Player Matchup

Hades
Hades
Gold III
GBproDa
Hades
Gold III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 226L
1,497 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
GodTatSon
Ix Chel
Platinum V
Level 138
God Stats
2W - 0L
1,613 SR
Queue Stats
128W - 123L
1,719 MMR
Solo
Jing Wei
Jing Wei
Gold I
Köhrs
Jing Wei
Gold I
Level 79
God Stats
3W - 2L
1,464 SR
Queue Stats
125W - 127L
1,448 MMR
Solo
Thor
Thor
Platinum V
Neterơ
Thor
Platinum V
Level 77
God Stats
9W - 7L
1,428 SR
Queue Stats
115W - 101L
1,739 MMR
Solo
Fafnir
Fafnir
Gold IV
ПитьХочухМ
Fafnir
Gold IV
Level 127
God Stats
3W - 2L
1,731 SR
Queue Stats
206W - 227L
1,346 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,547 SR
1,550 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,576 SR
1,525 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
LuisRisu
Sun Wukong
Gold II
Level 157
God Stats
1W - 3L
1,469 SR
Queue Stats
85W - 78L
1,517 MMR
Solo
Danzaburou
Danzaburou
Gold II
NatOP
Danzaburou
Gold II
Level 107
God Stats
68W - 63L
1,596 SR
Queue Stats
261W - 274L
1,418 MMR
Solo
Geb
Geb
Gold V
Onnik228
Geb
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,348 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
lineks
Nu Wa
Platinum II
Level 200
God Stats
2W - 3L
1,817 SR
Queue Stats
123W - 107L
1,841 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GBproDa
Hades
15
3 / 8 / 2
9,367
551
6,719
17,660
10,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
GodTatSon
Ix Chel
17
6 / 2 / 0
10,325
607
12,519
10,281
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Köhrs
Jing Wei
19
2 / 0 / 3
11,178
658
5,972
12,543
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Neterơ
Thor
17
7 / 3 / 5
10,328
608
13,580
14,767
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 1 / 10
9,174
540
4,606
9,608
8,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Chang'eAwilixSusanoLokiCthulhu

VS

Bans
Ne ZhaAthenaBake KujiraArtemisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 7 / 2
8,257
486
5,884
13,286
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
LuisRisu
Sun Wukong
16
6 / 2 / 3
10,145
597
11,486
13,473
13,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
NatOP
Danzaburou
11
1 / 2 / 0
7,557
445
4,078
5,793
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
7,578
446
7,734
17,614
12,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
lineks
Nu Wa
16
5 / 3 / 2
9,892
582
12,096
8,667
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
14
14
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
2
0.43
W
Hades
GBproDa
Hades
3
8
2
0.5
W
Ix Chel
GodTatSon
Ix Chel
6
2
0
3
W
Jing Wei
Köhrs
Jing Wei
2
0
3
3.5
L
Sun Wukong
LuisRisu
Sun Wukong
6
2
3
3.75
L
Danzaburou
NatOP
Danzaburou
1
2
0
0.5
W
Thor
Neterơ
Thor
7
3
5
3.17
L
0
5
1
0.1
L
Nu Wa
lineks
Nu Wa
5
3
2
2
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,396
Damage
41,278
64,859
Taken
58,833
32,120
Mitigated
34,216
28,703
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,884
371
0
3,606
13,286
5,038
0
3,243
9,989
72,820
299
W
Hades
GBproDa
Hades
6,719
830
320
7,777
17,660
10,804
216
4,053
13,427
51,997
0
W
Ix Chel
GodTatSon
Ix Chel
12,519
783
1,184
3,016
10,281
3,030
0
6,778
3,037
69,494
2,178
W
Jing Wei
Köhrs
Jing Wei
5,972
4,744
0
7,264
12,543
4,425
2,196
5,052
7,255
0
106,130
L
Sun Wukong
LuisRisu
Sun Wukong
11,486
2,607
0
2,933
13,473
13,123
0
6,710
6,673
591
71,785
L
Danzaburou
NatOP
Danzaburou
4,078
1,476
0
1,973
5,793
1,713
0
775
4,978
0
43,193
W
Thor
Neterơ
Thor
13,580
3,816
0
6,549
14,767
5,073
0
5,192
9,313
0
95,135
L
7,734
1,350
0
1,580
17,614
12,021
0
6,792
10,466
27,754
874
L
Nu Wa
lineks
Nu Wa
12,096
1,140
0
572
8,667
2,321
0
5,320
2,973
64,262
1,163
W
4,606
1,306
0
2,593
9,608
8,788
635
3,548
5,793
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
43,429
585
Minions Killed
469
0
Camps Cleared
0
1,760,924
Distance Traveled
1,618,062
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,257
486
113
7
0
331,169
0
W
Hades
9,367
551
96
6
0
300,509
5
W
Ix Chel
10,325
607
145
9
0
362,844
6
W
Jing Wei
11,178
658
200
12
0
338,276
2
L
Sun Wukong
10,145
597
120
7
0
332,047
0
L
Danzaburou
7,557
445
82
5
0
199,606
0
W
Thor
10,328
608
130
8
0
380,555
1
L
Geb
7,578
446
40
2
0
374,740
0
L
Nu Wa
9,892
582
114
7
0
380,500
0
W
Fafnir
9,174
540
14
1
0
378,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role