Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ArtkisianLight
Eset
Level 247
God Stats
2W - 4L
1,612 SR
Queue Stats
234W - 234L
1,505 Elo+
Solo
Izanami
Izanami
Habawi
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,655 Elo+
Party 1
Bake Kujira
Bake Kujira
Raeligh
Bake Kujira
Level 4
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 5L
1,795 Elo+
Party 1
Tyr
Tyr
misteriodark
Tyr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Solo
Team Averages
Level 129
1,564 SR
1,597 Elo+

VS

Team Averages
Level 136
1,572 SR
1,498 Elo+
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bluechew2023
Cthulhu
Level 121
God Stats
2W - 1L
1,455 SR
Queue Stats
62W - 61L
1,418 Elo+
Solo
Neith
Neith
DoomMagnet24
Neith
Level 107
God Stats
16W - 15L
1,536 SR
Queue Stats
161W - 159L
1,513 Elo+
Solo
Medusa
Medusa
MillenniumKid
Medusa
Level 88
God Stats
5W - 1L
1,937 SR
Queue Stats
108W - 92L
1,540 Elo+
Solo
Susano
Susano
Zycho
Susano
Level 209
God Stats
2W - 2L
1,431 SR
Queue Stats
60W - 50L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
2 / 1 / 1
3,954
565
3,157
4,774
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 3 / 0
4,249
607
2,417
3,203
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Habawi
Izanami
6
0 / 3 / 2
3,938
563
2,670
4,282
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
Raeligh
Bake Kujira
5
0 / 2 / 1
3,768
538
1,539
4,929
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,255
465
399
2,850
1,269
Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 0 / 3
4,549
650
2,631
4,517
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Bluechew2023
Cthulhu
9
1 / 0 / 0
5,348
764
1,695
3,400
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
0 / 0 / 3
4,782
683
3,231
3,386
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
3 / 2 / 2
4,653
665
4,843
4,266
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Zycho
Susano
8
4 / 1 / 3
4,737
677
1,488
5,290
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
1
1
2.5
W
Bacchus
 
Bacchus
2
0
3
3.5
L
1
3
0
0.33
W
Cthulhu
Bluechew2023
Cthulhu
1
0
0
1
W
0
0
3
1.5
L
Izanami
Habawi
Izanami
0
3
2
0.33
W
3
2
2
2
L
Bake Kujira
Raeligh
Bake Kujira
0
2
1
0.25
W
Susano
Zycho
Susano
4
1
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,182
Damage
13,888
20,038
Taken
20,859
7,017
Mitigated
6,774
5,798
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,157
1,933
0
1,615
4,774
1,580
0
644
4,130
0
11,745
W
Bacchus
 
Bacchus
2,631
311
0
2,127
4,517
2,453
0
1,131
3,229
8,577
0
L
2,417
464
0
438
3,203
707
0
0
3,203
23,283
0
W
Cthulhu
Bluechew2023
Cthulhu
1,695
31
0
2,038
3,400
1,280
0
0
3,400
29,492
2,664
W
3,231
438
0
1,702
3,386
715
0
1,249
1,940
0
30,387
L
Izanami
Habawi
Izanami
2,670
1,874
0
1,334
4,282
1,194
0
1,110
3,172
0
21,933
W
4,843
2,415
0
920
4,266
1,004
0
317
3,793
0
29,867
L
Bake Kujira
Raeligh
Bake Kujira
1,539
639
0
1,393
4,929
2,267
0
877
4,052
7,418
0
W
Susano
Zycho
Susano
1,488
406
0
2,296
5,290
1,322
0
911
4,147
0
19,734
L
399
0
0
1,018
2,850
1,269
0
1,436
1,222
0
6,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,164
Gold Earned
24,069
157
Minions Killed
235
0
Camps Cleared
0
615,678
Distance Traveled
743,197
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,954
565
33
5
0
109,165
0
W
Bacchus
4,549
650
11
2
0
183,066
4
L
Eset
4,249
607
58
8
0
128,796
1
W
Cthulhu
5,348
764
74
11
0
131,307
2
W
Neith
4,782
683
57
8
0
131,033
0
L
Izanami
3,938
563
43
6
0
126,671
0
W
Medusa
4,653
665
56
8
0
125,956
0
L
Bake Kujira
3,768
538
12
2
0
151,041
2
W
Susano
4,737
677
37
5
0
171,835
0
L
Tyr
3,255
465
11
2
0
100,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role