Player Matchup

Bacchus
Bacchus
Lechuga58
Bacchus
Level 146
God Stats
5W - 2L
1,938 SR
Queue Stats
75W - 88L
1,432 Elo+
Solo
Hachiman
Hachiman
TKNdarcskorpion
Hachiman
Level 61
God Stats
52W - 39L
1,635 SR
Queue Stats
132W - 136L
1,464 Elo+
Solo
Awilix
Awilix
ViT-aL-2k
Awilix
Level 87
God Stats
6W - 3L
1,733 SR
Queue Stats
66W - 60L
1,488 Elo+
Party 1
Merlin
Merlin
challenger0437
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 88L
1,500 Elo+
Party 1
Mulan
Mulan
dpike5
Mulan
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 57L
1,432 Elo+
Party 1
Team Averages
Level 91
1,661 SR
1,463 Elo+

VS

Team Averages
Level 96
1,514 SR
1,435 Elo+
The Morrigan
The Morrigan
Cloutzie
The Morrigan
Level 89
God Stats
8W - 5L
1,682 SR
Queue Stats
277W - 266L
1,445 Elo+
Party 2
Cerberus
Cerberus
Mike__Oxard__
Cerberus
Level 148
God Stats
2W - 2L
1,195 SR
Queue Stats
86W - 78L
1,445 Elo+
Solo
Bellona
Bellona
Npc72435
Bellona
Level 51
God Stats
4W - 1L
1,618 SR
Queue Stats
137W - 157L
1,403 Elo+
Party 2
Arachne
Arachne
Valorince
Arachne
Level 107
God Stats
40W - 30L
1,587 SR
Queue Stats
78W - 72L
1,472 Elo+
Party 2
Hou Yi
Hou Yi
xDeaconxJuanx
Hou Yi
Level 84
God Stats
5W - 8L
1,487 SR
Queue Stats
68W - 92L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lechuga58
Bacchus
6
0 / 2 / 1
5,995
333
1,908
5,007
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
17
2 / 5 / 3
9,919
551
8,874
10,292
3,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
ViT-aL-2k
Awilix
16
5 / 8 / 2
9,019
501
15,079
17,829
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 7 / 0
9,668
537
9,400
11,082
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
dpike5
Mulan
14
3 / 6 / 4
8,949
497
11,306
23,211
20,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cloutzie
The Morrigan
17
8 / 2 / 7
10,574
587
14,053
9,658
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mike__Oxard__
Cerberus
16
5 / 3 / 8
11,006
611
8,918
17,919
15,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bellona
Npc72435
Bellona
15
2 / 6 / 9
9,334
519
12,573
18,414
14,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Valorince
Arachne
17
9 / 1 / 5
10,686
594
10,532
17,640
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 4 / 3
9,118
507
6,574
11,761
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
14
Kills
28
28
Deaths
16
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Cloutzie
The Morrigan
8
2
7
5.75
L
Bacchus
Lechuga58
Bacchus
0
2
1
0.25
W
Cerberus
Mike__Oxard__
Cerberus
5
3
8
3
W
Bellona
Npc72435
Bellona
2
6
9
1.08
L
Hachiman
2
5
3
0.7
W
Arachne
Valorince
Arachne
9
1
5
11.5
L
Awilix
ViT-aL-2k
Awilix
5
8
2
0.75
L
4
7
0
0.57
L
Mulan
dpike5
Mulan
3
6
4
0.83
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,567
Damage
52,650
67,421
Taken
75,392
38,301
Mitigated
44,819
8,838
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Cloutzie
The Morrigan
14,053
3,658
0
1,726
9,658
3,883
907
1,600
7,798
58,270
5,256
L
Bacchus
Lechuga58
Bacchus
1,908
114
0
801
5,007
3,841
0
1,723
3,284
7,222
81
W
Cerberus
Mike__Oxard__
Cerberus
8,918
431
684
4,879
17,919
15,154
432
1,822
15,827
62,427
2,950
W
Bellona
Npc72435
Bellona
12,573
4,680
0
3,575
18,414
14,804
0
4,278
13,883
0
53,766
L
Hachiman
8,874
4,459
0
2,170
10,292
3,332
542
3,590
6,698
0
77,278
W
Arachne
Valorince
Arachne
10,532
5,783
0
11,736
17,640
6,693
2,872
2,039
15,377
0
77,553
L
Awilix
ViT-aL-2k
Awilix
15,079
4,508
0
2,273
17,829
7,587
0
5,370
12,121
0
72,304
L
9,400
168
0
1,364
11,082
3,532
0
4,431
6,229
61,714
0
L
Mulan
dpike5
Mulan
11,306
1,429
0
2,230
23,211
20,009
0
2,106
21,019
387
56,517
W
6,574
2,393
0
3,259
11,761
4,285
576
943
10,695
0
52,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
50,718
465
Minions Killed
494
0
Camps Cleared
0
1,500,910
Distance Traveled
1,711,027
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,574
587
105
6
0
368,930
0
L
Bacchus
5,995
333
8
0
0
145,985
0
W
Cerberus
11,006
611
132
7
0
351,739
1
W
Bellona
9,334
519
68
4
0
312,737
2
L
Hachiman
9,919
551
136
8
0
323,911
0
W
Arachne
10,686
594
109
6
0
382,173
0
L
Awilix
9,019
501
106
6
0
401,520
0
L
Merlin
9,668
537
124
7
0
323,520
1
L
Mulan
8,949
497
91
5
0
305,974
0
W
Hou Yi
9,118
507
80
4
0
295,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role