SR
1,459 Elo+
Tyr
Tyr
LordTommyG
Tyr
Level 120
God Stats
3W - 7L
1,503 SR
Queue Stats
256W - 261L
1,479 Elo+
Solo
Khepri
Khepri
MattllB
Khepri
Level 141
God Stats
2W - 3L
1,512 SR
Queue Stats
88W - 81L
1,468 Elo+
Solo
Kukulkan
Kukulkan
SkyH3r0
Kukulkan
Level 126
God Stats
0W - 5L
1,498 SR
Queue Stats
22W - 44L
1,348 Elo+
Solo
Ratatoskr
Ratatoskr
StarDragoon4429
Ratatoskr
Level 83
God Stats
9W - 8L
1,595 SR
Queue Stats
171W - 152L
1,517 Elo+
Solo
Freya
Freya
marshal258
Freya
Level 102
God Stats
6W - 8L
1,695 SR
Queue Stats
179W - 187L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AirLiteOne
Ix Chel
18
8 / 0 / 8
11,295
628
16,644
12,175
6,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Apexios
Chang'e
15
4 / 2 / 4
8,898
494
8,860
16,423
5,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 3 / 2
9,964
554
8,493
12,805
9,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
bluelabel01
Ao Kuang
18
6 / 0 / 3
9,893
550
7,565
11,512
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xDonDmGx
Cernunnos
14
0 / 4 / 7
7,782
432
7,335
13,992
4,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
8,803
489
7,965
10,369
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Khepri
MattllB
Khepri
13
2 / 4 / 3
8,871
493
5,896
17,038
18,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
SkyH3r0
Kukulkan
11
0 / 5 / 0
6,998
389
3,456
6,830
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
StarDragoon4429
Ratatoskr
16
3 / 5 / 0
10,131
563
15,521
20,296
13,523
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
15
4 / 4 / 2
8,868
493
13,028
14,762
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
9
9
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AirLiteOne
Ix Chel
8
0
8
12
W
Chang'e
Apexios
Chang'e
4
2
4
3
L
0
1
0
0
L
Khepri
MattllB
Khepri
2
4
3
0.88
L
Kukulkan
SkyH3r0
Kukulkan
0
5
0
0
W
1
3
2
0.67
L
Ratatoskr
StarDragoon4429
Ratatoskr
3
5
0
0.6
W
Ao Kuang
bluelabel01
Ao Kuang
6
0
3
7.5
L
Freya
4
4
2
1.25
W
Cernunnos
xDonDmGx
Cernunnos
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,897
Damage
45,866
66,907
Taken
69,295
29,352
Mitigated
43,865
25,019
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AirLiteOne
Ix Chel
16,644
1,905
909
5,434
12,175
6,589
394
3,114
9,061
103,136
815
W
Chang'e
Apexios
Chang'e
8,860
1,245
2,312
7,446
16,423
5,078
255
8,767
7,656
39,887
2,786
L
7,965
736
0
1,848
10,369
4,656
0
5,270
5,099
0
84,974
L
Khepri
MattllB
Khepri
5,896
447
0
2,530
17,038
18,553
0
8,444
8,594
26,143
0
L
Kukulkan
SkyH3r0
Kukulkan
3,456
0
0
190
6,830
1,301
0
5,945
885
34,795
0
W
8,493
1,895
0
850
12,805
9,306
0
1,631
11,174
544
73,608
L
Ratatoskr
StarDragoon4429
Ratatoskr
15,521
3,142
0
4,709
20,296
13,523
0
7,706
12,590
9,393
78,205
W
Ao Kuang
bluelabel01
Ao Kuang
7,565
1,959
0
4,948
11,512
4,252
487
1,715
9,797
61,075
1,510
L
Freya
13,028
4,350
0
5,223
14,762
5,832
717
5,700
9,062
78,511
9,928
W
Cernunnos
xDonDmGx
Cernunnos
7,335
2,859
0
3,120
13,992
4,127
769
8,686
5,306
0
52,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
43,671
536
Minions Killed
514
0
Camps Cleared
0
1,877,632
Distance Traveled
1,658,332
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,295
628
153
9
0
412,124
3
W
Chang'e
8,898
494
73
4
0
316,355
0
L
Tyr
8,803
489
132
7
0
368,509
0
L
Khepri
8,871
493
26
1
0
329,016
0
L
Kukulkan
6,998
389
61
3
0
284,240
0
W
Loki
9,964
554
124
7
0
382,050
9
L
Ratatoskr
10,131
563
154
9
0
355,006
0
W
Ao Kuang
9,893
550
119
7
0
425,942
3
L
Freya
8,868
493
141
8
0
321,561
4
W
Cernunnos
7,782
432
67
4
0
341,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role