Player Matchup

Charybdis
Charybdis
Bravo6GD
Charybdis
Level 47
God Stats
0W - 1L
1,209 SR
Queue Stats
86W - 90L
1,510 Elo+
Party 1
Bake Kujira
Bake Kujira
CrabMeat69
Bake Kujira
Level 89
God Stats
98W - 57L
1,559 SR
Queue Stats
320W - 312L
1,543 Elo+
Party 1
Hel
Hel
Fruitcak3
Hel
Level 101
God Stats
3W - 3L
1,784 SR
Queue Stats
96W - 82L
1,526 Elo+
Party 1
Arachne
Arachne
Tadpoleboi
Arachne
Level 84
God Stats
4W - 5L
1,517 SR
Queue Stats
313W - 312L
1,491 Elo+
Party 1
Agni
Agni
ZynAddict
Agni
Level 68
God Stats
1W - 1L
1,575 SR
Queue Stats
42W - 49L
1,446 Elo+
Solo
Team Averages
Level 78
1,529 SR
1,503 Elo+

VS

Team Averages
Level 107
1,460 SR
1,458 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlackFlyBird
Anubis
Level 42
God Stats
13W - 10L
1,363 SR
Queue Stats
250W - 202L
1,522 Elo+
Solo
Cthulhu
Cthulhu
DougTheThug8924
Cthulhu
Level 95
God Stats
106W - 102L
1,500 SR
Queue Stats
179W - 203L
1,416 Elo+
Party 2
Cupid
Cupid
LunaLudens
Cupid
Level 117
God Stats
8W - 5L
1,543 SR
Queue Stats
182W - 196L
1,422 Elo+
Party 2
Scylla
Scylla
Morgosa
Scylla
Level 124
God Stats
6W - 8L
1,394 SR
Queue Stats
323W - 299L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bravo6GD
Charybdis
11
2 / 5 / 4
6,290
524
7,226
10,713
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
CrabMeat69
Bake Kujira
13
3 / 2 / 1
7,596
633
6,323
10,667
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 2
6,435
536
5,421
9,295
5,119
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Tadpoleboi
Arachne
10
3 / 3 / 1
6,041
503
2,283
9,089
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
11
0 / 3 / 0
6,162
514
1,583
6,279
1,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 1 / 2
7,058
588
5,721
10,057
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
11
1 / 4 / 1
5,946
496
5,088
7,833
3,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 3
5,927
494
4,312
8,901
4,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
10
2 / 2 / 3
6,107
509
4,573
6,162
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Morgosa
Scylla
14
6 / 0 / 1
7,613
634
8,585
3,811
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
16
16
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
2
7
W
Anubis
1
4
1
0.38
L
Charybdis
Bravo6GD
Charybdis
2
5
4
0.8
L
Bake Kujira
CrabMeat69
Bake Kujira
3
2
1
1.75
W
1
4
3
0.63
L
3
3
2
1.33
W
Cupid
2
2
3
1.75
W
Scylla
Morgosa
Scylla
6
0
1
6.5
L
Arachne
Tadpoleboi
Arachne
3
3
1
1.17
L
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
28,279
46,043
Taken
36,764
21,411
Mitigated
14,089
17,017
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,721
2,595
0
2,584
10,057
3,407
0
2,110
7,947
0
50,196
W
Anubis
5,088
555
0
2,921
7,833
3,703
0
5,696
2,137
37,460
0
L
Charybdis
Bravo6GD
Charybdis
7,226
4,263
0
1,964
10,713
3,622
1,209
3,940
6,773
0
42,939
L
Bake Kujira
CrabMeat69
Bake Kujira
6,323
3,355
0
2,344
10,667
7,922
42
5,088
5,579
45,295
6,857
W
4,312
80
299
822
8,901
4,316
348
2,113
6,788
26,816
545
L
5,421
477
3,153
4,374
9,295
5,119
0
4,177
5,118
28,205
0
W
Cupid
4,573
2,400
667
2,987
6,162
1,524
666
1,220
4,942
0
30,221
W
Scylla
Morgosa
Scylla
8,585
521
0
827
3,811
1,139
125
1,845
1,966
57,865
0
L
Arachne
Tadpoleboi
Arachne
2,283
1,567
0
3,503
9,089
2,848
0
1,375
7,714
0
27,932
L
Agni
1,583
184
0
1,679
6,279
1,900
252
3,354
2,925
42,089
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
32,651
335
Minions Killed
338
0
Camps Cleared
0
1,175,532
Distance Traveled
1,230,046
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,058
588
80
7
0
303,706
0
W
Anubis
5,946
496
52
4
0
205,238
0
L
Charybdis
6,290
524
69
6
0
201,747
0
L
Bake Kujira
7,596
633
101
8
0
228,010
0
W
Cthulhu
5,927
494
32
3
0
243,146
0
L
Hel
6,435
536
39
3
0
234,890
0
W
Cupid
6,107
509
59
5
0
241,211
0
W
Scylla
7,613
634
115
10
0
236,745
2
L
Arachne
6,041
503
42
4
0
290,580
0
L
Agni
6,162
514
84
7
0
220,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role