Player Matchup

Cthulhu
Cthulhu
BDK BIDEN
Cthulhu
Level 29
God Stats
5W - 5L
1,579 SR
Queue Stats
105W - 120L
1,360 Elo+
Party 1
Discordia
Discordia
FreeTxnner
Discordia
Level 67
God Stats
14W - 6L
1,438 SR
Queue Stats
234W - 243L
1,370 Elo+
Party 1
Apollo
Apollo
Layax75
Apollo
Level 47
God Stats
4W - 7L
1,154 SR
Queue Stats
37W - 28L
1,441 Elo+
Party 3
Da Ji
Da Ji
Redicce
Da Ji
Level 107
God Stats
10W - 6L
1,480 SR
Queue Stats
34W - 32L
1,357 Elo+
Party 3
Ra
Ra
d4rkm4dness
Ra
Level 158
God Stats
18W - 2L
1,629 SR
Queue Stats
164W - 159L
1,417 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,389 Elo+

VS

Team Averages
Level 76
1,617 SR
1,432 Elo+
Hercules
Hercules
F1EMA
Hercules
Level 103
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 53L
1,359 Elo+
Party 2
Hera
Hera
TheMostRotten
Hera
Level 27
God Stats
3W - 1L
1,840 SR
Queue Stats
23W - 35L
1,357 Elo+
Party 2
Susano
Susano
TrainedToKill13
Susano
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 224L
1,465 Elo+
Solo
Rama
Rama
elharakirii
Rama
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 67L
1,475 Elo+
Solo
Sylvanus
Sylvanus
hellslastson5095
Sylvanus
Level 127
God Stats
1W - 4L
1,503 SR
Queue Stats
242W - 244L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDK BIDEN
Cthulhu
11
2 / 2 / 6
6,868
624
5,052
9,573
4,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
FreeTxnner
Discordia
12
3 / 0 / 5
7,523
684
7,339
4,720
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Layax75
Apollo
11
5 / 2 / 2
6,535
594
4,585
5,145
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Redicce
Da Ji
13
7 / 1 / 0
7,054
641
5,458
9,620
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 1 / 1
6,913
628
2,929
6,527
4,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
F1EMA
Hercules
12
1 / 1 / 0
6,344
577
2,607
6,624
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 0
5,259
478
2,586
6,854
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
5,911
537
3,975
10,973
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 3 / 1
5,706
519
4,098
6,477
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 5 / 2
6,233
567
3,779
10,735
5,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
6
6
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BDK BIDEN
Cthulhu
2
2
6
2.5
L
Hercules
F1EMA
Hercules
1
1
0
1
W
Discordia
FreeTxnner
Discordia
3
0
5
5.5
W
Apollo
Layax75
Apollo
5
2
2
3
W
Da Ji
Redicce
Da Ji
7
1
0
7
L
0
6
0
0
L
0
4
1
0.13
W
2
1
1
2.5
L
3
3
1
1.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
17,045
35,585
Taken
41,663
14,687
Mitigated
18,041
13,201
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BDK BIDEN
Cthulhu
5,052
256
1,090
1,875
9,573
4,489
551
1,576
7,997
37,581
703
L
Hercules
F1EMA
Hercules
2,607
378
0
2,096
6,624
5,343
0
2,079
4,545
0
39,061
W
Discordia
FreeTxnner
Discordia
7,339
181
0
840
4,720
1,367
224
1,994
2,726
42,508
1,492
W
Apollo
Layax75
Apollo
4,585
3,570
0
1,833
5,145
1,255
1,508
746
4,399
0
30,425
W
Da Ji
Redicce
Da Ji
5,458
1,364
0
4,162
9,620
3,319
0
1,760
7,860
0
41,595
L
2,586
531
0
250
6,854
1,766
190
3,526
2,764
33,629
0
L
3,975
1,391
0
4,112
10,973
3,307
0
3,005
7,892
0
44,506
W
2,929
280
0
3,401
6,527
4,257
0
0
6,234
41,410
0
L
4,098
3,774
0
925
6,477
1,702
109
2,626
3,771
0
17,618
L
3,779
1,356
594
2,315
10,735
5,923
0
3,223
7,424
17,488
4,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
29,453
332
Minions Killed
259
0
Camps Cleared
0
1,134,371
Distance Traveled
1,070,395
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,868
624
52
5
0
227,848
0
L
Hercules
6,344
577
69
6
0
196,701
0
W
Discordia
7,523
684
86
8
0
228,552
2
W
Apollo
6,535
594
59
5
0
228,154
0
W
Da Ji
7,054
641
70
6
0
231,602
0
L
Hera
5,259
478
48
4
0
219,135
4
L
Susano
5,911
537
73
7
0
232,220
3
W
Ra
6,913
628
65
6
0
218,215
0
L
Rama
5,706
519
26
2
0
214,746
0
L
Sylvanus
6,233
567
43
4
0
207,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role