Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond II
 
Cabrakan
Diamond II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Diamond IV
Choppèr
Zeus
Diamond IV
Level 99
God Stats
37W - 24L
1,736 SR
Queue Stats
406W - 387L
2,147 MMR
Solo
Thor
Thor
Platinum I
SmiteEboi
Thor
Platinum I
Level 64
God Stats
1W - 2L
1,505 SR
Queue Stats
77W - 48L
2,021 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
YakeBr
Cernunnos
Diamond III
Level 165
God Stats
3W - 2L
1,791 SR
Queue Stats
244W - 227L
2,146 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,606 SR
1,863 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 170
1,618 SR
2,134 MMR
Sun Wukong
Sun Wukong
Diamond III
DRÀG0N
Sun Wukong
Diamond III
Level 252
God Stats
17W - 14L
1,596 SR
Queue Stats
167W - 139L
2,187 MMR
Party 2
Scylla
Scylla
Diamond III
Frgotenpower
Scylla
Diamond III
Level 158
God Stats
9W - 13L
1,652 SR
Queue Stats
172W - 142L
2,167 MMR
Party 2
Camazotz
Camazotz
Diamond IV
GodFireBullet
Camazotz
Diamond IV
Level 159
God Stats
2W - 2L
1,597 SR
Queue Stats
181W - 162L
2,199 MMR
Party 3
Apollo
Apollo
Masters
LuiBambuii
Apollo
Masters
Level 180
God Stats
16W - 14L
1,619 SR
Queue Stats
405W - 396L
2,130 MMR
Solo
Athena
Athena
Platinum II
OnyxChanJr
Athena
Platinum II
Level 102
God Stats
3W - 1L
1,628 SR
Queue Stats
100W - 88L
1,984 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 1
7,139
510
6,425
14,009
9,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cabrakan
 
Cabrakan
10
2 / 2 / 1
6,815
487
6,137
11,317
9,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Zeus
10
0 / 4 / 0
6,422
459
3,316
6,089
1,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
11
0 / 4 / 3
6,455
461
4,614
11,716
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
YakeBr
Cernunnos
12
1 / 3 / 1
7,243
517
6,659
10,238
3,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KumbhakarnaBakasuraBacchusSusano

VS

Bans
CthulhuAresNu WaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DRÀG0N
Sun Wukong
14
1 / 1 / 1
8,751
625
8,054
12,792
9,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
15
5 / 0 / 3
9,053
647
9,469
4,465
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
GodFireBullet
Camazotz
15
4 / 0 / 2
8,313
594
4,726
10,601
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
LuiBambuii
Apollo
16
3 / 1 / 2
9,076
648
9,769
9,099
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
OnyxChanJr
Athena
12
2 / 1 / 6
7,841
560
4,668
11,682
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
15
15
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
L
Cabrakan
 
Cabrakan
2
2
1
1.25
L
Zeus
0
4
0
0
W
Sun Wukong
DRÀG0N
Sun Wukong
1
1
1
1.5
W
Scylla
5
0
3
6.5
W
Camazotz
GodFireBullet
Camazotz
4
0
2
5
W
Apollo
LuiBambuii
Apollo
3
1
2
4
W
Athena
OnyxChanJr
Athena
2
1
6
5
L
Thor
0
4
3
0.38
L
Cernunnos
YakeBr
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,151
Damage
36,686
53,369
Taken
48,639
28,268
Mitigated
29,877
13,583
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,425
814
0
2,470
14,009
9,536
0
969
13,002
1,103
52,988
L
Cabrakan
 
Cabrakan
6,137
1,163
0
2,347
11,317
9,395
0
4,429
6,712
16,488
0
L
Zeus
3,316
478
0
1,696
6,089
1,696
0
3,827
2,002
38,711
0
W
Sun Wukong
DRÀG0N
Sun Wukong
8,054
1,492
0
3,770
12,792
9,915
219
736
12,056
85
67,425
W
Scylla
9,469
1,207
0
678
4,465
1,554
400
2,576
1,889
53,548
0
W
Camazotz
GodFireBullet
Camazotz
4,726
1,029
0
8,808
10,601
3,889
0
1,744
8,857
0
68,209
W
Apollo
LuiBambuii
Apollo
9,769
6,053
0
5,026
9,099
4,506
0
635
8,464
0
80,828
W
Athena
OnyxChanJr
Athena
4,668
1,609
0
4,097
11,682
10,013
26
4,429
7,253
13,903
3,619
L
Thor
4,614
1,342
0
3,697
11,716
3,900
0
3,484
8,054
0
44,240
L
Cernunnos
YakeBr
Cernunnos
6,659
3,873
0
3,373
10,238
3,741
0
787
9,451
0
57,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
43,034
381
Minions Killed
532
0
Camps Cleared
0
1,409,021
Distance Traveled
1,585,780
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,139
510
103
7
0
293,617
0
L
Cabrakan
6,815
487
22
2
0
299,295
2
L
Zeus
6,422
459
88
6
0
219,324
0
W
Sun Wukong
8,751
625
128
9
0
286,633
0
W
Scylla
9,053
647
124
9
0
321,763
0
W
Camazotz
8,313
594
107
8
0
353,075
0
W
Apollo
9,076
648
151
11
0
280,523
3
W
Athena
7,841
560
22
2
0
343,786
3
L
Thor
6,455
461
71
5
0
326,806
0
L
Cernunnos
7,243
517
97
7
0
269,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role