Player Matchup

Anubis
Anubis
UL Democles
Anubis
Level 41
God Stats
2W - 2L
1,729 SR
Queue Stats
20W - 39L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
biralachana
Danzaburou
Level 103
God Stats
3W - 4L
1,524 SR
Queue Stats
135W - 140L
1,423 Elo+
Solo
Artio
Artio
rhyguy1997
Artio
Level 84
God Stats
32W - 26L
1,687 SR
Queue Stats
397W - 391L
1,497 Elo+
Solo
Thanatos
Thanatos
slayallofthem
Thanatos
Level 28
God Stats
0W - 3L
1,196 SR
Queue Stats
7W - 16L
1,327 Elo+
Party 2
Charon
Charon
subbypuppy
Charon
Level 32
God Stats
2W - 2L
1,578 SR
Queue Stats
55W - 57L
1,336 Elo+
Solo
Team Averages
Level 58
1,543 SR
1,391 Elo+

VS

Team Averages
Level 62
1,410 SR
1,451 Elo+
Janus
Janus
Friggai
Janus
Level 107
God Stats
1W - 3L
1,154 SR
Queue Stats
335W - 321L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Rebelsama
Cthulhu
Level 17
God Stats
23W - 24L
1,360 SR
Queue Stats
58W - 58L
1,345 Elo+
Party 1
Fenrir
Fenrir
RusticBurger
Fenrir
Level 27
God Stats
3W - 3L
1,306 SR
Queue Stats
103W - 81L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
abdd-_gnz2
Guan Yu
Level 126
God Stats
14W - 6L
1,659 SR
Queue Stats
118W - 118L
1,512 Elo+
Solo
Neith
Neith
zipIock
Neith
Level 31
God Stats
31W - 45L
1,569 SR
Queue Stats
121W - 124L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 3 / 0
3,783
631
1,730
4,555
1,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
biralachana
Danzaburou
5
0 / 2 / 0
3,105
518
1,490
3,153
811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
8
1 / 0 / 0
3,964
661
2,206
5,503
4,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
slayallofthem
Thanatos
6
0 / 4 / 0
3,459
577
2,024
5,335
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
subbypuppy
Charon
5
0 / 1 / 0
3,647
608
921
4,357
2,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Friggai
Janus
9
4 / 0 / 2
5,078
846
3,305
2,239
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Rebelsama
Cthulhu
7
1 / 0 / 3
4,458
743
1,869
4,071
2,225
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
2 / 0 / 1
4,272
712
1,041
4,904
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Guan Yu
abdd-_gnz2
Guan Yu
8
1 / 1 / 0
4,540
757
3,290
5,258
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
zipIock
Neith
7
2 / 1 / 1
4,111
685
2,362
3,107
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Friggai
Janus
4
0
2
5
W
Cthulhu
Rebelsama
Cthulhu
1
0
3
2.5
W
Fenrir
2
0
1
2.5
L
Anubis
0
3
0
0
W
Guan Yu
abdd-_gnz2
Guan Yu
1
1
0
1
L
Danzaburou
biralachana
Danzaburou
0
2
0
0
L
Artio
1
0
0
1
L
Thanatos
slayallofthem
Thanatos
0
4
0
0
L
Charon
subbypuppy
Charon
0
1
0
0
W
Neith
zipIock
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,371
Damage
11,867
22,903
Taken
19,579
10,979
Mitigated
6,893
7,928
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Friggai
Janus
3,305
190
0
860
2,239
493
0
350
1,889
25,226
0
W
Cthulhu
Rebelsama
Cthulhu
1,869
179
0
866
4,071
2,225
0
631
3,440
13,101
0
W
Fenrir
1,041
578
0
2,485
4,904
1,002
0
1,380
3,524
0
20,493
L
Anubis
1,730
93
0
1,412
4,555
1,763
0
2,200
2,115
20,629
0
W
Guan Yu
abdd-_gnz2
Guan Yu
3,290
443
0
1,917
5,258
2,305
0
2,169
3,089
0
26,699
L
Danzaburou
biralachana
Danzaburou
1,490
428
0
923
3,153
811
0
694
2,459
0
14,414
L
Artio
2,206
207
0
2,967
5,503
4,304
0
0
5,503
16,743
705
L
Thanatos
slayallofthem
Thanatos
2,024
847
0
1,278
5,335
1,662
0
732
4,519
0
14,465
L
Charon
subbypuppy
Charon
921
215
0
1,348
4,357
2,439
0
1,224
3,133
8,265
0
W
Neith
zipIock
Neith
2,362
698
0
320
3,107
868
0
290
2,817
0
22,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,958
Gold Earned
22,459
107
Minions Killed
200
0
Camps Cleared
0
599,017
Distance Traveled
654,181
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,078
846
54
9
0
144,182
3
W
Cthulhu
4,458
743
26
4
0
111,897
1
W
Fenrir
4,272
712
44
7
0
143,369
2
L
Anubis
3,783
631
29
5
0
106,370
0
W
Guan Yu
4,540
757
46
8
0
141,665
1
L
Danzaburou
3,105
518
17
3
0
81,898
1
L
Artio
3,964
661
26
4
0
128,250
0
L
Thanatos
3,459
577
26
4
0
146,309
0
L
Charon
3,647
608
9
2
0
136,190
0
W
Neith
4,111
685
30
5
0
113,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role