Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CosmicOdie56
Ah Muzen Cab
Level 76
God Stats
8W - 4L
1,910 SR
Queue Stats
209W - 204L
1,499 Elo+
Party 1
Achilles
Achilles
Dillimon
Achilles
Level 110
God Stats
0W - 4L
1,361 SR
Queue Stats
410W - 396L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
HeDownBad4Me
Xing Tian
Level 145
God Stats
0W - 2L
1,547 SR
Queue Stats
512W - 452L
1,544 Elo+
Solo
Hera
Hera
redfox2113
Hera
Level 88
God Stats
3W - 6L
1,484 SR
Queue Stats
413W - 406L
1,497 Elo+
Solo
Team Averages
Level 97
1,560 SR
1,517 Elo+

VS

Team Averages
Level 69
1,521 SR
1,521 Elo+
Medusa
Medusa
ColonelofSpades
Medusa
Level 74
God Stats
41W - 29L
1,519 SR
Queue Stats
148W - 129L
1,519 Elo+
Party 3
Amaterasu
Amaterasu
MMBSniping
Amaterasu
Level 64
God Stats
3W - 3L
1,438 SR
Queue Stats
230W - 231L
1,551 Elo+
Party 2
Thoth
Thoth
MaxwII
Thoth
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 75L
1,526 Elo+
Party 3
Kumbhakarna
Kumbhakarna
kingpin724
Kumbhakarna
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 146L
1,458 Elo+
Party 2
Hercules
Hercules
manidc
Hercules
Level 63
God Stats
6W - 5L
1,647 SR
Queue Stats
184W - 183L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
1
0 / 0 / 0
2,449
490
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
CosmicOdie56
Ah Muzen Cab
6
2 / 0 / 0
3,613
723
2,677
1,416
332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
Dillimon
Achilles
6
0 / 1 / 2
3,577
715
2,001
3,954
2,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
HeDownBad4Me
Xing Tian
6
1 / 1 / 0
3,867
773
2,370
5,519
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 0 / 0
3,910
782
725
2,208
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,254
651
1,768
2,322
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MMBSniping
Amaterasu
6
0 / 1 / 1
3,450
690
270
3,676
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thoth
MaxwII
Thoth
7
0 / 0 / 0
3,604
721
636
1,244
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
kingpin724
Kumbhakarna
6
1 / 0 / 0
3,443
689
987
4,289
1,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
manidc
Hercules
6
1 / 1 / 0
3,975
795
3,206
3,685
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
0
1
1
0.5
L
Ah Muzen Cab
CosmicOdie56
Ah Muzen Cab
2
0
0
2
L
Achilles
Dillimon
Achilles
0
1
2
1
L
Xing Tian
HeDownBad4Me
Xing Tian
1
1
0
1
W
Amaterasu
MMBSniping
Amaterasu
0
1
1
0.5
W
Thoth
MaxwII
Thoth
0
0
0
0
W
Kumbhakarna
kingpin724
Kumbhakarna
1
0
0
1
W
Hercules
manidc
Hercules
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,773
Damage
6,867
13,097
Taken
15,216
4,905
Mitigated
5,077
4,635
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
1,768
594
0
1,169
2,322
511
0
0
2,322
0
17,166
L
Ah Muzen Cab
CosmicOdie56
Ah Muzen Cab
2,677
956
0
331
1,416
332
0
154
1,262
0
20,983
L
Achilles
Dillimon
Achilles
2,001
666
0
2,256
3,954
2,332
0
833
3,121
0
9,322
L
Xing Tian
HeDownBad4Me
Xing Tian
2,370
307
0
1,379
5,519
1,791
0
0
5,183
14,745
1,416
W
Amaterasu
MMBSniping
Amaterasu
270
63
0
1,756
3,676
1,108
0
84
3,560
0
20,151
W
Thoth
MaxwII
Thoth
636
76
0
462
1,244
310
0
674
570
14,562
0
W
Kumbhakarna
kingpin724
Kumbhakarna
987
210
0
2,068
4,289
1,723
0
0
4,289
9,192
0
W
Hercules
manidc
Hercules
3,206
1,500
0
1,449
3,685
1,425
0
1,754
1,565
0
22,187
L
725
86
0
669
2,208
450
0
456
1,572
20,709
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,416
Gold Earned
17,726
138
Minions Killed
183
0
Camps Cleared
0
423,886
Distance Traveled
563,676
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
2,449
490
0
0
0
6,455
0
W
Medusa
3,254
651
37
7
0
104,135
1
L
Ah Muzen Cab
3,613
723
40
8
0
106,712
1
L
Achilles
3,577
715
9
2
0
105,949
0
L
Xing Tian
3,867
773
36
7
0
103,751
0
W
Amaterasu
3,450
690
40
8
0
148,074
0
W
Thoth
3,604
721
40
8
0
104,838
0
W
Kumbhakarna
3,443
689
22
4
0
107,950
1
W
Hercules
3,975
795
44
9
0
98,679
2
L
Hera
3,910
782
53
11
0
101,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role