Player Matchup

Sobek
Sobek
DryIce0
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,496 Elo+
Party 1
Thoth
Thoth
Jhoandisplay
Thoth
Level 159
God Stats
94W - 76L
1,552 SR
Queue Stats
644W - 613L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
QuickJesss
Sun Wukong
Level 149
God Stats
6W - 2L
1,856 SR
Queue Stats
122W - 80L
1,572 Elo+
Solo
Artemis
Artemis
SnowsLegacy
Artemis
Level 55
God Stats
10W - 7L
1,598 SR
Queue Stats
12W - 7L
1,570 Elo+
Party 1
Chronos
Chronos
snapersbaby
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,525 Elo+
Party 1
Team Averages
Level 99
1,601 SR
1,532 Elo+

VS

Team Averages
Level 134
1,539 SR
1,496 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LamiaMoonshadow
Serqet
Level 107
God Stats
141W - 127L
1,606 SR
Queue Stats
770W - 818L
1,493 Elo+
Solo
Horus
Horus
ManuGaming1
Horus
Level 141
God Stats
2W - 5L
1,537 SR
Queue Stats
311W - 306L
1,555 Elo+
Solo
Bacchus
Bacchus
SRBENDA94
Bacchus
Level 109
God Stats
63W - 74L
1,493 SR
Queue Stats
165W - 175L
1,481 Elo+
Solo
Scylla
Scylla
andrey1992serov
Scylla
Level 155
God Stats
260W - 245L
1,558 SR
Queue Stats
601W - 648L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DryIce0
Sobek
11
0 / 1 / 7
5,542
1,108
1,638
4,030
2,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 5
6,680
1,336
4,898
1,122
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
QuickJesss
Sun Wukong
10
2 / 1 / 4
6,245
1,249
5,229
5,419
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
SnowsLegacy
Artemis
10
1 / 2 / 2
5,658
1,132
1,723
3,200
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
snapersbaby
Chronos
10
2 / 1 / 6
6,016
1,203
4,587
2,809
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

396

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 0 / 3
6,130
1,226
3,558
2,056
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 3
6,006
1,201
5,284
5,781
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 4
5,914
1,183
3,803
9,665
7,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
SRBENDA94
Bacchus
9
0 / 0 / 0
4,855
971
0
0
0
10
0 / 3 / 4
5,476
1,095
2,120
3,551
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
8
Kills
5
5
Deaths
8
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
0
3
3.5
W
Sobek
DryIce0
Sobek
0
1
7
3.5
W
3
0
5
5.5
L
2
1
3
3.5
L
1
4
4
0.75
W
Sun Wukong
QuickJesss
Sun Wukong
2
1
4
4
L
Bacchus
SRBENDA94
Bacchus
0
0
0
0
W
Artemis
SnowsLegacy
Artemis
1
2
2
1
L
0
3
4
0.67
W
Chronos
snapersbaby
Chronos
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,075
Damage
14,765
16,580
Taken
21,053
8,670
Mitigated
11,629
1,612
Healing
1,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,558
2,489
0
229
2,056
604
0
871
1,151
0
16,071
W
Sobek
DryIce0
Sobek
1,638
176
0
480
4,030
2,436
0
747
3,283
4,624
478
W
4,898
92
0
0
1,122
343
0
0
1,122
17,980
0
L
5,284
862
0
0
5,781
2,708
0
3,029
2,683
0
7,146
L
3,803
1,965
386
1,264
9,665
7,240
0
5,007
4,408
0
8,698
W
Sun Wukong
QuickJesss
Sun Wukong
5,229
558
0
591
5,419
4,025
0
1,039
3,888
0
12,164
L
Bacchus
SRBENDA94
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
SnowsLegacy
Artemis
1,723
674
0
147
3,200
1,002
0
0
2,924
0
8,434
L
2,120
78
0
0
3,551
1,077
0
2,130
1,280
11,680
186
W
Chronos
snapersbaby
Chronos
4,587
618
0
394
2,809
864
0
260
2,477
8,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
28,381
78
Minions Killed
77
5
Camps Cleared
2
511,340
Distance Traveled
414,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,130
1,226
34
7
2
91,822
0
W
Sobek
5,542
1,108
4
1
0
106,196
0
W
Thoth
6,680
1,336
32
6
1
106,622
0
L
Serqet
6,006
1,201
8
2
0
123,118
0
L
Horus
5,914
1,183
13
3
0
107,427
0
W
Sun Wukong
6,245
1,249
14
3
2
101,498
0
L
Bacchus
4,855
971
0
0
0
0
0
W
Artemis
5,658
1,132
21
4
2
81,745
0
L
Scylla
5,476
1,095
22
4
0
91,683
0
W
Chronos
6,016
1,203
7
1
0
115,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role