Player Matchup

Cerberus
Cerberus
Silver II
LORD-EAotsen
Cerberus
Silver II
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 122L
1,026 MMR
Solo
Neith
Neith
Silver V
Pro100taka
Neith
Silver V
Level 43
God Stats
3W - 1L
1,735 SR
Queue Stats
66W - 71L
1,168 MMR
Solo
Xing Tian
Xing Tian
Silver II
ShockwaveThunder
Xing Tian
Silver II
Level 158
God Stats
6W - 1L
1,753 SR
Queue Stats
59W - 73L
956 MMR
Solo
Anubis
Anubis
Silver IV
Slyixn
Anubis
Silver IV
Level 69
God Stats
4W - 2L
1,634 SR
Queue Stats
101W - 115L
788 MMR
Solo
Thor
Thor
Silver I
maskedbananastv
Thor
Silver I
Level 66
God Stats
1W - 3L
1,506 SR
Queue Stats
53W - 79L
1,368 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,626 SR
1,061 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,426 SR
1,062 MMR
Xbalanque
Xbalanque
Gold V
Ivanowitch6445
Xbalanque
Gold V
Level 114
God Stats
3W - 7L
1,382 SR
Queue Stats
106W - 120L
1,272 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Silo 92 TTV
Cthulhu
Bronze III
Level 69
God Stats
68W - 57L
1,516 SR
Queue Stats
324W - 351L
167 MMR
Solo
Scylla
Scylla
Gold IV
SissyPrincess
Scylla
Gold IV
Level 169
God Stats
1W - 2L
1,443 SR
Queue Stats
174W - 186L
1,489 MMR
Solo
Mercury
Mercury
Gold IV
TyPe_MoVe-
Mercury
Gold IV
Level 147
God Stats
2W - 5L
1,288 SR
Queue Stats
226W - 236L
1,405 MMR
Solo
Odin
Odin
Silver III
bbRokenn
Odin
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 76L
979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LORD-EAotsen
Cerberus
14
7 / 0 / 0
8,284
753
6,141
5,933
5,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
1 / 0 / 1
6,445
586
5,155
4,387
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
10
1 / 1 / 3
6,099
554
3,085
10,492
7,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Slyixn
Anubis
13
2 / 0 / 1
6,634
603
4,334
6,635
2,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 3
6,200
564
4,985
7,636
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
SusanoCharybdisAnhur

VS

Bans
PoseidonAo KuangMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ivanowitch6445
Xbalanque
9
0 / 3 / 1
5,392
490
2,868
6,290
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Silo 92 TTV
Cthulhu
9
1 / 2 / 0
5,869
534
3,736
7,752
4,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
5,989
544
3,761
4,557
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TyPe_MoVe-
Mercury
12
1 / 1 / 0
5,957
542
3,021
8,929
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
8
0 / 7 / 0
5,137
467
2,352
9,512
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
2
2
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ivanowitch6445
Xbalanque
0
3
1
0.17
W
Cerberus
LORD-EAotsen
Cerberus
7
0
0
7
W
Neith
1
0
1
1.5
W
Xing Tian
1
1
3
2.5
L
Cthulhu
Silo 92 TTV
Cthulhu
1
2
0
0.5
L
0
2
1
0.25
W
Anubis
Slyixn
Anubis
2
0
1
2.5
L
Mercury
TyPe_MoVe-
Mercury
1
1
0
1
L
Odin
0
7
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
15,738
35,083
Taken
37,040
19,147
Mitigated
14,176
11,711
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ivanowitch6445
Xbalanque
2,868
1,223
0
1,212
6,290
1,592
611
1,649
4,641
0
31,972
W
Cerberus
LORD-EAotsen
Cerberus
6,141
566
0
3,232
5,933
5,296
0
0
5,651
57,468
2,592
W
Neith
5,155
2,405
0
2,206
4,387
1,330
572
980
3,407
0
43,389
W
Xing Tian
3,085
229
0
1,987
10,492
7,233
0
2,964
7,396
17,870
1,758
L
Cthulhu
Silo 92 TTV
Cthulhu
3,736
149
0
2,311
7,752
4,362
243
2,611
5,141
21,362
0
L
3,761
245
0
1,244
4,557
1,026
0
2,275
2,282
37,419
349
W
Anubis
Slyixn
Anubis
4,334
168
0
3,993
6,635
2,688
0
1,643
4,706
60,715
1,019
L
Mercury
TyPe_MoVe-
Mercury
3,021
1,099
0
2,572
8,929
2,878
0
1,853
7,076
0
53,005
L
Odin
2,352
759
0
2,317
9,512
4,318
0
4,865
4,647
0
26,269
W
4,985
448
0
293
7,636
2,600
0
1,416
6,108
0
25,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
28,344
393
Minions Killed
289
0
Camps Cleared
0
1,116,077
Distance Traveled
1,161,567
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,392
490
56
5
0
212,201
4
W
Cerberus
8,284
753
130
12
0
182,299
0
W
Neith
6,445
586
87
8
0
202,221
0
W
Xing Tian
6,099
554
35
3
0
228,870
0
L
Cthulhu
5,869
534
18
2
0
223,558
0
L
Scylla
5,989
544
71
6
0
225,028
1
W
Anubis
6,634
603
106
10
0
234,171
2
L
Mercury
5,957
542
101
9
0
281,574
0
L
Odin
5,137
467
43
4
0
219,206
0
W
Thor
6,200
564
35
3
0
268,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role