Player Matchup

Achilles
Achilles
BolasDeMadera93
Achilles
Level 128
God Stats
1W - 0L
1,501 SR
Queue Stats
33W - 40L
1,449 Elo+
Party 2
Hel
Hel
MBS9892
Hel
Level 176
God Stats
1W - 3L
1,074 SR
Queue Stats
39W - 47L
1,453 Elo+
Party 2
Chaac
Chaac
MadMan8936
Chaac
Level 109
God Stats
3W - 1L
1,306 SR
Queue Stats
73W - 73L
1,484 Elo+
Solo
Nox
Nox
StormBlazing
Nox
Level 102
God Stats
3W - 2L
1,609 SR
Queue Stats
79W - 65L
1,534 Elo+
Solo
Hades
Hades
THATKINGsGOD
Hades
Level 153
God Stats
18W - 4L
1,789 SR
Queue Stats
432W - 425L
1,533 Elo+
Solo
Team Averages
Level 134
1,456 SR
1,491 Elo+

VS

Team Averages
Level 104
1,514 SR
1,459 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GodTartarus2024
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 23L
1,248 Elo+
Party 1
Nu Wa
Nu Wa
LoadMaster
Nu Wa
Level 47
God Stats
6W - 7L
1,559 SR
Queue Stats
453W - 374L
1,523 Elo+
Solo
Hachiman
Hachiman
iiGoJambon
Hachiman
Level 200
God Stats
4W - 6L
1,513 SR
Queue Stats
446W - 419L
1,531 Elo+
Solo
Hou Yi
Hou Yi
itsjustmelevi
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 2 / 4
5,645
1,129
931
4,887
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hel
11
2 / 0 / 4
6,438
1,288
2,223
4,057
1,285
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chaac
11
1 / 1 / 3
6,166
1,233
2,495
3,758
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 3
6,133
1,227
1,660
2,681
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
3 / 3 / 2
6,260
1,252
5,409
4,727
1,978
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
2 / 1 / 1
5,296
1,059
2,367
2,792
2,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
4,949
990
843
4,015
1,950
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nu Wa
10
1 / 3 / 2
5,387
1,077
2,852
3,559
1,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
iiGoJambon
Hachiman
5
0 / 0 / 0
4,260
852
0
0
0
11
2 / 1 / 3
5,449
1,090
1,676
3,468
1,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
7
Kills
6
7
Deaths
7
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
W
Achilles
0
2
4
1
L
1
2
1
0.75
L
Nu Wa
1
3
2
0.67
W
Hel
2
0
4
4
W
Chaac
1
1
3
2.5
W
1
1
3
2.5
W
3
3
2
1.33
L
Hachiman
iiGoJambon
Hachiman
0
0
0
0
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,718
Damage
7,738
20,110
Taken
13,834
12,243
Mitigated
6,880
9,202
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,367
738
129
876
2,792
2,267
0
2,048
744
4,116
692
W
Achilles
931
92
15
333
4,887
4,220
669
1,031
3,856
0
4,028
L
843
83
989
306
4,015
1,950
0
3,232
713
1,980
0
L
Nu Wa
2,852
461
208
193
3,559
1,499
0
1,799
1,724
8,577
0
W
Hel
2,223
206
3,292
3,521
4,057
1,285
865
1,619
2,330
7,232
0
W
Chaac
2,495
113
294
698
3,758
3,660
479
514
3,244
0
12,346
W
1,660
156
422
0
2,681
1,100
1,657
669
1,978
10,949
0
W
5,409
117
0
627
4,727
1,978
471
1,932
2,746
8,842
401
L
Hachiman
iiGoJambon
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
1,676
613
418
641
3,468
1,164
0
2,044
1,390
0
5,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
25,341
66
Minions Killed
26
0
Camps Cleared
0
479,460
Distance Traveled
296,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,296
1,059
1
0
0
62,474
0
W
Achilles
5,645
1,129
6
1
0
90,091
0
L
Yemoja
4,949
990
0
0
0
74,175
0
L
Nu Wa
5,387
1,077
15
3
0
52,122
0
W
Hel
6,438
1,288
12
2
0
103,777
0
W
Chaac
6,166
1,233
18
4
0
106,967
0
W
Nox
6,133
1,227
23
5
0
86,995
0
W
Hades
6,260
1,252
7
1
0
91,630
0
L
Hachiman
4,260
852
0
0
0
0
0
L
Hou Yi
5,449
1,090
10
2
0
108,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role