Player Matchup

Ravana
Ravana
Gold II
BretonBirdsht
Ravana
Gold II
Level 142
God Stats
6W - 4L
1,623 SR
Queue Stats
80W - 68L
1,605 MMR
Solo
Bacchus
Bacchus
Gold II
Kzum31
Bacchus
Gold II
Level 158
God Stats
11W - 9L
1,547 SR
Queue Stats
386W - 381L
1,681 MMR
Solo
Mulan
Mulan
Platinum V
TheRedSmurfs
Mulan
Platinum V
Level 108
God Stats
47W - 46L
1,597 SR
Queue Stats
129W - 131L
1,775 MMR
Solo
Hades
Hades
Gold I
iDontHateSmite
Hades
Gold I
Level 57
God Stats
18W - 8L
1,763 SR
Queue Stats
91W - 87L
1,663 MMR
Solo
Rama
Rama
Gold III
ragnarosote
Rama
Gold III
Level 111
God Stats
179W - 154L
1,603 SR
Queue Stats
261W - 266L
1,600 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,627 SR
1,665 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,490 SR
1,665 MMR
Merlin
Merlin
Gold II
Ossiance
Merlin
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,772 MMR
Solo
Thor
Thor
Gold II
Tamirsh1
Thor
Gold II
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,708 MMR
Party 1
Ullr
Ullr
Gold IV
TuggaParkLane
Ullr
Gold IV
Level 123
God Stats
12W - 10L
1,506 SR
Queue Stats
80W - 74L
1,660 MMR
Solo
Ganesha
Ganesha
Gold II
emreyuboglu
Ganesha
Gold II
Level 120
God Stats
2W - 4L
1,444 SR
Queue Stats
163W - 161L
1,703 MMR
Solo
Set
Set
Gold IV
yogevTherekt
Set
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,788
617
2,290
4,545
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Kzum31
Bacchus
12
0 / 0 / 4
6,878
625
3,899
5,539
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 0
7,645
695
5,899
7,382
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 3
7,453
678
5,876
7,853
2,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 0
6,946
631
6,425
6,420
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangErlang ShenFreyaMedusa

VS

Bans
SerqetSusanoMercuryKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ossiance
Merlin
12
1 / 2 / 1
6,698
609
4,487
6,149
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
10
1 / 2 / 1
5,522
502
2,921
6,411
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,364
397
1,900
4,275
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
emreyuboglu
Ganesha
9
0 / 3 / 0
5,487
499
1,950
10,659
5,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 0
6,370
579
3,973
9,036
5,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Bacchus
Kzum31
Bacchus
0
0
4
2
L
Merlin
Ossiance
Merlin
1
2
1
0.75
L
Thor
1
2
1
0.75
W
2
2
0
1
L
0
3
0
0
L
Ganesha
emreyuboglu
Ganesha
0
3
0
0
W
3
1
3
4.5
W
4
1
0
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
15,231
31,739
Taken
36,530
13,958
Mitigated
15,779
16,384
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,290
423
0
2,372
4,545
1,504
0
171
4,374
0
48,471
W
Bacchus
Kzum31
Bacchus
3,899
743
0
2,575
5,539
4,053
0
1,075
4,464
15,981
4,715
L
Merlin
Ossiance
Merlin
4,487
824
0
510
6,149
1,879
0
1,498
4,651
48,303
137
L
Thor
2,921
616
0
3,098
6,411
1,662
0
1,737
4,674
0
34,096
W
5,899
1,231
0
2,868
7,382
4,107
538
142
7,240
0
52,383
L
1,900
943
0
498
4,275
979
0
1,396
2,879
0
16,860
L
Ganesha
emreyuboglu
Ganesha
1,950
177
1,292
2,394
10,659
5,622
0
4,550
6,109
17,813
1,240
W
5,876
660
440
4,436
7,853
2,582
0
2,570
5,283
61,445
0
W
6,425
5,041
0
3,693
6,420
1,712
699
2,356
4,064
0
51,785
L
3,973
2,062
0
3,495
9,036
5,637
0
0
9,036
863
36,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
28,441
421
Minions Killed
314
0
Camps Cleared
0
1,175,067
Distance Traveled
1,046,708
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,788
617
90
8
0
279,781
2
W
Bacchus
6,878
625
19
2
0
225,686
3
L
Merlin
6,698
609
122
11
0
222,125
1
L
Thor
5,522
502
56
5
0
266,035
0
W
Mulan
7,645
695
108
10
0
220,183
5
L
Ullr
4,364
397
36
3
0
116,172
0
L
Ganesha
5,487
499
20
2
0
216,595
5
W
Hades
7,453
678
108
10
0
241,128
0
W
Rama
6,946
631
96
9
0
208,289
3
L
Set
6,370
579
80
7
0
225,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role