Player Matchup

Sol
Sol
DaddyRell130
Sol
Level 128
God Stats
46W - 58L
1,491 SR
Queue Stats
354W - 340L
1,491 Elo+
Solo
Set
Set
Shadow91062
Set
Level 24
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 1
Geb
Geb
SpectralStryder
Geb
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 1
Medusa
Medusa
THELVADAAM25
Medusa
Level 87
God Stats
15W - 11L
1,631 SR
Queue Stats
631W - 637L
1,488 Elo+
Solo
Zeus
Zeus
stillkill305
Zeus
Level 57
God Stats
3W - 3L
1,543 SR
Queue Stats
55W - 53L
1,495 Elo+
Solo
Team Averages
Level 65
1,469 SR
1,345 Elo+

VS

Team Averages
Level 104
1,498 SR
1,472 Elo+
Chronos
Chronos
DEfunk TTV
Chronos
Level 80
God Stats
45W - 46L
1,478 SR
Queue Stats
177W - 158L
1,479 Elo+
Solo
Agni
Agni
Demian17
Agni
Level 129
God Stats
26W - 16L
1,685 SR
Queue Stats
165W - 150L
1,608 Elo+
Solo
Pele
Pele
Random-Pandom
Pele
Level 82
God Stats
40W - 39L
1,509 SR
Queue Stats
182W - 182L
1,329 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpeedyOrca58605
Kumbhakarna
Level 105
God Stats
2W - 1L
1,470 SR
Queue Stats
179W - 195L
1,496 Elo+
Solo
Fenrir
Fenrir
Surtrberus
Fenrir
Level 124
God Stats
8W - 7L
1,350 SR
Queue Stats
207W - 182L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
10,857
603
12,657
15,461
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 2
8,352
464
5,400
18,148
7,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 1
7,874
437
8,152
18,155
16,544
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
8
0 / 3 / 0
6,410
356
3,907
5,250
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 6 / 1
8,962
498
10,911
11,233
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DEfunk TTV
Chronos
16
14 / 2 / 2
10,594
589
17,549
14,006
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
15
1 / 2 / 5
8,888
494
6,888
10,066
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 7
9,207
512
4,616
16,539
6,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
SpeedyOrca58605
Kumbhakarna
15
3 / 1 / 13
9,484
527
7,975
13,841
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Surtrberus
Fenrir
16
6 / 4 / 7
9,866
548
11,670
11,759
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
11
Kills
27
27
Deaths
11
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chronos
DEfunk TTV
Chronos
14
2
2
7.5
L
5
6
2
1
W
Agni
1
2
5
1.75
W
3
2
7
3.25
L
1
6
2
0.33
L
1
6
1
0.25
W
Kumbhakarna
SpeedyOrca58605
Kumbhakarna
3
1
13
9.5
W
Fenrir
Surtrberus
Fenrir
6
4
7
2.38
L
Medusa
0
3
0
0
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
48,698
68,247
Taken
66,211
32,989
Mitigated
34,432
9,666
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DEfunk TTV
Chronos
17,549
6,404
0
2,578
14,006
4,935
769
8,142
5,864
68,378
1,037
L
12,657
2,288
89
5,627
15,461
4,313
700
8,166
7,295
54,103
11,190
W
Agni
6,888
556
0
1,000
10,066
3,273
252
4,700
5,366
66,311
1,341
W
4,616
1,162
232
7,319
16,539
6,456
800
5,545
10,994
0
90,558
L
5,400
2,400
0
677
18,148
7,488
0
5,116
13,032
0
53,296
L
8,152
1,223
78
1,282
18,155
16,544
0
8,781
9,374
26,706
0
W
Kumbhakarna
SpeedyOrca58605
Kumbhakarna
7,975
474
0
2,280
13,841
13,635
0
6,349
7,492
24,724
1,198
W
Fenrir
Surtrberus
Fenrir
11,670
2,879
0
2,543
11,759
6,133
679
6,305
5,454
0
54,003
L
Medusa
3,907
997
0
675
5,250
1,580
314
3,453
1,797
0
24,628
L
10,911
894
0
1,238
11,233
3,064
357
6,397
4,836
48,889
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
48,039
356
Minions Killed
456
0
Camps Cleared
0
1,400,325
Distance Traveled
1,781,957
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,594
589
110
6
0
372,009
2
L
Sol
10,857
603
113
6
0
295,383
2
W
Agni
8,888
494
109
6
0
338,058
1
W
Pele
9,207
512
139
8
0
397,058
5
L
Set
8,352
464
96
5
0
333,622
0
L
Geb
7,874
437
32
2
0
309,496
0
W
Kumbhakarna
9,484
527
20
1
0
308,081
6
W
Fenrir
9,866
548
78
4
0
366,751
0
L
Medusa
6,410
356
35
2
0
165,926
0
L
Zeus
8,962
498
80
4
0
295,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role