Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
Pringles4878
Nemesis
Platinum IV
Level 157
God Stats
0W - 1L
1,339 SR
Queue Stats
385W - 403L
1,550 MMR
Solo
Hachiman
Hachiman
Bronze III
Shepard380
Hachiman
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Discordia
Discordia
Platinum I
ch4nch4n
Discordia
Platinum I
Level 157
God Stats
0W - 3L
1,883 SR
Queue Stats
164W - 133L
1,569 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
what snowy
Zhong Kui
Gold III
Level 128
God Stats
5W - 9L
1,405 SR
Queue Stats
172W - 192L
1,501 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,525 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,701 SR
1,587 MMR
Awilix
Awilix
Gold III
Axsonjay
Awilix
Gold III
Level 63
God Stats
3W - 1L
1,705 SR
Queue Stats
17W - 14L
1,575 MMR
Party 1
King Arthur
King Arthur
Gold III
PaulaDeenButter
King Arthur
Gold III
Level 155
God Stats
13W - 18L
1,533 SR
Queue Stats
263W - 262L
1,526 MMR
Solo
Merlin
Merlin
Bronze III
SςrαρρyDoo2K8
Merlin
Bronze III
Level 144
God Stats
8W - 6L
1,932 SR
Queue Stats
26W - 19L
1,539 MMR
Solo
Charybdis
Charybdis
Bronze III
TreeeZz
Charybdis
Bronze III
Level 47
God Stats
1W - 2L
1,630 SR
Queue Stats
14W - 25L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
jrodjr
Ymir
Platinum V
Level 159
God Stats
3W - 1L
1,705 SR
Queue Stats
181W - 170L
1,794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 7 / 5
7,015
501
6,598
14,883
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Pringles4878
Nemesis
10
1 / 3 / 2
6,059
433
5,376
10,186
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hachiman
Shepard380
Hachiman
13
6 / 5 / 3
7,683
549
13,450
13,593
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ch4nch4n
Discordia
13
0 / 4 / 2
7,244
517
6,190
7,901
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
what snowy
Zhong Kui
14
3 / 7 / 0
8,071
577
6,157
15,123
9,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
LancelotVamanaAnhurKumbhakarna

VS

Bans
MulanMedusaCthulhuFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Axsonjay
Awilix
14
5 / 3 / 7
8,506
608
7,714
12,002
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
PaulaDeenButter
King Arthur
16
8 / 0 / 2
10,621
759
11,067
13,542
11,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 0 / 7
9,885
706
11,622
9,226
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TreeeZz
Charybdis
14
1 / 7 / 3
8,290
592
7,462
12,377
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
jrodjr
Ymir
12
5 / 2 / 11
8,598
614
6,581
15,015
11,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
12
Kills
26
26
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
7
5
0.64
W
Awilix
Axsonjay
Awilix
5
3
7
2.83
W
King Arthur
PaulaDeenButter
King Arthur
8
0
2
9
L
Nemesis
Pringles4878
Nemesis
1
3
2
0.67
L
Hachiman
Shepard380
Hachiman
6
5
3
1.5
W
7
0
7
10.5
W
Charybdis
TreeeZz
Charybdis
1
7
3
0.36
L
Discordia
ch4nch4n
Discordia
0
4
2
0.25
W
Ymir
jrodjr
Ymir
5
2
11
5.25
L
Zhong Kui
what snowy
Zhong Kui
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
44,446
61,686
Taken
62,162
28,353
Mitigated
33,998
13,424
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,598
914
0
1,814
14,883
9,333
0
5,633
8,986
19,058
331
W
Awilix
Axsonjay
Awilix
7,714
2,930
0
4,385
12,002
3,811
299
3,892
8,110
0
53,437
W
King Arthur
PaulaDeenButter
King Arthur
11,067
660
0
2,454
13,542
11,597
82
4,795
8,747
0
73,125
L
Nemesis
Pringles4878
Nemesis
5,376
2,347
0
726
10,186
3,134
0
2,769
7,283
0
37,064
L
Hachiman
Shepard380
Hachiman
13,450
7,864
0
4,385
13,593
3,992
346
2,655
10,824
0
52,726
W
11,622
447
180
3,687
9,226
3,398
1,003
4,577
4,649
57,979
0
W
Charybdis
TreeeZz
Charybdis
7,462
3,859
0
4,074
12,377
3,303
376
727
11,650
0
61,881
L
Discordia
ch4nch4n
Discordia
6,190
382
0
625
7,901
1,998
0
3,802
3,707
60,114
980
W
Ymir
jrodjr
Ymir
6,581
2,134
0
2,363
15,015
11,889
0
4,418
10,597
16,844
533
L
Zhong Kui
what snowy
Zhong Kui
6,157
467
0
5,874
15,123
9,896
0
1,945
13,096
53,417
1,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
45,900
404
Minions Killed
466
0
Camps Cleared
0
1,227,279
Distance Traveled
1,499,716
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,015
501
26
2
0
242,785
3
W
Awilix
8,506
608
99
7
0
339,390
1
W
King Arthur
10,621
759
130
9
0
292,825
2
L
Nemesis
6,059
433
51
4
0
248,220
0
L
Hachiman
7,683
549
78
6
0
253,948
1
W
Merlin
9,885
706
117
8
0
304,649
1
W
Charybdis
8,290
592
103
7
0
260,610
2
L
Discordia
7,244
517
131
9
0
276,921
0
W
Ymir
8,598
614
17
1
0
302,242
3
L
Zhong Kui
8,071
577
118
8
0
205,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role