Player Matchup

Yemoja
Yemoja
Blanck 300
Yemoja
Level 159
God Stats
10W - 6L
1,500 SR
Queue Stats
594W - 635L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Destrophy
Danzaburou
Level 106
God Stats
6W - 3L
1,619 SR
Queue Stats
69W - 65L
1,504 Elo+
Party 1
Skadi
Skadi
Killa_Alliance
Skadi
Level 37
God Stats
0W - 1L
1,872 SR
Queue Stats
21W - 34L
1,395 Elo+
Party 1
Bellona
Bellona
PLAGUE_P3P3
Bellona
Level 95
God Stats
19W - 14L
1,634 SR
Queue Stats
316W - 263L
1,506 Elo+
Solo
Ix Chel
Ix Chel
jsaboe81
Ix Chel
Level 107
God Stats
0W - 1L
1,572 SR
Queue Stats
105W - 91L
1,510 Elo+
Party 1
Team Averages
Level 101
1,639 SR
1,481 Elo+

VS

Team Averages
Level 105
1,457 SR
1,498 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Delta519
Chang'e
Level 117
God Stats
8W - 7L
1,528 SR
Queue Stats
300W - 285L
1,539 Elo+
Solo
Charybdis
Charybdis
Knight_blade137
Charybdis
Level 134
God Stats
17W - 10L
1,577 SR
Queue Stats
179W - 166L
1,541 Elo+
Solo
Surtr
Surtr
mummahubba22a
Surtr
Level 85
God Stats
3W - 3L
1,306 SR
Queue Stats
401W - 418L
1,437 Elo+
Party 2
Awilix
Awilix
wafflesgalaxy777
Awilix
Level 84
God Stats
11W - 10L
1,372 SR
Queue Stats
390W - 375L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blanck 300
Yemoja
9
0 / 4 / 1
6,148
473
3,389
12,035
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
Destrophy
Danzaburou
11
2 / 4 / 1
6,802
523
5,822
11,199
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 0
5,778
444
5,718
9,174
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
PLAGUE_P3P3
Bellona
13
0 / 2 / 1
7,813
601
6,593
12,368
9,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
jsaboe81
Ix Chel
11
2 / 3 / 0
6,932
533
3,516
6,453
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 0 / 10
7,171
552
6,142
12,112
10,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Delta519
Chang'e
13
5 / 1 / 3
8,069
621
6,282
6,280
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Knight_blade137
Charybdis
12
4 / 1 / 7
7,129
548
10,443
5,264
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 2
7,423
571
7,837
10,797
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 4
7,998
615
6,221
11,517
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
18
18
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
10
7
L
Yemoja
Blanck 300
Yemoja
0
4
1
0.13
W
Chang'e
Delta519
Chang'e
5
1
3
6.5
L
Danzaburou
Destrophy
Danzaburou
2
4
1
0.63
L
1
5
0
0.2
W
Charybdis
Knight_blade137
Charybdis
4
1
7
7.5
L
Bellona
PLAGUE_P3P3
Bellona
0
2
1
0.25
L
Ix Chel
jsaboe81
Ix Chel
2
3
0
0.67
W
2
1
2
3
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,038
Damage
36,925
51,229
Taken
45,970
22,215
Mitigated
28,502
16,721
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,142
457
0
4,985
12,112
10,889
140
2,007
10,105
22,357
1,116
L
Yemoja
Blanck 300
Yemoja
3,389
1,090
2,436
1,996
12,035
5,579
351
3,529
8,410
21,284
3,198
W
Chang'e
Delta519
Chang'e
6,282
577
727
2,685
6,280
1,887
305
2,226
4,054
47,348
1,093
L
Danzaburou
Destrophy
Danzaburou
5,822
2,609
0
3,439
11,199
3,458
0
1,986
8,986
0
43,522
L
5,718
2,359
0
0
9,174
2,403
486
2,540
6,574
0
26,755
W
Charybdis
Knight_blade137
Charybdis
10,443
5,377
0
1,979
5,264
1,967
1,277
1,270
3,994
0
57,396
L
Bellona
PLAGUE_P3P3
Bellona
6,593
3,325
0
6,824
12,368
9,136
459
384
11,325
0
60,591
L
Ix Chel
jsaboe81
Ix Chel
3,516
630
310
1,716
6,453
1,639
0
3,308
2,764
39,348
0
W
7,837
4,079
0
4,749
10,797
9,829
0
264
10,533
1,733
45,434
W
6,221
2,695
0
5,432
11,517
3,930
0
1,038
10,479
0
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
37,790
349
Minions Killed
386
0
Camps Cleared
0
1,193,490
Distance Traveled
1,363,781
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,171
552
30
2
0
284,415
0
L
Yemoja
6,148
473
38
3
0
228,987
2
W
Chang'e
8,069
621
87
7
0
275,153
10
L
Danzaburou
6,802
523
73
6
0
239,299
0
L
Skadi
5,778
444
29
2
0
236,038
0
W
Charybdis
7,129
548
92
7
0
239,084
6
L
Bellona
7,813
601
120
9
0
235,623
1
L
Ix Chel
6,932
533
89
7
0
253,543
0
W
Surtr
7,423
571
82
6
0
249,444
4
W
Awilix
7,998
615
95
7
0
315,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role