Player Matchup

Skadi
Skadi
Aіdan
Skadi
Level 149
God Stats
1W - 0L
2,067 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 1
Anubis
Anubis
GrayIy
Anubis
Level 300
God Stats
5W - 0L
1,738 SR
Queue Stats
97W - 62L
1,614 Elo+
Party 1
Terra
Terra
KureiBunni
Terra
Level 297
God Stats
1W - 3L
1,593 SR
Queue Stats
244W - 232L
1,569 Elo+
Party 1
Lancelot
Lancelot
Lizfraser
Lancelot
Level 176
God Stats
4W - 0L
1,622 SR
Queue Stats
37W - 23L
1,698 Elo+
Party 1
Thoth
Thoth
Mmmmmmmmmmmyes
Thoth
Level 99
God Stats
6W - 0L
1,723 SR
Queue Stats
12W - 8L
1,659 Elo+
Party 1
Team Averages
Level 204
1,749 SR
1,554 Elo+

VS

Team Averages
Level 88
1,388 SR
1,521 Elo+
Danzaburou
Danzaburou
DaddyDuff3877
Danzaburou
Level 155
God Stats
2W - 2L
1,491 SR
Queue Stats
7W - 4L
1,646 Elo+
Solo
Tiamat
Tiamat
Guess0227
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
PsychoRaptorx
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
SethisBigDaddy99
Cabrakan
Level 138
God Stats
1W - 5L
1,378 SR
Queue Stats
407W - 422L
1,484 Elo+
Solo
Da Ji
Da Ji
jinxed_Empress
Da Ji
Level 108
God Stats
0W - 7L
1,072 SR
Queue Stats
313W - 379L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aіdan
Skadi
12
5 / 0 / 8
6,821
1,364
5,461
2,877
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
GrayIy
Anubis
12
11 / 0 / 4
7,375
1,475
10,109
3,495
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
10
2 / 0 / 11
6,280
1,256
2,323
3,174
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
Lizfraser
Lancelot
11
3 / 2 / 7
6,217
1,243
3,768
4,780
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 6
5,577
1,115
3,011
4,866
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyDuff3877
Danzaburou
11
0 / 3 / 3
5,609
1,122
2,312
6,420
1,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Guess0227
Tiamat
7
0 / 1 / 0
4,658
932
291
821
107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
PsychoRaptorx
King Arthur
7
0 / 1 / 0
4,628
926
224
785
243
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
2 / 8 / 1
5,373
1,075
3,339
9,726
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 9 / 1
5,235
1,047
1,818
8,377
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
3
6
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aіdan
Skadi
5
0
8
9
L
Danzaburou
DaddyDuff3877
Danzaburou
0
3
3
0.5
W
Anubis
GrayIy
Anubis
11
0
4
13
L
Tiamat
Guess0227
Tiamat
0
1
0
0
W
Terra
2
0
11
7.5
W
Lancelot
Lizfraser
Lancelot
3
2
7
3.25
W
1
4
6
1
L
King Arthur
PsychoRaptorx
King Arthur
0
1
0
0
L
2
8
1
0.31
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
7,984
19,192
Taken
26,129
8,007
Mitigated
12,337
3,372
Healing
1,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aіdan
Skadi
5,461
2,041
0
547
2,877
993
2,290
272
2,605
0
21,692
L
Danzaburou
DaddyDuff3877
Danzaburou
2,312
510
0
1,085
6,420
1,928
0
2,368
4,012
0
13,200
W
Anubis
GrayIy
Anubis
10,109
789
0
465
3,495
1,731
0
1,530
1,897
18,824
0
L
Tiamat
Guess0227
Tiamat
291
68
0
20
821
107
0
714
69
728
0
W
Terra
2,323
154
498
911
3,174
2,227
0
652
2,444
5,871
0
W
Lancelot
Lizfraser
Lancelot
3,768
1,526
0
481
4,780
1,802
393
620
4,023
0
13,105
W
3,011
142
0
470
4,866
1,254
358
242
4,593
7,360
0
L
King Arthur
PsychoRaptorx
King Arthur
224
142
0
20
785
243
0
400
385
0
224
L
3,339
521
0
584
9,726
8,534
0
4,396
4,962
7,297
0
L
1,818
328
0
110
8,377
1,525
0
6,810
1,258
0
2,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
25,503
122
Minions Killed
35
0
Camps Cleared
0
597,217
Distance Traveled
319,953
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,821
1,364
45
9
0
94,966
0
L
Danzaburou
5,609
1,122
24
5
0
96,676
0
W
Anubis
7,375
1,475
32
6
0
128,625
0
L
Tiamat
4,658
932
3
1
0
21,115
0
W
Terra
6,280
1,256
5
1
0
133,714
0
W
Lancelot
6,217
1,243
28
6
0
125,190
0
W
Thoth
5,577
1,115
12
2
0
114,722
0
L
King Arthur
4,628
926
0
0
0
18,970
0
L
Cabrakan
5,373
1,075
5
1
0
95,716
0
L
Da Ji
5,235
1,047
3
1
0
87,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role