Player Matchup

Janus
Janus
CausticMindz
Janus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Elloitsyourmom
Cu Chulainn
Level 121
God Stats
25W - 19L
1,656 SR
Queue Stats
250W - 224L
1,581 Elo+
Party 3
Cthulhu
Cthulhu
MelioraVI
Cthulhu
Level 89
God Stats
20W - 15L
1,598 SR
Queue Stats
124W - 115L
1,607 Elo+
Party 3
Bakasura
Bakasura
ShhImDavid
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
Unshapenhawk024
Heimdallr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,534 Elo+
Party 2
Team Averages
Level 119
1,551 SR
1,564 Elo+

VS

Team Averages
Level 113
1,513 SR
1,542 Elo+
Janus
Janus
ButLumps
Janus
Level 151
God Stats
7W - 11L
1,364 SR
Queue Stats
114W - 99L
1,582 Elo+
Party 1
Ymir
Ymir
MdZMan
Ymir
Level 86
God Stats
16W - 8L
1,674 SR
Queue Stats
147W - 126L
1,561 Elo+
Party 1
Artemis
Artemis
Wobblytiger
Artemis
Level 108
God Stats
7W - 6L
1,441 SR
Queue Stats
80W - 77L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
joacodrecher
Sun Wukong
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 87L
1,581 Elo+
Solo
Fenrir
Fenrir
xXxMARVITZxXx
Fenrir
Level 153
God Stats
9W - 6L
1,585 SR
Queue Stats
738W - 726L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,359
460
3,198
6,102
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Elloitsyourmom
Cu Chulainn
15
1 / 3 / 0
9,466
592
13,868
15,746
13,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
MelioraVI
Cthulhu
12
1 / 1 / 1
7,730
483
10,697
12,560
10,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ShhImDavid
Bakasura
12
0 / 4 / 0
7,017
439
6,130
15,041
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Unshapenhawk024
Heimdallr
13
3 / 3 / 1
8,531
533
6,842
8,323
3,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ButLumps
Janus
15
0 / 0 / 8
8,363
523
7,858
5,352
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
MdZMan
Ymir
13
3 / 0 / 5
7,556
472
6,085
13,194
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Wobblytiger
Artemis
13
2 / 2 / 5
7,477
467
7,177
9,214
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
joacodrecher
Sun Wukong
16
0 / 1 / 2
9,516
595
7,239
16,261
13,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 2 / 3
8,419
526
7,221
15,534
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
12
12
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
ButLumps
Janus
0
0
8
4
L
0
1
0
0
L
Cu Chulainn
Elloitsyourmom
Cu Chulainn
1
3
0
0.33
W
Ymir
MdZMan
Ymir
3
0
5
5.5
L
Cthulhu
MelioraVI
Cthulhu
1
1
1
1.5
L
Bakasura
ShhImDavid
Bakasura
0
4
0
0
L
Heimdallr
Unshapenhawk024
Heimdallr
3
3
1
1.17
W
Artemis
Wobblytiger
Artemis
2
2
5
2.25
W
Sun Wukong
joacodrecher
Sun Wukong
0
1
2
1
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
35,580
57,772
Taken
59,555
35,681
Mitigated
35,873
12,869
Healing
17,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ButLumps
Janus
7,858
432
0
602
5,352
1,731
0
2,165
3,013
71,350
0
L
3,198
263
0
750
6,102
2,107
0
380
5,666
43,427
0
L
Cu Chulainn
Elloitsyourmom
Cu Chulainn
13,868
3,295
0
2,404
15,746
13,875
0
925
14,754
0
88,545
W
Ymir
MdZMan
Ymir
6,085
1,181
0
4,136
13,194
10,274
0
5,900
7,106
24,037
0
L
Cthulhu
MelioraVI
Cthulhu
10,697
530
122
3,840
12,560
10,804
162
5,394
6,865
43,570
1,867
L
Bakasura
ShhImDavid
Bakasura
6,130
3,276
0
3,510
15,041
5,819
0
4,038
10,811
0
45,658
L
Heimdallr
Unshapenhawk024
Heimdallr
6,842
2,667
0
2,243
8,323
3,076
355
2,550
5,733
0
45,335
W
Artemis
Wobblytiger
Artemis
7,177
3,058
0
2,698
9,214
3,179
0
3,074
5,877
0
54,785
W
Sun Wukong
joacodrecher
Sun Wukong
7,239
2,117
0
7,752
16,261
13,343
0
0
16,261
0
82,411
W
7,221
1,927
0
2,306
15,534
7,346
0
2,582
12,764
0
69,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
41,331
440
Minions Killed
512
0
Camps Cleared
0
1,650,119
Distance Traveled
1,823,100
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,363
523
143
9
0
386,086
1
L
Janus
7,359
460
74
5
0
346,607
8
L
Cu Chulainn
9,466
592
148
9
0
290,386
5
W
Ymir
7,556
472
29
2
0
347,131
7
L
Cthulhu
7,730
483
61
4
0
340,535
5
L
Bakasura
7,017
439
83
5
0
367,803
0
L
Heimdallr
8,531
533
74
5
0
304,788
0
W
Artemis
7,477
467
88
6
0
320,297
0
W
Sun Wukong
9,516
595
164
10
0
348,644
8
W
Fenrir
8,419
526
88
6
0
420,942
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role