Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Aceboogie786
Shiva
Level 149
God Stats
19W - 12L
1,887 SR
Queue Stats
133W - 135L
1,463 Elo+
Solo
Maman Brigitte
Maman Brigitte
AeonReverie
Maman Brigitte
Level 99
God Stats
2W - 1L
1,523 SR
Queue Stats
14W - 12L
1,562 Elo+
Solo
Jing Wei
Jing Wei
ItsSparkyWolf
Jing Wei
Level 129
God Stats
12W - 9L
1,555 SR
Queue Stats
101W - 94L
1,571 Elo+
Party 2
Mercury
Mercury
JGGNB
Mercury
Level 106
God Stats
32W - 27L
1,585 SR
Queue Stats
77W - 69L
1,539 Elo+
Party 2
Team Averages
Level 125
1,610 SR
1,527 Elo+

VS

Team Averages
Level 186
1,432 SR
1,435 Elo+
Arachne
Arachne
 
Arachne
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Altaiyer
Xing Tian
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,226 Elo+
Solo
Artemis
Artemis
FENRIRS BLOOD
Artemis
Level 153
God Stats
18W - 12L
1,572 SR
Queue Stats
524W - 516L
1,453 Elo+
Solo
Ah Puch
Ah Puch
FallingToPrevail
Ah Puch
Level 162
God Stats
2W - 5L
1,098 SR
Queue Stats
56W - 60L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
War-Born-Goddess
Sylvanus
Level 283
God Stats
10W - 15L
1,488 SR
Queue Stats
124W - 116L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
2 / 3 / 2
5,412
541
2,298
7,527
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,561
656
3,965
6,599
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
AeonReverie
Maman Brigitte
9
1 / 5 / 0
5,373
537
2,585
7,216
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
ItsSparkyWolf
Jing Wei
10
1 / 2 / 3
5,465
547
6,166
6,912
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mercury
JGGNB
Mercury
9
1 / 3 / 1
4,996
500
2,710
6,411
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 0 / 5
6,333
633
4,294
6,195
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
Altaiyer
Xing Tian
8
3 / 2 / 2
4,720
472
3,073
5,599
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
9
1 / 2 / 4
4,866
487
5,237
6,055
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 4
6,308
631
5,191
4,622
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
5,469
547
3,006
7,436
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
2
1
W
Arachne
 
Arachne
6
0
5
8.5
L
1
2
0
0.5
L
Maman Brigitte
AeonReverie
Maman Brigitte
1
5
0
0.2
W
Xing Tian
Altaiyer
Xing Tian
3
2
2
2
W
Artemis
1
2
4
1.5
W
4
1
4
6
L
Jing Wei
ItsSparkyWolf
Jing Wei
1
2
3
1.25
L
Mercury
JGGNB
Mercury
1
3
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
20,801
34,665
Taken
29,907
12,455
Mitigated
13,227
8,472
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,298
311
1,118
3,614
7,527
4,200
0
1,396
6,091
11,407
0
W
Arachne
 
Arachne
4,294
2,007
0
4,752
6,195
2,136
0
612
5,583
0
26,982
L
3,965
1,120
0
526
6,599
2,406
0
2,826
3,733
49
46,074
L
Maman Brigitte
AeonReverie
Maman Brigitte
2,585
184
0
1,426
7,216
1,862
249
3,237
3,642
29,701
0
W
Xing Tian
Altaiyer
Xing Tian
3,073
365
0
0
5,599
2,108
0
1,244
4,355
8,874
0
W
Artemis
5,237
1,944
0
2,376
6,055
1,715
0
715
5,340
0
30,035
W
5,191
346
0
804
4,622
1,462
102
2,312
2,310
32,891
831
L
Jing Wei
ItsSparkyWolf
Jing Wei
6,166
4,354
0
1,508
6,912
2,090
0
1,555
5,339
0
40,351
L
Mercury
JGGNB
Mercury
2,710
1,140
0
280
6,411
1,897
0
1,323
5,042
0
29,758
W
3,006
1,200
204
4,422
7,436
5,806
0
49
7,387
24,166
8,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
27,696
278
Minions Killed
243
0
Camps Cleared
0
990,354
Distance Traveled
929,221
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,412
541
11
1
0
168,131
4
W
Arachne
6,333
633
50
5
0
239,890
0
L
Shiva
6,561
656
92
9
0
199,871
2
L
Maman Brigitte
5,373
537
55
6
0
182,598
0
W
Xing Tian
4,720
472
12
1
0
176,661
3
W
Artemis
4,866
487
43
4
0
169,458
0
W
Ah Puch
6,308
631
70
7
0
177,681
3
L
Jing Wei
5,465
547
69
7
0
211,225
0
L
Mercury
4,996
500
51
5
0
228,529
0
W
Sylvanus
5,469
547
68
7
0
165,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role