Player Matchup

Izanami
Izanami
Cloutzie
Izanami
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 318L
1,478 Elo+
Party 4
Cernunnos
Cernunnos
Npc72435
Cernunnos
Level 52
God Stats
3W - 9L
1,265 SR
Queue Stats
157W - 180L
1,440 Elo+
Party 4
Zeus
Zeus
RyanQTNH
Zeus
Level 158
God Stats
2W - 2L
1,846 SR
Queue Stats
147W - 179L
1,457 Elo+
Party 3
Hercules
Hercules
Speck_135
Hercules
Level 123
God Stats
0W - 3L
1,390 SR
Queue Stats
220W - 237L
1,498 Elo+
Party 3
Ne Zha
Ne Zha
talentedrowboat
Ne Zha
Level 57
God Stats
3W - 6L
1,552 SR
Queue Stats
253W - 276L
1,496 Elo+
Party 3
Team Averages
Level 96
1,510 SR
1,474 Elo+

VS

Team Averages
Level 74
1,460 SR
1,438 Elo+
Kuzenbo
Kuzenbo
Doooookie
Kuzenbo
Level 68
God Stats
5W - 10L
1,461 SR
Queue Stats
171W - 155L
1,486 Elo+
Party 2
Hou Yi
Hou Yi
DrClamSlamDDS
Hou Yi
Level 153
God Stats
10W - 8L
1,295 SR
Queue Stats
175W - 174L
1,540 Elo+
Party 1
Yemoja
Yemoja
Duqqs
Yemoja
Level 8
God Stats
8W - 5L
1,561 SR
Queue Stats
10W - 10L
1,239 Elo+
Party 1
Mulan
Mulan
IDislikeFurries
Mulan
Level 33
God Stats
52W - 30L
1,455 SR
Queue Stats
177W - 158L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
SF Gottlos
Ix Chel
Level 109
God Stats
4W - 6L
1,526 SR
Queue Stats
23W - 33L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cloutzie
Izanami
13
1 / 1 / 2
7,174
512
5,634
8,407
4,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cernunnos
Npc72435
Cernunnos
12
0 / 4 / 1
6,441
460
4,456
8,498
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Zeus
14
1 / 3 / 0
7,908
565
4,009
7,099
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
Speck_135
Hercules
12
3 / 4 / 0
7,416
530
5,758
8,906
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 0
6,921
494
4,294
12,496
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Doooookie
Kuzenbo
14
8 / 1 / 4
8,408
601
10,444
10,134
6,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 3
6,767
483
7,150
10,217
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Duqqs
Yemoja
12
1 / 0 / 5
7,105
508
3,059
7,056
4,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 2
7,238
517
5,029
10,301
8,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
SF Gottlos
Ix Chel
14
4 / 1 / 5
8,115
580
2,686
7,184
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
15
15
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cloutzie
Izanami
1
1
2
2
W
Kuzenbo
Doooookie
Kuzenbo
8
1
4
10
W
1
3
3
0.83
W
Yemoja
Duqqs
Yemoja
1
0
5
3.5
W
1
3
2
0.67
L
Cernunnos
Npc72435
Cernunnos
0
4
1
0.13
L
Zeus
1
3
0
0.33
W
Ix Chel
SF Gottlos
Ix Chel
4
1
5
6.5
L
Hercules
Speck_135
Hercules
3
4
0
0.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
28,368
45,406
Taken
44,892
22,039
Mitigated
24,897
11,128
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cloutzie
Izanami
5,634
2,730
0
3,695
8,407
4,060
651
2,538
5,771
0
57,854
W
Kuzenbo
Doooookie
Kuzenbo
10,444
2,055
0
956
10,134
6,619
28
1,615
8,519
50,652
0
W
7,150
3,263
0
3,439
10,217
3,573
0
0
10,217
0
58,560
W
Yemoja
Duqqs
Yemoja
3,059
865
1,959
2,019
7,056
4,109
0
0
7,056
18,261
0
W
5,029
639
0
1,710
10,301
8,048
0
0
9,818
0
45,567
L
Cernunnos
Npc72435
Cernunnos
4,456
1,705
0
517
8,498
2,708
0
3,219
5,151
0
35,749
L
Zeus
4,009
93
0
1,420
7,099
2,054
0
3,440
3,229
56,419
602
W
Ix Chel
SF Gottlos
Ix Chel
2,686
57
1,126
2,805
7,184
2,548
0
2,366
4,818
45,994
828
L
Hercules
Speck_135
Hercules
5,758
1,361
0
2,228
8,906
8,612
0
1,651
7,109
0
41,591
L
4,294
1,513
0
3,268
12,496
4,605
0
4,239
7,957
0
44,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
37,633
422
Minions Killed
431
0
Camps Cleared
0
1,287,431
Distance Traveled
1,379,215
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,174
512
104
7
0
260,424
0
W
Kuzenbo
8,408
601
77
6
0
324,387
0
W
Hou Yi
6,767
483
112
8
0
237,169
2
W
Yemoja
7,105
508
32
2
0
284,833
2
W
Mulan
7,238
517
93
7
0
266,212
0
L
Cernunnos
6,441
460
65
5
0
268,546
4
L
Zeus
7,908
565
117
8
0
258,715
0
W
Ix Chel
8,115
580
117
8
0
266,614
0
L
Hercules
7,416
530
70
5
0
204,998
0
L
Ne Zha
6,921
494
66
5
0
294,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role