Player Matchup

Neith
Neith
AlienGamez
Neith
Level 17
God Stats
1W - 0L
1,418 SR
Queue Stats
4W - 6L
1,127 Elo+
Party 1
Vulcan
Vulcan
TherealXRay
Vulcan
Level 88
God Stats
2W - 1L
1,296 SR
Queue Stats
62W - 58L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
Zvaoue
Amaterasu
Level 57
God Stats
1W - 0L
1,240 SR
Queue Stats
57W - 52L
1,407 Elo+
Party 1
Team Averages
Level 54
1,318 SR
1,314 Elo+

VS

Team Averages
Level 133
1,510 SR
1,459 Elo+
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LayBigPipe
Fafnir
Level 153
God Stats
6W - 9L
1,599 SR
Queue Stats
351W - 355L
1,532 Elo+
Solo
King Arthur
King Arthur
estoykansadoya
King Arthur
Level 136
God Stats
121W - 127L
1,430 SR
Queue Stats
181W - 192L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 3 / 5
8,361
760
4,863
7,778
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
16
2 / 1 / 4
10,142
922
11,167
3,643
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Zvaoue
Amaterasu
16
4 / 1 / 2
10,072
916
5,463
10,477
9,328
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 1 / 1
7,117
647
1,096
2,359
573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
LayBigPipe
Fafnir
16
0 / 2 / 4
9,029
821
7,347
9,949
10,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
estoykansadoya
King Arthur
15
3 / 3 / 2
8,797
800
5,517
13,820
12,980
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
4
5
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
1
1.5
W
Neith
0
3
5
0.83
L
Fafnir
LayBigPipe
Fafnir
0
2
4
1
W
Vulcan
2
1
4
4
W
Amaterasu
Zvaoue
Amaterasu
4
1
2
5
L
King Arthur
estoykansadoya
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,493
Damage
13,960
21,898
Taken
26,128
13,001
Mitigated
24,383
6,357
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,096
542
0
55
2,359
573
123
1,479
880
0
4,235
W
Neith
4,863
1,756
0
1,447
7,778
2,372
1,402
2,526
5,252
0
17,413
L
Fafnir
LayBigPipe
Fafnir
7,347
1,263
0
3,522
9,949
10,830
0
2,900
6,990
31,465
4,383
W
Vulcan
11,167
686
0
660
3,643
1,301
290
857
2,786
51,659
0
W
Amaterasu
Zvaoue
Amaterasu
5,463
2,525
0
4,250
10,477
9,328
1,340
3,558
6,919
0
29,912
L
King Arthur
estoykansadoya
King Arthur
5,517
308
81
669
13,820
12,980
19
6,818
6,909
0
22,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
24,943
143
Minions Killed
107
0
Camps Cleared
0
598,063
Distance Traveled
442,178
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,117
647
13
1
0
54,169
0
W
Neith
8,361
760
26
2
0
175,945
0
L
Fafnir
9,029
821
48
4
0
194,383
0
W
Vulcan
10,142
922
67
6
0
210,485
0
W
Amaterasu
10,072
916
50
5
0
211,633
1
L
King Arthur
8,797
800
46
4
0
193,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role