Player Matchup

Hercules
Hercules
Gold III
Bol8ussaur
Hercules
Gold III
Level 140
God Stats
1W - 4L
1,538 SR
Queue Stats
279W - 294L
1,676 MMR
Solo
Thor
Thor
Platinum V
MalevolentDoom
Thor
Platinum V
Level 208
God Stats
12W - 12L
1,655 SR
Queue Stats
97W - 94L
1,678 MMR
Solo
Hel
Hel
Gold I
SquishyCat37645
Hel
Gold I
Level 128
God Stats
3W - 2L
1,712 SR
Queue Stats
61W - 61L
1,665 MMR
Solo
Achilles
Achilles
Platinum II
oElToxico
Achilles
Platinum II
Level 255
God Stats
7W - 9L
1,645 SR
Queue Stats
56W - 51L
1,905 MMR
Party 1
Sol
Sol
Platinum II
oLaToxica
Sol
Platinum II
Level 265
God Stats
48W - 42L
1,699 SR
Queue Stats
56W - 51L
1,905 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 199
1,650 SR
1,766 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,633 SR
1,782 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
DangMigOG
Nu Wa
Gold V
Level 127
God Stats
3W - 1L
1,577 SR
Queue Stats
31W - 38L
1,419 MMR
Solo
Erlang Shen
Erlang Shen
Masters
GodofPIGz
Erlang Shen
Masters
Level 221
God Stats
3W - 2L
1,732 SR
Queue Stats
337W - 283L
2,668 MMR
Solo
Ravana
Ravana
Gold IV
Heli0s924
Ravana
Gold IV
Level 89
God Stats
1W - 0L
1,745 SR
Queue Stats
10W - 8L
1,645 MMR
Solo
Skadi
Skadi
Gold I
SfGothams
Skadi
Gold I
Level 88
God Stats
8W - 5L
1,611 SR
Queue Stats
84W - 84L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bol8ussaur
Hercules
6
1 / 3 / 1
4,448
494
2,326
7,882
3,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,688
521
2,694
7,269
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
3 / 1 / 0
5,420
602
5,715
6,299
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
oElToxico
Achilles
8
0 / 3 / 2
4,606
512
3,269
8,658
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,041
560
4,428
4,162
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ChronosChang'eLancelotCthulhu

VS

Bans
ThanatosAthenaCharybdisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 3 / 4
5,258
584
6,305
8,554
4,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
DangMigOG
Nu Wa
11
1 / 1 / 2
5,729
637
4,657
4,395
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
GodofPIGz
Erlang Shen
11
3 / 0 / 0
6,591
732
4,286
7,361
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Heli0s924
Ravana
10
2 / 1 / 3
5,239
582
4,565
4,772
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
SfGothams
Skadi
12
3 / 0 / 1
6,237
693
2,761
4,255
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
4
1.33
L
Hercules
Bol8ussaur
Hercules
1
3
1
0.5
W
Nu Wa
DangMigOG
Nu Wa
1
1
2
2
W
Erlang Shen
GodofPIGz
Erlang Shen
3
0
0
3
W
Ravana
Heli0s924
Ravana
2
1
3
3.5
L
0
3
0
0
W
Skadi
SfGothams
Skadi
3
0
1
3.5
L
3
1
0
3
L
Achilles
oElToxico
Achilles
0
3
2
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,432
Damage
22,574
34,270
Taken
29,337
10,871
Mitigated
11,543
11,802
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,305
1,665
0
2,116
8,554
4,097
0
3,225
5,329
0
23,655
L
Hercules
Bol8ussaur
Hercules
2,326
666
0
1,476
7,882
3,335
0
684
7,010
0
8,597
W
Nu Wa
DangMigOG
Nu Wa
4,657
966
0
2,029
4,395
1,285
0
3,191
1,204
36,370
1,817
W
Erlang Shen
GodofPIGz
Erlang Shen
4,286
1,891
0
4,042
7,361
3,162
0
0
7,361
1,116
39,477
W
Ravana
Heli0s924
Ravana
4,565
1,433
0
3,129
4,772
1,568
0
1,150
3,622
0
24,676
L
2,694
633
0
2,885
7,269
1,931
0
310
6,855
0
27,234
W
Skadi
SfGothams
Skadi
2,761
943
0
875
4,255
1,431
0
2,577
1,678
0
45,572
L
5,715
58
772
2,837
6,299
1,618
0
2,181
3,820
36,792
0
L
Achilles
oElToxico
Achilles
3,269
1,333
0
2,251
8,658
3,147
0
310
8,244
0
26,776
L
4,428
1,050
0
1,581
4,162
840
0
308
3,750
33,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
29,054
246
Minions Killed
311
0
Camps Cleared
0
883,240
Distance Traveled
967,213
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,258
584
32
4
0
189,631
5
L
Hercules
4,448
494
13
1
0
155,042
0
W
Nu Wa
5,729
637
79
9
0
185,880
3
W
Erlang Shen
6,591
732
65
7
0
192,140
2
W
Ravana
5,239
582
48
5
0
200,984
2
L
Thor
4,688
521
47
5
0
165,928
1
W
Skadi
6,237
693
87
10
0
198,578
0
L
Hel
5,420
602
63
7
0
190,859
2
L
Achilles
4,606
512
49
5
0
190,313
0
L
Sol
5,041
560
74
8
0
181,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role