Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Grandmaster
Daviezz
Thor
Grandmaster
Level 213
God Stats
13W - 13L
1,639 SR
Queue Stats
174W - 127L
3,365 MMR
Solo
Geb
Geb
Masters
KILLAQUIN
Geb
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 157L
2,956 MMR
Solo
Artemis
Artemis
Masters
LOOGAIA
Artemis
Masters
Level 141
God Stats
2W - 0L
1,788 SR
Queue Stats
73W - 52L
2,840 MMR
Party 1
Sobek
Sobek
Masters
Psyco
Sobek
Masters
Level 180
God Stats
8W - 6L
1,723 SR
Queue Stats
226W - 170L
2,717 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 168
1,630 SR
2,676 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 211
1,526 SR
2,396 MMR
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
Kаrp
Lancelot
Masters
Level 261
God Stats
14W - 7L
1,847 SR
Queue Stats
139W - 62L
3,108 MMR
Party 2
Xing Tian
Xing Tian
Masters
SteavyWeavy
Xing Tian
Masters
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
157W - 100L
3,145 MMR
Party 2
Cernunnos
Cernunnos
Masters
TrentUDK
Cernunnos
Masters
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 78L
2,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
3,780
756
1,310
1,711
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thor
Daviezz
Thor
6
0 / 1 / 0
3,309
662
954
3,376
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,805
761
1,706
3,659
1,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
LOOGAIA
Artemis
6
0 / 0 / 1
3,295
659
3,303
2,466
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
Psyco
Sobek
7
0 / 0 / 0
4,047
809
820
1,676
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
CthulhuChronosZhong Kui

VS

Bans
Nu WaYu HuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 0 / 0
4,178
836
427
2,677
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
6
0 / 0 / 0
3,550
710
1,869
3,672
2,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Kаrp
Lancelot
7
0 / 0 / 1
3,662
732
947
2,965
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
SteavyWeavy
Xing Tian
3
0 / 0 / 0
2,624
525
0
938
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
TrentUDK
Cernunnos
6
0 / 1 / 0
3,158
632
2,478
3,778
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
L
Cu Chulainn
 
Cu Chulainn
1
0
0
1
L
Bacchus
 
Bacchus
0
0
0
0
W
Thor
Daviezz
Thor
0
1
0
0
W
1
0
0
1
L
Lancelot
Kаrp
Lancelot
0
0
1
0.5
W
Artemis
LOOGAIA
Artemis
0
0
1
0.5
W
Sobek
Psyco
Sobek
0
0
0
0
L
Xing Tian
SteavyWeavy
Xing Tian
0
0
0
0
L
Cernunnos
TrentUDK
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,093
Damage
5,721
12,888
Taken
14,030
4,541
Mitigated
4,680
4,591
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,310
361
0
733
1,711
594
0
0
1,711
18,256
0
L
Cu Chulainn
 
Cu Chulainn
427
0
0
871
2,677
725
0
763
1,738
0
25,952
L
Bacchus
 
Bacchus
1,869
586
0
2,008
3,672
2,019
0
781
2,891
9,600
0
W
Thor
Daviezz
Thor
954
207
0
625
3,376
1,026
0
0
3,376
0
14,763
W
1,706
354
0
1,569
3,659
1,524
0
820
2,839
10,616
0
L
Lancelot
Kаrp
Lancelot
947
224
0
1,963
2,965
831
0
576
2,276
0
15,335
W
Artemis
LOOGAIA
Artemis
3,303
513
0
714
2,466
637
0
1,049
1,417
0
18,215
W
Sobek
Psyco
Sobek
820
0
0
950
1,676
760
0
0
1,676
16,070
2,006
L
Xing Tian
SteavyWeavy
Xing Tian
0
0
0
360
938
232
0
442
436
1,591
0
L
Cernunnos
TrentUDK
Cernunnos
2,478
1,083
0
1,973
3,778
873
0
925
2,853
0
17,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,236
Gold Earned
17,172
178
Minions Killed
151
0
Camps Cleared
0
558,224
Distance Traveled
536,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,780
756
47
9
0
102,703
0
L
Cu Chulainn
4,178
836
48
10
0
144,858
0
L
Bacchus
3,550
710
17
3
0
113,091
0
W
Thor
3,309
662
33
7
0
124,740
0
W
Geb
3,805
761
17
3
0
117,286
0
L
Lancelot
3,662
732
45
9
0
133,989
0
W
Artemis
3,295
659
35
7
0
122,036
0
W
Sobek
4,047
809
46
9
0
91,459
0
L
Xing Tian
2,624
525
1
0
0
33,024
0
L
Cernunnos
3,158
632
40
8
0
111,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role