Player Matchup

Ah Puch
Ah Puch
Archedtyson
Ah Puch
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 144L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
F3AU
Cthulhu
Level 66
God Stats
9W - 18L
1,327 SR
Queue Stats
41W - 85L
1,218 Elo+
Party 1
Bastet
Bastet
Zxfsx
Bastet
Level 104
God Stats
9W - 3L
1,713 SR
Queue Stats
97W - 126L
1,281 Elo+
Party 1
Team Averages
Level 89
1,513 SR
1,238 Elo+

VS

Team Averages
Level 86
1,389 SR
1,404 Elo+
Aphrodite
Aphrodite
Dejeuner12
Aphrodite
Level 45
God Stats
46W - 45L
1,512 SR
Queue Stats
94W - 120L
1,390 Elo+
Solo
Tyr
Tyr
GhettoGodJu
Tyr
Level 147
God Stats
15W - 23L
1,374 SR
Queue Stats
1,429W - 1,469L
1,404 Elo+
Solo
Nut
Nut
KINGJUSTICE21
Nut
Level 67
God Stats
0W - 3L
1,280 SR
Queue Stats
25W - 30L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Archedtyson
Ah Puch
20
4 / 3 / 2
14,601
859
15,690
10,140
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
F3AU
Cthulhu
16
4 / 2 / 4
12,461
733
11,194
19,339
18,829
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
Zxfsx
Bastet
15
2 / 0 / 4
11,631
684
4,546
6,977
2,010
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dejeuner12
Aphrodite
9
0 / 2 / 0
8,869
522
768
3,744
986
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
5 / 5 / 0
12,598
741
18,630
18,068
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
0 / 3 / 2
11,951
703
5,271
16,049
6,570
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
5
5
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Archedtyson
Ah Puch
4
3
2
1.67
L
Aphrodite
Dejeuner12
Aphrodite
0
2
0
0
W
Cthulhu
F3AU
Cthulhu
4
2
4
3
L
5
5
0
1
L
0
3
2
0.33
W
Bastet
Zxfsx
Bastet
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
24,669
36,456
Taken
37,861
24,641
Mitigated
20,160
3,209
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Archedtyson
Ah Puch
15,690
684
0
327
10,140
3,802
1,701
111
9,692
65,724
119
L
Aphrodite
Dejeuner12
Aphrodite
768
58
78
363
3,744
986
0
2,108
1,550
4,928
0
W
Cthulhu
F3AU
Cthulhu
11,194
893
271
0
19,339
18,829
221
491
18,009
32,580
1,501
L
18,630
2,072
0
2,355
18,068
12,604
0
10,801
7,052
0
38,526
L
5,271
1,764
0
174
16,049
6,570
0
12,026
3,851
0
39,160
W
Bastet
Zxfsx
Bastet
4,546
1,016
0
2,611
6,977
2,010
1,019
234
6,455
0
31,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
33,418
183
Minions Killed
115
0
Camps Cleared
0
827,250
Distance Traveled
648,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,601
859
113
7
0
253,710
0
L
Aphrodite
8,869
522
6
0
0
68,157
0
W
Cthulhu
12,461
733
35
2
0
330,670
0
L
Tyr
12,598
741
42
2
0
303,319
0
L
Nut
11,951
703
67
4
0
276,609
0
W
Bastet
11,631
684
35
2
0
242,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role