Player Matchup

Persephone
Persephone
Anonymouslife
Persephone
Level 143
God Stats
4W - 8L
1,475 SR
Queue Stats
89W - 111L
1,476 Elo+
Solo
Geb
Geb
LastCycle
Geb
Level 181
God Stats
1W - 2L
1,528 SR
Queue Stats
52W - 57L
1,526 Elo+
Solo
Cupid
Cupid
SerenadingHaiku
Cupid
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,497 Elo+
Solo
King Arthur
King Arthur
ViejoBorracho
King Arthur
Level 159
God Stats
5W - 4L
1,273 SR
Queue Stats
233W - 198L
1,570 Elo+
Solo
Baba Yaga
Baba Yaga
iclockwork
Baba Yaga
Level 156
God Stats
1W - 0L
1,823 SR
Queue Stats
11W - 12L
1,426 Elo+
Solo
Team Averages
Level 159
1,520 SR
1,499 Elo+

VS

Team Averages
Level 112
1,564 SR
1,523 Elo+
Kumbhakarna
Kumbhakarna
AyahuaskaPR
Kumbhakarna
Level 157
God Stats
3W - 3L
1,588 SR
Queue Stats
317W - 296L
1,519 Elo+
Solo
Anhur
Anhur
CrownedClownXD
Anhur
Level 129
God Stats
36W - 28L
1,686 SR
Queue Stats
175W - 129L
1,617 Elo+
Solo
Nu Wa
Nu Wa
SunniDmar
Nu Wa
Level 135
God Stats
9W - 13L
1,482 SR
Queue Stats
267W - 252L
1,546 Elo+
Solo
Izanami
Izanami
Unaesthetic
Izanami
Level 14
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
WhyAreWeHere777
Thor
Level 127
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anonymouslife
Persephone
15
3 / 1 / 2
9,427
943
11,584
6,995
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 5
8,649
865
5,755
8,716
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 2
8,845
885
4,230
5,827
1,476
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
ViejoBorracho
King Arthur
15
1 / 0 / 3
8,783
878
8,495
13,127
8,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
iclockwork
Baba Yaga
14
0 / 1 / 4
8,214
821
5,835
4,597
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AyahuaskaPR
Kumbhakarna
14
1 / 1 / 1
8,730
873
3,992
11,968
10,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 2
8,420
842
6,720
10,637
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
SunniDmar
Nu Wa
14
0 / 1 / 3
8,267
827
11,018
5,489
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Unaesthetic
Izanami
13
0 / 1 / 1
7,906
791
440
4,108
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 1 / 0
8,504
850
5,039
9,531
3,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
6
Kills
3
3
Deaths
6
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
Anonymouslife
Persephone
3
1
2
4
L
Kumbhakarna
AyahuaskaPR
Kumbhakarna
1
1
1
1.5
L
1
2
2
1
W
0
0
5
2.5
W
2
1
2
3
L
Nu Wa
SunniDmar
Nu Wa
0
1
3
1.5
L
Izanami
Unaesthetic
Izanami
0
1
1
0.5
W
King Arthur
ViejoBorracho
King Arthur
1
0
3
2.5
L
1
1
0
1
W
Baba Yaga
iclockwork
Baba Yaga
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
27,209
39,262
Taken
41,733
18,027
Mitigated
20,316
14,625
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Anonymouslife
Persephone
11,584
513
0
2,462
6,995
1,880
240
3,510
3,483
40,127
976
L
Kumbhakarna
AyahuaskaPR
Kumbhakarna
3,992
66
0
2,575
11,968
10,312
0
4,624
7,344
14,589
960
L
6,720
3,566
0
251
10,637
3,658
220
5,802
4,835
0
19,838
W
5,755
724
2,235
1,802
8,716
4,262
0
3,203
5,513
9,669
0
W
4,230
2,462
918
2,466
5,827
1,476
1,270
2,660
3,167
0
29,909
L
Nu Wa
SunniDmar
Nu Wa
11,018
4,800
0
690
5,489
1,604
0
4,155
1,334
34,374
0
L
Izanami
Unaesthetic
Izanami
440
278
0
370
4,108
1,387
0
3,070
1,038
0
9,008
W
King Arthur
ViejoBorracho
King Arthur
8,495
792
0
3,843
13,127
8,927
0
3,391
9,736
0
34,214
L
5,039
494
0
3,198
9,531
3,355
0
4,831
4,700
0
23,910
W
Baba Yaga
iclockwork
Baba Yaga
5,835
214
0
899
4,597
1,482
132
2,015
2,582
17,657
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,918
Gold Earned
41,827
218
Minions Killed
189
0
Camps Cleared
0
1,038,214
Distance Traveled
946,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,427
943
76
8
0
206,849
0
L
Kumbhakarna
8,730
873
14
1
0
197,657
0
L
Anhur
8,420
842
48
5
0
207,592
0
W
Geb
8,649
865
9
1
0
212,299
0
W
Cupid
8,845
885
49
5
0
192,455
0
L
Nu Wa
8,267
827
49
5
0
187,749
0
L
Izanami
7,906
791
35
4
0
134,148
0
W
King Arthur
8,783
878
54
5
0
228,783
0
L
Thor
8,504
850
43
4
0
219,495
0
W
Baba Yaga
8,214
821
30
3
0
197,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role