Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ItsSparkyWolf
Terra
Level 129
God Stats
9W - 11L
1,377 SR
Queue Stats
101W - 94L
1,554 Elo+
Party 1
Thanatos
Thanatos
JGGNB
Thanatos
Level 106
God Stats
4W - 5L
1,497 SR
Queue Stats
77W - 69L
1,524 Elo+
Party 1
King Arthur
King Arthur
XxFadedEclipse0
King Arthur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
off_thieves
Nu Wa
Level 101
God Stats
52W - 49L
1,554 SR
Queue Stats
407W - 402L
1,508 Elo+
Solo
Team Averages
Level 124
1,486 SR
1,517 Elo+

VS

Team Averages
Level 144
1,520 SR
1,492 Elo+
Aphrodite
Aphrodite
AlexNerfeaEsto
Aphrodite
Level 133
God Stats
2W - 2L
1,468 SR
Queue Stats
160W - 172L
1,472 Elo+
Party 2
Thanatos
Thanatos
DJTheFireLord
Thanatos
Level 156
God Stats
35W - 29L
1,599 SR
Queue Stats
137W - 143L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Paraguacho
Cthulhu
Level 138
God Stats
14W - 13L
1,409 SR
Queue Stats
161W - 170L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
Proud Alpha
Sun Wukong
Level 148
God Stats
14W - 8L
1,644 SR
Queue Stats
308W - 331L
1,485 Elo+
Party 2
Nut
Nut
zaeeOCH8
Nut
Level 146
God Stats
21W - 25L
1,479 SR
Queue Stats
144W - 158L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 1 / 1
4,984
498
3,360
3,690
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 0
5,684
568
2,413
7,042
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
JGGNB
Thanatos
8
0 / 6 / 1
4,790
479
3,351
7,990
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
XxFadedEclipse0
King Arthur
9
0 / 4 / 0
5,221
522
5,518
9,000
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 2 / 0
5,874
587
8,952
4,824
1,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexNerfeaEsto
Aphrodite
12
1 / 1 / 1
6,327
633
1,707
7,565
1,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
DJTheFireLord
Thanatos
11
6 / 0 / 2
6,378
638
4,208
8,693
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Paraguacho
Cthulhu
10
1 / 1 / 4
5,914
591
4,587
8,862
5,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Proud Alpha
Sun Wukong
12
5 / 0 / 0
6,833
683
6,793
9,830
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 1 / 3
5,853
585
2,138
4,253
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
W
Aphrodite
AlexNerfeaEsto
Aphrodite
1
1
1
1.5
W
Thanatos
DJTheFireLord
Thanatos
6
0
2
7
L
2
1
0
2
L
Thanatos
JGGNB
Thanatos
0
6
1
0.08
W
Cthulhu
Paraguacho
Cthulhu
1
1
4
3
W
Sun Wukong
Proud Alpha
Sun Wukong
5
0
0
5
L
King Arthur
XxFadedEclipse0
King Arthur
0
4
0
0
L
1
2
0
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
19,433
32,546
Taken
39,203
16,166
Mitigated
17,289
6,741
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,360
1,062
0
458
3,690
1,046
0
1,203
2,487
0
30,993
W
Aphrodite
AlexNerfeaEsto
Aphrodite
1,707
0
588
5,303
7,565
1,542
0
5,447
2,118
52,971
2,549
W
Thanatos
DJTheFireLord
Thanatos
4,208
831
0
8,545
8,693
2,430
0
1,464
7,229
0
49,095
L
2,413
355
560
2,421
7,042
4,553
0
1,743
5,299
22,347
0
L
Thanatos
JGGNB
Thanatos
3,351
1,048
0
1,672
7,990
2,530
9
421
7,459
0
25,015
W
Cthulhu
Paraguacho
Cthulhu
4,587
422
73
1,456
8,862
5,593
0
2,622
6,240
21,515
0
W
Sun Wukong
Proud Alpha
Sun Wukong
6,793
1,572
0
4,434
9,830
6,539
0
339
9,491
0
44,617
L
King Arthur
XxFadedEclipse0
King Arthur
5,518
945
0
350
9,000
6,399
0
0
8,481
0
33,794
L
8,952
4,236
0
1,280
4,824
1,638
0
2,823
2,001
48,827
0
W
2,138
1,226
0
2,151
4,253
1,185
0
1,493
2,760
0
39,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
31,305
254
Minions Killed
409
0
Camps Cleared
0
1,023,361
Distance Traveled
1,077,150
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,984
498
56
6
0
202,992
1
W
Aphrodite
6,327
633
120
12
0
214,636
4
W
Thanatos
6,378
638
76
8
0
229,953
0
L
Terra
5,684
568
33
3
0
206,477
1
L
Thanatos
4,790
479
36
4
0
198,502
0
W
Cthulhu
5,914
591
31
3
0
255,404
0
W
Sun Wukong
6,833
683
90
9
0
203,927
0
L
King Arthur
5,221
522
51
5
0
213,581
2
L
Nu Wa
5,874
587
78
8
0
201,809
0
W
Nut
5,853
585
92
9
0
173,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role