Player Matchup

Ao Kuang
Ao Kuang
Platinum III
Golden Lrod10
Ao Kuang
Platinum III
Level 156
God Stats
162W - 106L
1,689 SR
Queue Stats
699W - 708L
1,788 MMR
Solo
Medusa
Medusa
Platinum II
Jxstt
Medusa
Platinum II
Level 108
God Stats
10W - 10L
1,536 SR
Queue Stats
83W - 70L
1,949 MMR
Solo
Tyr
Tyr
Gold II
NSWICZ
Tyr
Gold II
Level 149
God Stats
2W - 0L
1,721 SR
Queue Stats
84W - 92L
1,536 MMR
Solo
Fafnir
Fafnir
Platinum II
SakuraE-girl
Fafnir
Platinum II
Level 352
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 73L
1,931 MMR
Solo
Discordia
Discordia
Platinum V
mixedbreed1986
Discordia
Platinum V
Level 159
God Stats
8W - 9L
1,542 SR
Queue Stats
278W - 278L
1,850 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 185
1,597 SR
1,811 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,478 SR
1,773 MMR
Agni
Agni
Platinum V
BUGspitting
Agni
Platinum V
Level 155
God Stats
1W - 2L
1,308 SR
Queue Stats
80W - 79L
1,862 MMR
Solo
Hou Yi
Hou Yi
Silver II
BobbySmurfah
Hou Yi
Silver II
Level 89
God Stats
0W - 2L
1,323 SR
Queue Stats
9W - 13L
1,450 MMR
Solo
Thor
Thor
Silver I
ImDirtyDan103
Thor
Silver I
Level 121
God Stats
4W - 2L
1,535 SR
Queue Stats
51W - 46L
1,542 MMR
Solo
Cerberus
Cerberus
Diamond V
Nightskyyy
Cerberus
Diamond V
Level 157
God Stats
56W - 60L
1,548 SR
Queue Stats
289W - 306L
2,009 MMR
Solo
Cthulhu
Cthulhu
Platinum I
SirCantankerous
Cthulhu
Platinum I
Level 206
God Stats
57W - 40L
1,675 SR
Queue Stats
576W - 565L
1,999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Golden Lrod10
Ao Kuang
13
2 / 2 / 4
6,947
579
3,606
9,268
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Medusa
Jxstt
Medusa
13
2 / 2 / 1
7,345
612
6,274
6,610
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
NSWICZ
Tyr
12
1 / 1 / 3
7,016
585
4,984
13,148
8,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
11
4 / 0 / 3
7,423
619
4,042
9,588
9,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
mixedbreed1986
Discordia
11
0 / 3 / 0
6,520
543
2,701
6,191
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliChang'eAresDanzaburou

VS

Bans
AnubisSerqetMulanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
6,638
553
4,240
5,081
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
10
0 / 2 / 2
5,441
453
1,658
5,938
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 2
6,662
555
7,299
10,918
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Nightskyyy
Cerberus
12
2 / 0 / 1
7,053
588
3,592
8,095
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 1
7,117
593
8,428
9,982
4,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
8
8
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Hou Yi
0
2
2
0.5
W
Ao Kuang
Golden Lrod10
Ao Kuang
2
2
4
2
L
4
4
2
1.25
W
Medusa
Jxstt
Medusa
2
2
1
1.25
W
Tyr
NSWICZ
Tyr
1
1
3
2.5
L
Cerberus
Nightskyyy
Cerberus
2
0
1
2.5
W
Fafnir
4
0
3
5.5
L
1
2
1
0.75
W
Discordia
mixedbreed1986
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
25,217
44,805
Taken
40,014
24,480
Mitigated
17,111
16,325
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,240
167
0
612
5,081
1,378
0
2,549
2,152
43,248
0
L
Hou Yi
1,658
432
0
1,936
5,938
1,675
0
879
5,059
0
35,588
W
Ao Kuang
Golden Lrod10
Ao Kuang
3,606
1,075
0
5,592
9,268
2,903
0
1,764
7,504
51,774
1,659
L
7,299
2,117
0
4,032
10,918
3,386
0
4,338
6,470
0
48,485
W
Medusa
Jxstt
Medusa
6,274
3,234
0
2,440
6,610
1,869
1,083
2,488
4,122
0
65,366
W
Tyr
NSWICZ
Tyr
4,984
659
0
5,114
13,148
8,772
0
6,752
6,396
0
46,982
L
Cerberus
Nightskyyy
Cerberus
3,592
418
0
4,156
8,095
5,697
0
444
7,651
35,323
2,023
W
Fafnir
4,042
1,441
0
2,685
9,588
9,232
289
2,486
7,102
18,440
0
L
8,428
1,015
72
2,506
9,982
4,975
0
1,460
8,522
56,860
1,031
W
Discordia
mixedbreed1986
Discordia
2,701
80
0
494
6,191
1,704
445
2,797
3,394
35,168
2,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
32,911
397
Minions Killed
404
0
Camps Cleared
0
1,271,262
Distance Traveled
1,227,893
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,638
553
91
8
0
248,212
1
L
Hou Yi
5,441
453
59
5
0
189,520
2
W
Ao Kuang
6,947
579
85
7
0
294,609
0
L
Thor
6,662
555
74
6
0
258,268
0
W
Medusa
7,345
612
108
9
0
238,633
6
W
Tyr
7,016
585
97
8
0
249,780
4
L
Cerberus
7,053
588
79
7
0
284,075
4
W
Fafnir
7,423
619
24
2
0
250,371
3
L
Cthulhu
7,117
593
101
8
0
247,818
0
W
Discordia
6,520
543
83
7
0
237,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role