Player Matchup

Artemis
Artemis
Baby_Sparx
Artemis
Level 145
God Stats
0W - 2L
1,465 SR
Queue Stats
38W - 36L
1,474 Elo+
Party 1
Susano
Susano
JK474LIFE
Susano
Level 166
God Stats
2W - 3L
1,599 SR
Queue Stats
228W - 202L
1,573 Elo+
Party 1
Hel
Hel
TK_BIizzard
Hel
Level 158
God Stats
198W - 158L
1,690 SR
Queue Stats
479W - 466L
1,578 Elo+
Solo
Ares
Ares
bigbabyjr
Ares
Level 148
God Stats
0W - 1L
1,835 SR
Queue Stats
245W - 227L
1,580 Elo+
Party 1
Artio
Artio
spyrosnivy
Artio
Level 189
God Stats
1W - 1L
1,753 SR
Queue Stats
171W - 162L
1,516 Elo+
Solo
Team Averages
Level 161
1,668 SR
1,544 Elo+

VS

Team Averages
Level 125
1,627 SR
1,582 Elo+
Mercury
Mercury
AtherisAvery
Mercury
Level 120
God Stats
2W - 3L
1,382 SR
Queue Stats
56W - 51L
1,704 Elo+
Solo
Ravana
Ravana
SilentghostR4
Ravana
Level 76
God Stats
15W - 9L
1,691 SR
Queue Stats
106W - 90L
1,589 Elo+
Solo
Hera
Hera
Snettleton
Hera
Level 89
God Stats
5W - 0L
1,889 SR
Queue Stats
256W - 219L
1,598 Elo+
Solo
Osiris
Osiris
fxBlackmedusa
Osiris
Level 149
God Stats
6W - 1L
1,859 SR
Queue Stats
90W - 74L
1,514 Elo+
Solo
Danzaburou
Danzaburou
heroicvenom
Danzaburou
Level 191
God Stats
1W - 1L
1,316 SR
Queue Stats
88W - 76L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baby_Sparx
Artemis
12
4 / 5 / 7
7,445
532
5,423
8,891
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
JK474LIFE
Susano
14
4 / 3 / 6
8,102
579
7,939
13,431
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 4
8,709
622
10,071
10,201
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
2 / 7 / 5
7,453
532
3,839
14,887
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artio
13
2 / 3 / 1
7,481
534
5,578
15,009
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AtherisAvery
Mercury
13
4 / 6 / 8
7,742
553
4,615
12,400
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 3 / 9
9,092
649
9,461
9,149
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 5
9,261
662
13,631
7,815
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 3
8,833
631
8,653
11,976
9,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
heroicvenom
Danzaburou
14
5 / 3 / 9
9,166
655
6,455
8,958
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
16
Kills
21
21
Deaths
16
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
AtherisAvery
Mercury
4
6
8
1.33
L
Artemis
Baby_Sparx
Artemis
4
5
7
1.5
L
Susano
JK474LIFE
Susano
4
3
6
2.33
W
8
3
9
4.17
W
3
3
5
1.83
L
4
3
4
2
L
Ares
2
7
5
0.64
W
1
1
3
2.5
W
Danzaburou
heroicvenom
Danzaburou
5
3
9
3.17
L
Artio
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
42,815
62,419
Taken
50,298
32,224
Mitigated
21,365
21,513
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AtherisAvery
Mercury
4,615
1,937
0
2,705
12,400
3,833
356
3,136
9,082
0
32,037
L
Artemis
Baby_Sparx
Artemis
5,423
2,197
0
1,543
8,891
2,853
361
2,032
6,795
0
42,800
L
Susano
JK474LIFE
Susano
7,939
1,599
0
5,116
13,431
4,247
0
2,579
10,716
0
53,363
W
9,461
2,965
0
2,267
9,149
3,016
0
4,093
4,825
0
42,571
W
13,631
2,629
0
795
7,815
2,660
0
3,658
3,722
75,338
1,446
L
10,071
149
766
4,655
10,201
3,401
0
5,087
4,720
74,869
871
L
Ares
3,839
607
90
2,159
14,887
11,737
0
1,925
12,864
24,511
0
W
8,653
1,711
0
2,618
11,976
9,414
0
5,377
5,918
767
65,185
W
Danzaburou
heroicvenom
Danzaburou
6,455
3,206
0
3,258
8,958
2,442
683
1,657
7,259
0
42,047
L
Artio
5,578
339
180
7,004
15,009
9,986
0
1,372
13,583
49,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
44,094
430
Minions Killed
448
0
Camps Cleared
0
1,487,047
Distance Traveled
1,496,492
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,742
553
57
4
0
324,928
0
L
Artemis
7,445
532
73
5
0
255,677
2
L
Susano
8,102
579
84
6
0
342,332
0
W
Ravana
9,092
649
56
4
0
329,344
2
W
Hera
9,261
662
146
10
0
291,293
0
L
Hel
8,709
622
140
10
0
337,011
3
L
Ares
7,453
532
31
2
0
264,047
2
W
Osiris
8,833
631
126
9
0
278,026
0
W
Danzaburou
9,166
655
63
5
0
272,901
0
L
Artio
7,481
534
102
7
0
287,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role