Player Matchup

Thor
Thor
 
Thor
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Medaaaa7
Ah Muzen Cab
Level 156
God Stats
2W - 4L
1,870 SR
Queue Stats
160W - 148L
1,529 Elo+
Party 1
Zeus
Zeus
NullanCO
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,372 Elo+
Solo
Mulan
Mulan
Tekillya808
Mulan
Level 106
God Stats
0W - 4L
1,060 SR
Queue Stats
44W - 55L
1,466 Elo+
Solo
Ares
Ares
TheNegronn
Ares
Level 124
God Stats
0W - 2L
1,256 SR
Queue Stats
31W - 38L
1,484 Elo+
Party 1
Team Averages
Level 136
1,437 SR
1,470 Elo+

VS

Team Averages
Level 110
1,591 SR
1,535 Elo+
Hachiman
Hachiman
CausticMindz
Hachiman
Level 140
God Stats
2W - 1L
1,632 SR
Queue Stats
35W - 33L
1,531 Elo+
Party 2
Anubis
Anubis
ShhImDavid
Anubis
Level 109
God Stats
1W - 1L
1,521 SR
Queue Stats
19W - 18L
1,538 Elo+
Party 2
Janus
Janus
Unshapenhawk024
Janus
Level 134
God Stats
2W - 2L
1,558 SR
Queue Stats
21W - 23L
1,520 Elo+
Party 2
Mulan
Mulan
XxMoneybazXx
Mulan
Level 99
God Stats
50W - 54L
1,560 SR
Queue Stats
205W - 198L
1,517 Elo+
Solo
King Arthur
King Arthur
zDram
King Arthur
Level 69
God Stats
12W - 13L
1,684 SR
Queue Stats
73W - 68L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 1
5,575
465
4,847
13,188
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Medaaaa7
Ah Muzen Cab
12
0 / 2 / 0
6,189
516
4,885
8,570
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
7
0 / 3 / 0
4,798
400
326
2,712
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 3 / 0
6,488
541
5,684
11,608
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 3 / 1
5,689
474
2,294
10,472
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CausticMindz
Hachiman
13
1 / 0 / 2
6,705
559
3,359
5,621
1,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ShhImDavid
Anubis
12
3 / 1 / 4
7,324
610
8,463
4,669
2,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 0 / 5
7,795
650
3,147
4,870
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
6,420
535
9,456
9,856
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
zDram
King Arthur
13
2 / 1 / 1
7,747
646
7,549
10,341
6,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
1
0.5
W
Hachiman
CausticMindz
Hachiman
1
0
2
2
L
Ah Muzen Cab
Medaaaa7
Ah Muzen Cab
0
2
0
0
L
Zeus
0
3
0
0
W
Anubis
ShhImDavid
Anubis
3
1
4
5
L
2
3
0
0.67
L
0
3
1
0.17
W
3
0
5
5.5
W
3
0
2
4
W
King Arthur
zDram
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,036
Damage
31,974
46,550
Taken
35,357
21,330
Mitigated
17,080
8,490
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,847
1,805
0
1,975
13,188
5,366
0
3,587
9,601
0
40,965
W
Hachiman
CausticMindz
Hachiman
3,359
1,899
0
2,967
5,621
1,765
615
114
5,507
0
45,048
L
Ah Muzen Cab
Medaaaa7
Ah Muzen Cab
4,885
798
0
1,236
8,570
2,689
0
1,095
7,475
0
52,822
L
Zeus
326
49
0
229
2,712
421
0
1,789
923
15,237
522
W
Anubis
ShhImDavid
Anubis
8,463
636
0
2,115
4,669
2,319
698
1,136
3,533
45,733
717
L
5,684
1,667
0
3,816
11,608
4,936
0
930
10,678
0
32,636
L
2,294
523
0
1,234
10,472
7,918
0
3,979
6,493
14,982
522
W
3,147
384
0
4,068
4,870
1,476
374
206
4,664
59,753
0
W
9,456
2,240
189
2,628
9,856
4,903
0
786
9,070
0
37,765
W
King Arthur
zDram
King Arthur
7,549
1,483
0
3,265
10,341
6,617
0
228
10,113
0
56,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
35,991
306
Minions Killed
440
0
Camps Cleared
0
1,057,515
Distance Traveled
1,284,840
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,575
465
72
6
0
258,074
0
W
Hachiman
6,705
559
78
7
0
246,582
4
L
Ah Muzen Cab
6,189
516
94
8
0
260,833
1
L
Zeus
4,798
400
33
3
0
91,266
0
W
Anubis
7,324
610
74
6
0
242,371
6
L
Mulan
6,488
541
77
6
0
211,265
1
L
Ares
5,689
474
30
3
0
236,077
0
W
Janus
7,795
650
116
10
0
287,416
0
W
Mulan
6,420
535
78
7
0
260,785
2
W
King Arthur
7,747
646
94
8
0
247,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role