Player Matchup

Izanami
Izanami
Kairosene
Izanami
Level 8
God Stats
2W - 2L
1,671 SR
Queue Stats
3W - 6L
1,455 Elo+
Party 1
Fafnir
Fafnir
Necrra
Fafnir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,455 Elo+
Party 1
Da Ji
Da Ji
emanyodog
Da Ji
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,455 Elo+
Party 1
Team Averages
Level 47
1,557 SR
1,455 Elo+

VS

Team Averages
Level 56
1,493 SR
1,453 Elo+
Vamana
Vamana
BEELBO BAGGINS
Vamana
Level 126
God Stats
2W - 2L
1,550 SR
Queue Stats
46W - 63L
1,373 Elo+
Party 2
Aphrodite
Aphrodite
Snooze666
Aphrodite
Level 37
God Stats
26W - 24L
1,475 SR
Queue Stats
48W - 56L
1,714 Elo+
Solo
Izanami
Izanami
Wyb beast
Izanami
Level 5
God Stats
4W - 2L
1,454 SR
Queue Stats
4W - 6L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kairosene
Izanami
15
0 / 4 / 2
8,594
716
6,034
10,322
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Necrra
Fafnir
14
1 / 4 / 2
8,861
738
6,349
13,177
15,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
emanyodog
Da Ji
15
3 / 4 / 1
9,061
755
4,843
8,843
4,896
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 4
11,633
969
12,834
12,220
10,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Snooze666
Aphrodite
16
2 / 2 / 6
10,075
840
7,068
7,161
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Wyb beast
Izanami
17
2 / 1 / 8
10,388
866
6,826
4,745
1,469
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Izanami
Kairosene
Izanami
0
4
2
0.25
L
Fafnir
Necrra
Fafnir
1
4
2
0.5
W
Aphrodite
Snooze666
Aphrodite
2
2
6
2.5
W
Izanami
Wyb beast
Izanami
2
1
8
6
L
Da Ji
emanyodog
Da Ji
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,226
Damage
26,728
32,342
Taken
24,126
25,387
Mitigated
14,613
4,358
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,834
7,090
0
963
12,220
10,276
897
2,023
10,197
0
45,677
L
Izanami
Kairosene
Izanami
6,034
4,046
0
1,850
10,322
4,552
0
1,738
8,380
0
39,751
L
Fafnir
Necrra
Fafnir
6,349
1,355
0
2,438
13,177
15,939
0
2,774
9,995
22,045
0
W
Aphrodite
Snooze666
Aphrodite
7,068
1,137
6,054
4,651
7,161
2,868
584
2,962
4,199
28,805
0
W
Izanami
Wyb beast
Izanami
6,826
3,467
0
329
4,745
1,469
2,010
1,431
3,314
0
35,874
L
Da Ji
emanyodog
Da Ji
4,843
737
0
70
8,843
4,896
0
1,888
6,751
0
23,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
32,096
130
Minions Killed
181
0
Camps Cleared
0
595,143
Distance Traveled
660,088
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,633
969
71
6
0
239,146
2
L
Izanami
8,594
716
63
5
0
205,441
0
L
Fafnir
8,861
738
27
2
0
175,986
0
W
Aphrodite
10,075
840
50
4
0
199,659
0
W
Izanami
10,388
866
60
5
0
221,283
0
L
Da Ji
9,061
755
40
3
0
213,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role