Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
AngryGrandmaster
Zhong Kui
Gold IV
Level 43
God Stats
4W - 6L
1,184 SR
Queue Stats
296W - 306L
1,172 MMR
Solo
Hun Batz
Hun Batz
Silver I
Reaka mega
Hun Batz
Silver I
Level 157
God Stats
17W - 13L
1,516 SR
Queue Stats
704W - 735L
1,126 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
camcross52
Kumbhakarna
Gold V
Level 156
God Stats
21W - 15L
1,500 SR
Queue Stats
184W - 200L
1,168 MMR
Solo
Chang'e
Chang'e
Gold V
psssssh
Chang'e
Gold V
Level 93
God Stats
42W - 21L
1,579 SR
Queue Stats
190W - 185L
1,351 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,456 SR
1,263 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,518 SR
1,214 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Arran_D_C
Nu Wa
Silver I
Level 109
God Stats
3W - 3L
1,741 SR
Queue Stats
48W - 57L
1,382 MMR
Solo
Bacchus
Bacchus
Gold IV
PleasingThony
Bacchus
Gold IV
Level 181
God Stats
2W - 4L
1,443 SR
Queue Stats
52W - 59L
1,387 MMR
Party 1
Ra
Ra
Bronze II
mummahubba22a
Ra
Bronze II
Level 85
God Stats
0W - 2L
1,563 SR
Queue Stats
6W - 22L
969 MMR
Party 2
Awilix
Awilix
Bronze V
wafflesgalaxy777
Awilix
Bronze V
Level 84
God Stats
1W - 2L
1,339 SR
Queue Stats
7W - 29L
831 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 3
5,491
549
6,032
7,718
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
12
4 / 0 / 1
6,960
696
5,848
5,538
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Reaka mega
Hun Batz
12
3 / 2 / 3
6,073
607
3,801
8,323
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
camcross52
Kumbhakarna
9
1 / 1 / 4
5,530
553
1,347
8,427
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
psssssh
Chang'e
13
8 / 0 / 2
7,371
737
7,511
7,071
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosHadesAo KuangRavana

VS

Bans
VulcanCharybdisYu HuangHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 1
6,528
653
6,412
5,929
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Arran_D_C
Nu Wa
10
1 / 4 / 1
5,107
511
5,527
5,794
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
9
1 / 1 / 4
5,924
592
3,906
5,809
4,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,518
552
2,412
7,172
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 0
4,860
486
1,337
8,691
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
3
0.75
L
Neith
 
Neith
3
1
1
3.5
W
Zhong Kui
4
0
1
4.5
L
Nu Wa
Arran_D_C
Nu Wa
1
4
1
0.38
L
Bacchus
1
1
4
3
W
Hun Batz
Reaka mega
Hun Batz
3
2
3
2.25
W
Kumbhakarna
camcross52
Kumbhakarna
1
1
4
3
L
0
4
0
0
W
Chang'e
psssssh
Chang'e
8
0
2
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
19,594
37,077
Taken
33,395
13,380
Mitigated
12,689
17,775
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,032
1,829
0
2,014
7,718
2,611
0
1,816
5,902
0
44,552
L
Neith
 
Neith
6,412
1,997
0
1,909
5,929
2,106
0
771
5,114
0
47,609
W
Zhong Kui
5,848
575
0
3,036
5,538
3,510
0
2,338
2,823
41,692
3,782
L
Nu Wa
Arran_D_C
Nu Wa
5,527
1,625
0
509
5,794
1,303
0
3,227
2,307
26,913
0
L
Bacchus
3,906
643
0
2,042
5,809
4,882
0
1,385
4,361
15,824
2,200
W
Hun Batz
Reaka mega
Hun Batz
3,801
754
0
3,710
8,323
2,335
84
2,190
6,133
0
49,252
W
Kumbhakarna
camcross52
Kumbhakarna
1,347
110
1,812
2,465
8,427
3,002
0
1,583
6,844
9,095
0
L
2,412
163
0
3,294
7,172
1,923
0
5,113
2,059
33,364
0
W
Chang'e
psssssh
Chang'e
7,511
294
1,115
3,623
7,071
1,922
42
3,480
3,591
50,738
1,388
L
1,337
373
0
2,226
8,691
2,475
0
3,205
5,263
0
27,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
27,937
371
Minions Killed
291
0
Camps Cleared
0
1,128,987
Distance Traveled
980,580
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,491
549
70
7
0
210,572
1
L
Neith
6,528
653
99
10
0
189,897
0
W
Zhong Kui
6,960
696
93
9
0
205,346
0
L
Nu Wa
5,107
511
40
4
0
165,509
0
L
Bacchus
5,924
592
24
2
0
215,730
3
W
Hun Batz
6,073
607
78
8
0
248,500
0
W
Kumbhakarna
5,530
553
21
2
0
234,124
2
L
Ra
5,518
552
68
7
0
200,340
4
W
Chang'e
7,371
737
109
11
0
230,445
2
L
Awilix
4,860
486
60
6
0
209,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role