Player Matchup

Horus
Horus
AssassinMario21
Horus
Level 159
God Stats
11W - 8L
1,317 SR
Queue Stats
267W - 266L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
P1pBoy-Panda
Kuzenbo
Level 117
God Stats
21W - 23L
1,545 SR
Queue Stats
679W - 677L
1,404 Elo+
Solo
Sol
Sol
Shamus_ps-o_o-
Sol
Level 127
God Stats
1W - 2L
1,579 SR
Queue Stats
43W - 68L
1,399 Elo+
Party 1
Ne Zha
Ne Zha
Swpxr_2
Ne Zha
Level 135
God Stats
3W - 6L
1,429 SR
Queue Stats
164W - 166L
1,524 Elo+
Party 1
Persephone
Persephone
enlightened-lord
Persephone
Level 185
God Stats
4W - 5L
1,402 SR
Queue Stats
207W - 215L
1,486 Elo+
Party 1
Team Averages
Level 145
1,454 SR
1,460 Elo+

VS

Team Averages
Level 142
1,523 SR
1,477 Elo+
Anhur
Anhur
CobraLostt
Anhur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,464 Elo+
Solo
Osiris
Osiris
CxP NopeHat
Osiris
Level 146
God Stats
2W - 5L
1,502 SR
Queue Stats
101W - 96L
1,534 Elo+
Solo
Chaac
Chaac
ISLAND THE
Chaac
Level 200
God Stats
4W - 0L
1,558 SR
Queue Stats
315W - 283L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Somers
Cthulhu
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 150L
1,492 Elo+
Solo
Chronos
Chronos
YOSIX1
Chronos
Level 83
God Stats
10W - 3L
1,555 SR
Queue Stats
181W - 180L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,341
534
4,043
8,022
4,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kuzenbo
P1pBoy-Panda
Kuzenbo
8
1 / 3 / 0
4,698
470
4,147
8,301
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 0
5,896
590
2,221
4,135
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Swpxr_2
Ne Zha
11
1 / 1 / 0
5,518
552
2,986
8,082
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
enlightened-lord
Persephone
10
0 / 1 / 1
5,739
574
3,724
3,046
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 1 / 3
5,560
556
3,117
4,494
1,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
1 / 1 / 1
5,388
539
4,601
8,481
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
10
5 / 0 / 0
6,038
604
6,206
7,901
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Somers
Cthulhu
9
1 / 1 / 3
5,783
578
3,069
7,586
5,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
YOSIX1
Chronos
10
1 / 0 / 0
5,483
548
1,682
3,984
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Anhur
1
1
3
2.5
W
Osiris
1
1
1
1.5
W
Chaac
5
0
0
5
L
Kuzenbo
P1pBoy-Panda
Kuzenbo
1
3
0
0.33
L
1
3
0
0.33
W
Cthulhu
Somers
Cthulhu
1
1
3
2.5
L
Ne Zha
Swpxr_2
Ne Zha
1
1
0
1
W
Chronos
YOSIX1
Chronos
1
0
0
1
L
Persephone
enlightened-lord
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
18,675
31,586
Taken
32,446
15,098
Mitigated
16,711
9,587
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,043
1,876
80
3,343
8,022
4,193
65
0
7,606
0
25,000
W
Anhur
3,117
2,232
0
2,483
4,494
1,382
0
1,720
2,774
0
38,850
W
Osiris
4,601
1,545
0
3,032
8,481
4,671
0
1,169
7,312
0
29,395
W
Chaac
6,206
986
0
1,539
7,901
4,302
0
864
7,037
0
45,935
L
Kuzenbo
P1pBoy-Panda
Kuzenbo
4,147
1,361
0
2,592
8,301
6,313
0
1,421
6,737
16,823
0
L
2,221
1,273
0
1,168
4,135
1,112
834
1,232
2,903
33,250
4,867
W
Cthulhu
Somers
Cthulhu
3,069
86
0
2,810
7,586
5,156
0
3,904
3,682
23,790
635
L
Ne Zha
Swpxr_2
Ne Zha
2,986
1,236
0
1,525
8,082
2,766
0
951
7,020
0
42,632
W
Chronos
YOSIX1
Chronos
1,682
268
0
1,110
3,984
1,200
0
2,252
1,732
25,616
950
L
Persephone
enlightened-lord
Persephone
3,724
39
0
879
3,046
714
0
828
2,160
33,176
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
28,252
278
Minions Killed
292
0
Camps Cleared
0
1,068,527
Distance Traveled
1,052,879
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,341
534
44
4
0
212,735
1
W
Anhur
5,560
556
88
9
0
173,100
0
W
Osiris
5,388
539
49
5
0
206,894
2
W
Chaac
6,038
604
72
7
0
225,175
1
L
Kuzenbo
4,698
470
27
3
0
207,727
2
L
Sol
5,896
590
70
7
0
193,175
0
W
Cthulhu
5,783
578
33
3
0
216,552
4
L
Ne Zha
5,518
552
71
7
0
240,087
0
W
Chronos
5,483
548
50
5
0
231,158
1
L
Persephone
5,739
574
66
7
0
214,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role