Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Agent 0073779
Kuzenbo
Level 147
God Stats
1W - 1L
1,711 SR
Queue Stats
14W - 15L
1,591 Elo+
Solo
Thanatos
Thanatos
Spliq
Thanatos
Level 157
God Stats
24W - 29L
1,485 SR
Queue Stats
785W - 790L
1,554 Elo+
Party 2
Olorun
Olorun
The Bxng Bus
Olorun
Level 147
God Stats
2W - 1L
1,927 SR
Queue Stats
137W - 151L
1,467 Elo+
Party 1
Anubis
Anubis
orz0
Anubis
Level 144
God Stats
20W - 19L
1,811 SR
Queue Stats
384W - 426L
1,503 Elo+
Party 2
Team Averages
Level 150
1,687 SR
1,523 Elo+

VS

Team Averages
Level 143
1,521 SR
1,494 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
AleMadrigalL
Hades
Level 127
God Stats
2W - 0L
1,744 SR
Queue Stats
87W - 87L
1,468 Elo+
Party 3
Artio
Artio
Criptiq
Artio
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Kxlypso
Medusa
Level 160
God Stats
2W - 3L
1,421 SR
Queue Stats
71W - 64L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
xXTHE DAYTONxX
Sun Wukong
Level 150
God Stats
4W - 1L
1,440 SR
Queue Stats
106W - 110L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 0
4,208
842
0
0
0
Kuzenbo
1
0 / 0 / 0
1,208
242
0
0
0
Thanatos
Spliq
Thanatos
12
1 / 2 / 4
6,337
1,267
2,994
3,754
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
5
0 / 0 / 0
4,208
842
0
0
0
Anubis
orz0
Anubis
11
4 / 3 / 0
5,915
1,183
4,352
4,556
1,708
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 1 / 2
6,075
1,215
1,601
2,691
718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 1
5,512
1,102
1,246
2,866
1,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Criptiq
Artio
12
1 / 2 / 3
6,353
1,271
966
6,837
2,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Kxlypso
Medusa
10
1 / 1 / 3
6,050
1,210
507
2,288
722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xXTHE DAYTONxX
Sun Wukong
10
1 / 2 / 3
6,110
1,222
2,185
4,491
3,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
5
5
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Jing Wei
 
Jing Wei
2
1
2
3
L
Kuzenbo
0
0
0
0
W
0
2
1
0.25
W
Artio
Criptiq
Artio
1
2
3
1.25
W
Medusa
Kxlypso
Medusa
1
1
3
2.5
L
Thanatos
Spliq
Thanatos
1
2
4
1.5
L
Olorun
0
0
0
0
L
Anubis
orz0
Anubis
4
3
0
1.33
W
Sun Wukong
xXTHE DAYTONxX
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,346
Damage
6,505
8,310
Taken
19,173
3,044
Mitigated
8,516
3,378
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
 
Jing Wei
1,601
543
162
953
2,691
718
3,076
120
2,571
0
7,203
L
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
1,246
0
728
394
2,866
1,551
640
939
1,927
4,389
146
W
Artio
Criptiq
Artio
966
315
303
1,583
6,837
2,517
740
1,014
5,823
4,459
0
W
Medusa
Kxlypso
Medusa
507
306
0
405
2,288
722
2,372
590
1,698
0
8,248
L
Thanatos
Spliq
Thanatos
2,994
687
0
1,792
3,754
1,336
0
1,018
2,736
0
9,242
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
orz0
Anubis
4,352
31
0
1,586
4,556
1,708
0
1,152
3,404
10,180
192
W
Sun Wukong
xXTHE DAYTONxX
Sun Wukong
2,185
338
0
1,121
4,491
3,008
56
1,608
2,883
0
6,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,876
Gold Earned
30,100
28
Minions Killed
56
0
Camps Cleared
0
145,667
Distance Traveled
350,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,208
842
0
0
0
0
0
W
Jing Wei
6,075
1,215
14
3
0
72,424
0
L
Kuzenbo
1,208
242
0
0
0
0
0
W
Hades
5,512
1,102
13
3
0
70,772
0
W
Artio
6,353
1,271
8
2
0
71,823
0
W
Medusa
6,050
1,210
13
3
0
59,114
0
L
Thanatos
6,337
1,267
18
4
0
85,310
0
L
Olorun
4,208
842
0
0
0
0
0
L
Anubis
5,915
1,183
10
2
0
60,357
0
W
Sun Wukong
6,110
1,222
8
2
0
76,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role