Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
YBNeverLagAgain
Bacchus
Platinum IV
Level 124
God Stats
55W - 47L
1,676 SR
Queue Stats
208W - 215L
1,866 MMR
Party 2
Charybdis
Charybdis
Platinum III
blinkin56
Charybdis
Platinum III
Level 125
God Stats
5W - 8L
1,607 SR
Queue Stats
207W - 219L
1,826 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,595 SR
1,730 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,902 SR
2,259 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond II
Fuzzshums
Bastet
Diamond II
Level 153
God Stats
20W - 1L
2,083 SR
Queue Stats
73W - 9L
2,639 MMR
Party 1
Bakasura
Bakasura
Diamond II
Lermus
Bakasura
Diamond II
Level 197
God Stats
45W - 3L
2,124 SR
Queue Stats
73W - 9L
2,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 3 / 0
6,071
759
5,134
7,040
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 2 / 0
5,616
702
2,842
10,136
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Charybdis
blinkin56
Charybdis
11
0 / 2 / 0
6,121
765
3,506
7,229
1,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuSerqetVulcanNe ZhaDiscordia

VS

Bans
ArtioAphroditeMulanKhepriHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 4
7,327
916
5,655
3,638
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Fuzzshums
Bastet
13
3 / 0 / 3
7,797
975
9,713
6,369
2,458
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Lermus
Bakasura
13
3 / 0 / 3
7,880
985
6,578
9,664
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
Nu Wa
 
Nu Wa
1
0
4
3
W
Bastet
Fuzzshums
Bastet
3
0
3
4.5
W
Bakasura
Lermus
Bakasura
3
0
3
4.5
L
0
2
0
0
L
Charybdis
blinkin56
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,482
Damage
21,946
24,405
Taken
19,671
11,288
Mitigated
8,799
4,423
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,134
0
0
1,131
7,040
2,725
0
2,149
4,365
21,147
0
W
Nu Wa
 
Nu Wa
5,655
1,859
0
641
3,638
840
1,354
1,945
1,556
22,925
556
W
Bastet
Fuzzshums
Bastet
9,713
1,713
0
3,791
6,369
2,458
896
2,379
3,725
0
30,662
W
Bakasura
Lermus
Bakasura
6,578
3,805
0
6,088
9,664
5,501
1,336
3,373
6,056
0
22,022
L
2,842
101
0
2,148
10,136
6,569
0
2,049
6,767
10,818
0
L
Charybdis
blinkin56
Charybdis
3,506
975
0
1,144
7,229
1,994
0
1,350
5,209
0
23,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,808
Gold Earned
23,004
100
Minions Killed
124
0
Camps Cleared
0
449,216
Distance Traveled
554,706
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,071
759
36
5
0
146,838
0
W
Nu Wa
7,327
916
25
3
0
165,674
0
W
Bastet
7,797
975
33
4
0
203,753
0
W
Bakasura
7,880
985
66
8
0
185,279
0
L
Bacchus
5,616
702
15
2
0
146,000
3
L
Charybdis
6,121
765
49
6
0
156,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role