Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Jorhobbit001
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,470 Elo+
Solo
Heimdallr
Heimdallr
LouieSenpaii
Heimdallr
Level 120
God Stats
8W - 4L
1,509 SR
Queue Stats
29W - 24L
1,534 Elo+
Party 2
Surtr
Surtr
mycargostututu
Surtr
Level 56
God Stats
9W - 9L
1,513 SR
Queue Stats
37W - 35L
1,455 Elo+
Party 2
Team Averages
Level 122
1,504 SR
1,492 Elo+

VS

Team Averages
Level 95
1,501 SR
1,407 Elo+
Discordia
Discordia
 
Discordia
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Divine_soul_21
Nu Wa
Level 82
God Stats
6W - 17L
1,255 SR
Queue Stats
11W - 24L
1,264 Elo+
Party 1
Sun Wukong
Sun Wukong
FlyAwayJayy
Sun Wukong
Level 89
God Stats
12W - 19L
1,500 SR
Queue Stats
21W - 30L
1,264 Elo+
Party 1
Rama
Rama
Jerickk
Rama
Level 86
God Stats
2W - 0L
1,755 SR
Queue Stats
42W - 39L
1,537 Elo+
Solo
Cthulhu
Cthulhu
MrBiggDoinks
Cthulhu
Level 140
God Stats
7W - 6L
1,494 SR
Queue Stats
73W - 72L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,888
1,178
6,689
5,406
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
 
Yemoja
10
0 / 0 / 1
5,886
1,177
398
1,340
605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
0 / 0 / 0
3,509
702
0
231
76
Heimdallr
LouieSenpaii
Heimdallr
10
0 / 2 / 1
5,660
1,132
4,022
4,381
1,669
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 4 / 0
5,478
1,096
4,553
7,038
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

358

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 0 / 5
6,136
1,227
3,217
2,614
676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 0 / 6
5,984
1,197
2,471
1,794
355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
FlyAwayJayy
Sun Wukong
10
1 / 0 / 5
5,663
1,133
3,650
4,083
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Jerickk
Rama
10
1 / 1 / 5
5,923
1,185
1,665
3,336
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MrBiggDoinks
Cthulhu
11
3 / 0 / 5
6,671
1,334
5,641
4,716
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
8
8
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Discordia
 
Discordia
2
0
5
4.5
W
1
0
6
4
W
Sun Wukong
FlyAwayJayy
Sun Wukong
1
0
5
3.5
W
Rama
Jerickk
Rama
1
1
5
3.5
L
0
0
0
0
L
Heimdallr
LouieSenpaii
Heimdallr
0
2
1
0.25
W
Cthulhu
MrBiggDoinks
Cthulhu
3
0
5
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,662
Damage
16,644
18,396
Taken
16,543
7,454
Mitigated
6,659
5,440
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,689
2,284
0
134
5,406
1,579
0
3,186
2,143
17,032
569
L
Yemoja
 
Yemoja
398
129
3,250
706
1,340
605
0
982
319
3,623
0
W
Discordia
 
Discordia
3,217
470
0
0
2,614
676
0
579
1,877
17,649
401
W
2,471
569
0
372
1,794
355
0
961
665
9,834
0
W
Sun Wukong
FlyAwayJayy
Sun Wukong
3,650
423
0
236
4,083
1,664
0
1,175
2,689
0
5,490
W
Rama
Jerickk
Rama
1,665
1,054
0
1,229
3,336
791
0
1,386
1,757
0
8,710
L
0
0
0
0
231
76
0
231
0
0
0
L
Heimdallr
LouieSenpaii
Heimdallr
4,022
1,928
0
205
4,381
1,669
0
2,167
2,139
0
19,699
W
Cthulhu
MrBiggDoinks
Cthulhu
5,641
243
18
390
4,716
3,173
0
2,176
2,300
17,267
424
L
4,553
1,147
176
969
7,038
3,525
0
3,889
2,902
118
9,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
30,377
88
Minions Killed
110
3
Camps Cleared
3
359,408
Distance Traveled
538,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,888
1,178
23
5
0
86,395
0
L
Yemoja
5,886
1,177
15
3
0
94,275
0
W
Discordia
6,136
1,227
44
9
1
109,703
0
W
Nu Wa
5,984
1,197
17
3
0
93,556
0
W
Sun Wukong
5,663
1,133
6
1
2
113,968
0
W
Rama
5,923
1,185
17
3
0
87,769
0
L
Hades
3,509
702
0
0
0
0
0
L
Heimdallr
5,660
1,132
32
6
2
89,895
0
W
Cthulhu
6,671
1,334
26
5
0
133,044
0
L
Surtr
5,478
1,096
18
4
1
88,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role