Player Matchup

Anhur
Anhur
AaronSniper177
Anhur
Level 165
God Stats
3W - 4L
1,590 SR
Queue Stats
81W - 86L
1,552 Elo+
Party 1
Bake Kujira
Bake Kujira
BxForte
Bake Kujira
Level 104
God Stats
15W - 11L
1,661 SR
Queue Stats
245W - 235L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Dr Manteca
Cthulhu
Level 169
God Stats
3W - 4L
1,702 SR
Queue Stats
90W - 96L
1,553 Elo+
Party 1
Sol
Sol
Sirα
Sol
Level 163
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
generaltamales2
Lancelot
Level 156
God Stats
15W - 9L
1,664 SR
Queue Stats
48W - 53L
1,537 Elo+
Party 1
Team Averages
Level 151
1,580 SR
1,536 Elo+

VS

Team Averages
Level 100
1,512 SR
1,541 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
AlphaWolf Rider
Bake Kujira
Level 126
God Stats
8W - 1L
1,768 SR
Queue Stats
131W - 86L
1,590 Elo+
Solo
Sol
Sol
FullKentuckyLoad
Sol
Level 11
God Stats
1W - 1L
1,237 SR
Queue Stats
19W - 12L
1,573 Elo+
Party 2
Anubis
Anubis
nyerrrherrderrr
Anubis
Level 156
God Stats
1W - 1L
1,556 SR
Queue Stats
104W - 105L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
3,757
751
3,194
3,459
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bake Kujira
BxForte
Bake Kujira
6
1 / 2 / 1
3,918
784
1,719
4,321
2,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Dr Manteca
Cthulhu
6
0 / 2 / 1
3,378
676
3,526
4,900
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
Sirα
Sol
1
0 / 0 / 0
2,538
508
0
0
0
Lancelot
7
1 / 2 / 0
3,667
733
1,416
3,649
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
2 / 1 / 1
3,925
785
1,285
3,862
1,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
 
Chernobog
6
2 / 2 / 1
3,731
746
2,256
3,040
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
AlphaWolf Rider
Bake Kujira
7
1 / 1 / 1
4,053
811
2,656
4,866
2,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 0 / 0
4,514
903
0
2,054
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 0 / 1
4,276
855
3,608
3,687
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
8
8
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
W
Chernobog
 
Chernobog
2
2
1
1.25
L
2
2
1
1.25
W
Bake Kujira
AlphaWolf Rider
Bake Kujira
1
1
1
1.5
L
Bake Kujira
BxForte
Bake Kujira
1
2
1
0.75
L
Cthulhu
Dr Manteca
Cthulhu
0
2
1
0.25
W
0
0
0
0
L
Sol
Sirα
Sol
0
0
0
0
L
Lancelot
1
2
0
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,855
Damage
9,805
16,329
Taken
17,509
5,324
Mitigated
5,665
3,611
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,285
213
0
878
3,862
1,243
0
1,032
2,830
0
8,257
W
Chernobog
 
Chernobog
2,256
1,605
0
591
3,040
438
0
434
2,606
0
10,184
L
3,194
1,878
0
1,046
3,459
774
0
845
2,614
0
17,583
W
Bake Kujira
AlphaWolf Rider
Bake Kujira
2,656
1,237
0
2,590
4,866
2,360
0
2,772
1,681
23,090
0
L
Bake Kujira
BxForte
Bake Kujira
1,719
602
0
582
4,321
2,333
0
971
3,350
17,203
142
L
Cthulhu
Dr Manteca
Cthulhu
3,526
373
0
808
4,900
1,360
0
3,413
1,487
16,931
0
W
0
0
0
930
2,054
455
509
0
2,054
25,851
3,359
L
Sol
Sirα
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
1,416
360
0
1,175
3,649
857
0
1,035
2,614
0
18,758
W
3,608
376
0
2,123
3,687
1,169
0
506
3,113
20,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,258
Gold Earned
20,499
125
Minions Killed
151
0
Camps Cleared
0
471,457
Distance Traveled
576,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,925
785
10
2
0
122,278
0
W
Chernobog
3,731
746
13
3
0
123,515
0
L
Anhur
3,757
751
30
6
0
109,032
0
W
Bake Kujira
4,053
811
37
7
0
103,866
2
L
Bake Kujira
3,918
784
26
5
0
121,211
0
L
Cthulhu
3,378
676
28
6
0
104,979
0
W
Sol
4,514
903
58
12
0
108,323
0
L
Sol
2,538
508
0
0
0
0
0
L
Lancelot
3,667
733
41
8
0
136,235
0
W
Anubis
4,276
855
33
7
0
118,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role