Player Matchup

Bacchus
Bacchus
DaddyDummy
Bacchus
Level 66
God Stats
420W - 504L
1,445 SR
Queue Stats
659W - 840L
1,298 Elo+
Solo
Baba Yaga
Baba Yaga
ZedSlayer9415
Baba Yaga
Level 65
God Stats
2W - 2L
1,556 SR
Queue Stats
58W - 43L
1,559 Elo+
Party 2
Charybdis
Charybdis
worthy-glimmer
Charybdis
Level 69
God Stats
55W - 56L
1,564 SR
Queue Stats
75W - 84L
1,491 Elo+
Party 2
Team Averages
Level 67
1,522 SR
1,449 Elo+

VS

Team Averages
Level 95
1,653 SR
1,500 Elo+
Sol
Sol
Mayor-_-Yapper
Sol
Level 115
God Stats
2W - 1L
1,834 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Miply
Xbalanque
Level 29
God Stats
2W - 2L
1,557 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 1
Bacchus
Bacchus
bihasko23
Bacchus
Level 141
God Stats
4W - 2L
1,568 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyDummy
Bacchus
13
0 / 6 / 2
8,849
681
5,805
18,990
22,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
ZedSlayer9415
Baba Yaga
15
1 / 7 / 0
9,896
761
11,786
11,466
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
worthy-glimmer
Charybdis
15
3 / 8 / 1
10,492
807
9,870
15,218
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 11
12,024
925
17,043
15,868
4,584
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
Miply
Xbalanque
18
8 / 1 / 10
12,584
968
15,403
12,911
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
bihasko23
Bacchus
17
6 / 2 / 13
11,235
864
7,311
13,890
15,458
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
21
21
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaddyDummy
Bacchus
0
6
2
0.17
W
7
1
11
12.5
W
Xbalanque
Miply
Xbalanque
8
1
10
13
L
Baba Yaga
ZedSlayer9415
Baba Yaga
1
7
0
0.14
W
Bacchus
bihasko23
Bacchus
6
2
13
6.25
L
Charybdis
worthy-glimmer
Charybdis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
39,757
45,674
Taken
42,669
32,793
Mitigated
23,961
3,709
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaddyDummy
Bacchus
5,805
468
0
737
18,990
22,962
365
7,834
11,088
12,815
0
W
17,043
6,081
497
10,513
15,868
4,584
2,542
6,379
9,489
55,735
494
W
Xbalanque
Miply
Xbalanque
15,403
11,633
0
3,596
12,911
3,919
1,483
5,750
7,161
0
66,087
L
Baba Yaga
ZedSlayer9415
Baba Yaga
11,786
282
0
1,262
11,466
4,602
142
6,776
4,666
34,209
805
W
Bacchus
bihasko23
Bacchus
7,311
909
0
2,432
13,890
15,458
125
5,333
8,557
14,839
0
L
Charybdis
worthy-glimmer
Charybdis
9,870
4,315
0
1,710
15,218
5,229
950
9,432
5,743
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
35,843
97
Minions Killed
182
0
Camps Cleared
0
638,742
Distance Traveled
733,292
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,849
681
16
1
0
206,967
0
W
Sol
12,024
925
64
5
0
238,471
3
W
Xbalanque
12,584
968
105
8
0
228,659
0
L
Baba Yaga
9,896
761
43
3
0
240,050
2
W
Bacchus
11,235
864
13
1
0
266,162
1
L
Charybdis
10,492
807
38
3
0
191,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role