Player Matchup

Zhong Kui
Zhong Kui
DaddyNasteee
Zhong Kui
Level 187
God Stats
37W - 26L
1,670 SR
Queue Stats
197W - 180L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FeelingFroggy11
Cu Chulainn
Level 156
God Stats
7W - 4L
1,555 SR
Queue Stats
543W - 459L
1,577 Elo+
Solo
Janus
Janus
FuzzyHOBOS
Janus
Level 144
God Stats
9W - 12L
1,478 SR
Queue Stats
502W - 471L
1,488 Elo+
Solo
Mulan
Mulan
Kyr205
Mulan
Level 110
God Stats
2W - 2L
1,629 SR
Queue Stats
111W - 114L
1,555 Elo+
Party 1
Apollo
Apollo
ZACK CROWDER 99
Apollo
Level 154
God Stats
2W - 1L
1,623 SR
Queue Stats
213W - 176L
1,528 Elo+
Solo
Team Averages
Level 150
1,591 SR
1,544 Elo+

VS

Team Averages
Level 152
1,568 SR
1,534 Elo+
Heimdallr
Heimdallr
DarkNaivek
Heimdallr
Level 214
God Stats
3W - 3L
1,623 SR
Queue Stats
438W - 391L
1,525 Elo+
Party 2
Ravana
Ravana
GenericJeff
Ravana
Level 89
God Stats
22W - 21L
1,631 SR
Queue Stats
186W - 147L
1,579 Elo+
Solo
Cthulhu
Cthulhu
HauntingMoon20
Cthulhu
Level 157
God Stats
22W - 20L
1,509 SR
Queue Stats
263W - 266L
1,515 Elo+
Solo
Arachne
Arachne
TarikJN
Arachne
Level 149
God Stats
4W - 5L
1,558 SR
Queue Stats
194W - 192L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
gman0128
Ah Puch
Level 153
God Stats
2W - 3L
1,520 SR
Queue Stats
462W - 403L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddyNasteee
Zhong Kui
14
1 / 5 / 2
7,719
515
9,159
11,224
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
FeelingFroggy11
Cu Chulainn
15
1 / 3 / 1
8,384
559
9,949
18,802
12,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
12
1 / 3 / 2
6,772
451
5,276
9,041
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Kyr205
Mulan
11
2 / 5 / 4
7,094
473
6,671
16,562
15,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
3 / 1 / 0
8,195
546
5,664
9,415
3,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkNaivek
Heimdallr
14
2 / 3 / 6
8,018
535
9,131
10,267
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
16
10 / 1 / 3
9,341
623
9,472
6,892
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 1 / 2
9,243
616
12,751
15,910
15,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
TarikJN
Arachne
12
2 / 3 / 8
7,864
524
5,717
15,103
13,143
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
gman0128
Ah Puch
14
0 / 0 / 2
8,074
538
8,757
9,599
3,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
17
17
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DaddyNasteee
Zhong Kui
1
5
2
0.4
L
Heimdallr
DarkNaivek
Heimdallr
2
3
6
1.67
W
Cu Chulainn
FeelingFroggy11
Cu Chulainn
1
3
1
0.5
W
Janus
1
3
2
0.67
L
Ravana
10
1
3
11.5
L
3
1
2
4
W
Mulan
Kyr205
Mulan
2
5
4
0.8
L
Arachne
TarikJN
Arachne
2
3
8
2
W
3
1
0
3
L
Ah Puch
gman0128
Ah Puch
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
45,828
65,044
Taken
57,771
41,119
Mitigated
39,263
17,282
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DaddyNasteee
Zhong Kui
9,159
3,250
0
3,888
11,224
7,371
0
20
11,204
58,157
14,248
L
Heimdallr
DarkNaivek
Heimdallr
9,131
4,628
0
3,730
10,267
4,044
0
4,602
5,665
0
59,181
W
Cu Chulainn
FeelingFroggy11
Cu Chulainn
9,949
1,748
0
5,005
18,802
12,617
0
9,216
9,586
0
74,145
W
Janus
5,276
347
0
3,187
9,041
2,552
0
2,889
6,152
53,686
0
L
Ravana
9,472
1,915
0
3,352
6,892
3,343
0
1,075
5,817
0
63,298
L
12,751
1,507
0
4,227
15,910
15,302
16
1,712
14,198
67,304
1,906
W
Mulan
Kyr205
Mulan
6,671
981
0
1,865
16,562
15,448
0
3,798
12,764
0
22,908
L
Arachne
TarikJN
Arachne
5,717
3,041
0
4,484
15,103
13,143
0
5,227
9,876
957
13,757
W
5,664
2,817
0
3,337
9,415
3,131
0
5,020
4,395
0
65,650
L
Ah Puch
gman0128
Ah Puch
8,757
413
0
7,071
9,599
3,431
487
1,570
8,029
74,340
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
42,540
547
Minions Killed
440
0
Camps Cleared
0
1,589,036
Distance Traveled
1,454,112
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,719
515
143
10
0
308,556
0
L
Heimdallr
8,018
535
101
7
0
254,361
1
W
Cu Chulainn
8,384
559
133
9
0
288,080
1
W
Janus
6,772
451
94
6
0
355,134
0
L
Ravana
9,341
623
84
6
0
351,327
1
L
Cthulhu
9,243
616
115
8
0
261,067
0
W
Mulan
7,094
473
44
3
0
323,682
1
L
Arachne
7,864
524
14
1
0
317,050
8
W
Apollo
8,195
546
133
9
0
313,584
0
L
Ah Puch
8,074
538
126
8
0
270,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role