Player Matchup

Surtr
Surtr
K2shmoker
Surtr
Level 65
God Stats
42W - 34L
1,630 SR
Queue Stats
339W - 350L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
TheTwoSunner
Amaterasu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 328L
1,589 Elo+
Solo
Zeus
Zeus
Zoic IceKing
Zeus
Level 108
God Stats
7W - 6L
1,560 SR
Queue Stats
350W - 339L
1,469 Elo+
Party 2
Nut
Nut
littleguy-billie
Nut
Level 76
God Stats
2W - 1L
1,842 SR
Queue Stats
38W - 32L
1,484 Elo+
Solo
Cerberus
Cerberus
mondayzzz3
Cerberus
Level 64
God Stats
1W - 1L
1,765 SR
Queue Stats
171W - 168L
1,529 Elo+
Party 2
Team Averages
Level 79
1,659 SR
1,519 Elo+

VS

Team Averages
Level 119
1,537 SR
1,544 Elo+
Horus
Horus
BeanDip69
Horus
Level 125
God Stats
6W - 2L
1,601 SR
Queue Stats
83W - 70L
1,581 Elo+
Party 3
Zhong Kui
Zhong Kui
HimDuncan12
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 75L
1,608 Elo+
Party 3
Skadi
Skadi
SymonElite
Skadi
Level 89
God Stats
13W - 12L
1,500 SR
Queue Stats
93W - 64L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
YohaR
Ao Kuang
Level 129
God Stats
3W - 2L
1,586 SR
Queue Stats
108W - 83L
1,496 Elo+
Party 1
Rama
Rama
cbazdrummer
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 104L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
K2shmoker
Surtr
12
1 / 3 / 5
6,817
487
5,983
9,705
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
TheTwoSunner
Amaterasu
14
3 / 5 / 0
7,815
558
7,798
17,977
11,678
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 2 / 0
7,877
563
13,600
6,925
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
6,050
432
1,444
6,652
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
mondayzzz3
Cerberus
11
1 / 4 / 5
7,269
519
4,098
13,935
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeanDip69
Horus
13
4 / 2 / 6
8,226
588
7,717
12,582
12,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
HimDuncan12
Zhong Kui
16
6 / 1 / 5
9,001
643
10,214
8,876
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Skadi
16
5 / 2 / 1
9,969
712
12,859
11,572
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
YohaR
Ao Kuang
14
1 / 3 / 3
7,420
530
4,789
12,207
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 4
7,444
532
2,546
13,737
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
18
18
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
BeanDip69
Horus
4
2
6
3.5
W
Zhong Kui
HimDuncan12
Zhong Kui
6
1
5
8.5
L
Surtr
K2shmoker
Surtr
1
3
5
1.17
W
Skadi
5
2
1
2.75
L
Amaterasu
TheTwoSunner
Amaterasu
3
5
0
0.6
W
Ao Kuang
YohaR
Ao Kuang
1
3
3
0.83
L
6
2
0
3
W
2
3
4
1.33
L
0
4
0
0
L
Cerberus
mondayzzz3
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
38,125
55,194
Taken
58,974
26,939
Mitigated
29,860
17,106
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BeanDip69
Horus
7,717
1,976
432
3,316
12,582
12,210
0
4,379
7,822
1,626
22,586
W
Zhong Kui
HimDuncan12
Zhong Kui
10,214
3,400
0
4,566
8,876
6,015
804
1,624
7,206
76,308
0
L
Surtr
K2shmoker
Surtr
5,983
2,121
0
3,705
9,705
3,571
174
4,362
5,343
2,035
40,938
W
Skadi
12,859
5,712
0
3,678
11,572
3,719
0
1,053
9,922
227
86,961
L
Amaterasu
TheTwoSunner
Amaterasu
7,798
1,470
0
6,165
17,977
11,678
0
476
17,501
0
50,726
W
Ao Kuang
YohaR
Ao Kuang
4,789
1,900
0
4,904
12,207
4,169
0
3,377
8,615
52,850
14,568
L
13,600
1,162
0
1,241
6,925
1,809
54
1,988
4,937
49,156
430
W
2,546
2,025
0
5,524
13,737
3,747
824
6,520
6,700
0
52,802
L
1,444
707
0
1,181
6,652
1,429
0
2,972
3,680
0
31,431
L
Cerberus
mondayzzz3
Cerberus
4,098
291
0
4,814
13,935
8,452
0
6,068
7,867
21,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
42,060
396
Minions Killed
519
0
Camps Cleared
0
1,437,082
Distance Traveled
1,362,948
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,226
588
24
2
0
279,189
2
W
Zhong Kui
9,001
643
136
10
0
277,023
0
L
Surtr
6,817
487
82
6
0
335,122
0
W
Skadi
9,969
712
153
11
0
254,694
0
L
Amaterasu
7,815
558
93
7
0
300,901
0
W
Ao Kuang
7,420
530
123
9
0
301,831
0
L
Zeus
7,877
563
102
7
0
291,159
0
W
Rama
7,444
532
83
6
0
250,211
0
L
Nut
6,050
432
65
5
0
225,167
0
L
Cerberus
7,269
519
54
4
0
284,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role