Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Accommodare
Eset
Level 158
God Stats
2W - 0L
1,918 SR
Queue Stats
55W - 28L
1,709 Elo+
Party 2
Hou Yi
Hou Yi
Ducksworthy
Hou Yi
Level 142
God Stats
2W - 0L
1,496 SR
Queue Stats
91W - 85L
1,551 Elo+
Party 2
Nemesis
Nemesis
HwayoungNerf
Nemesis
Level 124
God Stats
1W - 0L
1,724 SR
Queue Stats
24W - 4L
1,881 Elo+
Party 2
Hercules
Hercules
WhiterRoyale
Hercules
Level 65
God Stats
6W - 8L
1,448 SR
Queue Stats
122W - 129L
1,558 Elo+
Party 2
Team Averages
Level 123
1,617 SR
1,640 Elo+

VS

Team Averages
Level 123
1,590 SR
1,528 Elo+
Kuzenbo
Kuzenbo
LGBTrump
Kuzenbo
Level 88
God Stats
11W - 9L
1,685 SR
Queue Stats
407W - 373L
1,509 Elo+
Solo
Anubis
Anubis
LeeFino
Anubis
Level 128
God Stats
0W - 1L
1,638 SR
Queue Stats
14W - 6L
1,694 Elo+
Solo
Artemis
Artemis
Lord_Kira95
Artemis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 152L
1,436 Elo+
Party 1
Thanatos
Thanatos
Rayjing27
Thanatos
Level 88
God Stats
43W - 46L
1,563 SR
Queue Stats
391W - 377L
1,569 Elo+
Solo
Bacchus
Bacchus
xXHyPothaRaPorXx
Bacchus
Level 158
God Stats
1W - 2L
1,565 SR
Queue Stats
356W - 371L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 0 / 0
7,092
709
2,555
3,625
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 6
6,417
642
4,833
6,617
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
12
9 / 0 / 3
7,305
731
7,089
6,149
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
HwayoungNerf
Nemesis
12
2 / 0 / 6
6,041
604
4,680
5,403
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
WhiterRoyale
Hercules
11
3 / 2 / 1
6,237
624
4,835
7,757
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LGBTrump
Kuzenbo
9
0 / 4 / 2
5,061
506
3,949
7,526
7,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
LeeFino
Anubis
10
1 / 3 / 0
5,993
599
3,052
4,989
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Lord_Kira95
Artemis
7
0 / 7 / 0
4,548
455
2,421
7,329
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Rayjing27
Thanatos
10
2 / 4 / 1
5,241
524
2,153
8,386
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,496
450
2,669
6,626
5,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
3
3
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
0
5
W
2
1
6
5
W
Hou Yi
9
0
3
10.5
W
Nemesis
HwayoungNerf
Nemesis
2
0
6
5
L
Kuzenbo
LGBTrump
Kuzenbo
0
4
2
0.25
L
Anubis
LeeFino
Anubis
1
3
0
0.33
L
Artemis
Lord_Kira95
Artemis
0
7
0
0
L
Thanatos
Rayjing27
Thanatos
2
4
1
0.63
W
Hercules
WhiterRoyale
Hercules
3
2
1
1.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,992
Damage
14,244
29,551
Taken
34,856
13,168
Mitigated
19,633
10,678
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,555
218
0
1,304
3,625
926
108
1,290
2,155
45,417
650
W
4,833
1,083
83
2,426
6,617
2,890
0
1,620
4,941
30,354
0
W
Hou Yi
7,089
3,812
0
3,621
6,149
2,147
204
1,776
4,373
0
48,472
W
Nemesis
HwayoungNerf
Nemesis
4,680
2,023
0
702
5,403
1,685
0
851
4,460
0
45,448
L
Kuzenbo
LGBTrump
Kuzenbo
3,949
1,131
0
1,650
7,526
7,470
0
103
6,973
17,684
0
L
Anubis
LeeFino
Anubis
3,052
50
0
1,411
4,989
2,285
0
1,799
2,952
40,248
0
L
Artemis
Lord_Kira95
Artemis
2,421
1,115
0
461
7,329
2,270
0
2,357
4,972
0
18,324
L
Thanatos
Rayjing27
Thanatos
2,153
480
0
5,810
8,386
2,361
0
1,424
6,876
0
29,874
W
Hercules
WhiterRoyale
Hercules
4,835
1,226
0
2,542
7,757
5,520
0
3,182
4,029
0
33,875
L
2,669
656
0
1,804
6,626
5,247
0
1,533
5,093
11,153
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
25,339
384
Minions Killed
234
0
Camps Cleared
0
1,071,649
Distance Traveled
905,584
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,092
709
103
10
0
220,564
0
W
Eset
6,417
642
43
4
0
209,206
0
W
Hou Yi
7,305
731
86
9
0
178,886
0
W
Nemesis
6,041
604
77
8
0
268,233
0
L
Kuzenbo
5,061
506
34
3
0
187,595
0
L
Anubis
5,993
599
102
10
0
198,609
2
L
Artemis
4,548
455
34
3
0
171,469
0
L
Thanatos
5,241
524
51
5
0
196,964
2
W
Hercules
6,237
624
75
8
0
194,760
0
L
Bacchus
4,496
450
13
1
0
150,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role