Player Matchup

Surtr
Surtr
BatManFordJr
Surtr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,691 Elo+
Solo
Nox
Nox
DeathExp3rt56
Nox
Level 113
God Stats
1W - 2L
1,524 SR
Queue Stats
97W - 84L
1,558 Elo+
Party 2
Terra
Terra
a_Loaf_O_Toast
Terra
Level 40
God Stats
2W - 2L
1,640 SR
Queue Stats
223W - 249L
1,415 Elo+
Solo
Yu Huang
Yu Huang
blazingwolf12
Yu Huang
Level 82
God Stats
0W - 3L
1,288 SR
Queue Stats
142W - 118L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
skullbashman
Cthulhu
Level 65
God Stats
1W - 1L
1,497 SR
Queue Stats
26W - 28L
1,423 Elo+
Party 2
Team Averages
Level 68
1,490 SR
1,525 Elo+

VS

Team Averages
Level 79
1,502 SR
1,459 Elo+
Terra
Terra
Aranidael
Terra
Level 49
God Stats
2W - 2L
1,169 SR
Queue Stats
135W - 131L
1,404 Elo+
Solo
Loki
Loki
Francotyte
Loki
Level 155
God Stats
1W - 1L
1,280 SR
Queue Stats
170W - 186L
1,416 Elo+
Solo
Xbalanque
Xbalanque
MrRawrgasm69
Xbalanque
Level 66
God Stats
3W - 0L
1,838 SR
Queue Stats
99W - 106L
1,448 Elo+
Solo
Medusa
Medusa
PapirringasPro
Medusa
Level 62
God Stats
6W - 2L
1,569 SR
Queue Stats
177W - 181L
1,508 Elo+
Party 1
Chaac
Chaac
ShadowLord710
Chaac
Level 64
God Stats
3W - 1L
1,655 SR
Queue Stats
76W - 68L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,896
690
2,763
7,005
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 6
8,338
834
9,283
8,699
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 8
8,426
843
3,956
11,492
10,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
blazingwolf12
Yu Huang
15
4 / 2 / 3
8,350
835
9,869
8,005
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
skullbashman
Cthulhu
13
2 / 5 / 5
7,727
773
6,106
12,592
7,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aranidael
Terra
15
2 / 2 / 8
8,758
876
4,548
9,083
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 10
8,296
830
8,133
7,018
2,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
MrRawrgasm69
Xbalanque
13
1 / 2 / 8
8,052
805
4,788
7,443
3,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 1 / 6
10,192
1,019
16,416
8,257
3,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 7
8,022
802
8,201
9,698
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
9
Kills
12
12
Deaths
10
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Terra
Aranidael
Terra
2
2
8
3
L
0
2
4
1
L
2
2
6
2.5
W
1
2
10
3
W
Xbalanque
MrRawrgasm69
Xbalanque
1
2
8
2.5
W
6
1
6
9
W
2
3
7
1.83
L
1
1
8
5
L
Yu Huang
blazingwolf12
Yu Huang
4
2
3
2.75
L
Cthulhu
skullbashman
Cthulhu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
42,086
47,793
Taken
41,499
28,506
Mitigated
30,381
21,618
Healing
19,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Aranidael
Terra
4,548
730
7,184
3,474
9,083
8,569
473
4,578
4,505
6,937
1,756
L
2,763
941
1,462
658
7,005
3,647
269
355
6,405
80
7,328
L
9,283
375
1,203
753
8,699
3,657
336
980
7,442
23,838
720
W
8,133
309
0
8
7,018
2,845
737
4,767
2,251
0
17,613
W
Xbalanque
MrRawrgasm69
Xbalanque
4,788
2,542
967
1,363
7,443
3,138
468
6,212
1,231
0
11,002
W
16,416
7,871
419
2,799
8,257
3,790
1,838
6,879
1,378
0
45,907
W
8,201
1,160
546
3,038
9,698
12,039
452
6,276
3,422
0
11,323
L
3,956
262
9,734
5,119
11,492
10,970
232
962
10,212
8,660
0
L
Yu Huang
blazingwolf12
Yu Huang
9,869
978
352
977
8,005
3,227
546
267
7,533
22,598
0
L
Cthulhu
skullbashman
Cthulhu
6,106
228
569
791
12,592
7,005
248
779
11,438
11,171
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
43,320
102
Minions Killed
119
0
Camps Cleared
0
805,697
Distance Traveled
940,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,758
876
13
1
0
195,762
0
L
Surtr
6,896
690
9
1
0
135,001
0
L
Nox
8,338
834
46
5
0
168,937
0
W
Loki
8,296
830
12
1
0
212,648
0
W
Xbalanque
8,052
805
21
2
0
162,147
0
W
Medusa
10,192
1,019
66
7
0
204,645
0
W
Chaac
8,022
802
7
1
0
164,945
0
L
Terra
8,426
843
7
1
0
160,242
0
L
Yu Huang
8,350
835
27
3
0
166,946
0
L
Cthulhu
7,727
773
13
1
0
174,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role